Infernal Blood to Lesser Elemental Blood.
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Mythic Infernal Blood: While raging, the barbarian also gains cold resistance 5.
Mythic Inspire Ferocity: The barbarian adds the mythic tier to the number of reckless abandon rounds she can grant.
Mythic Inured to the Dead: The barbarian adds ½ her mythic tier (minimum 1) to the number of times she can use this power in a rage.
Mythic Kelizandri’s Tide: The barbarian adds her mythic tier to her combat maneuver check, and ½ her mythic tier (minimum 1) to the number of times per day she can use the whirlwind attack ability.
Mythic Knockdown: The barbarian adds her mythic tier to her trip check and to the damage dealt to her opponent. By expending one use of mythic power, the barbarian can use the knockdown power an additional time during a rage.
Mythic Lesser Abyssal Blood: The barbarian’s claws deal an additional 1d6 of damage at mythic tier 1, and again at mythic tiers 4, 7, and 10.
Mythic Lesser Ancestor Totem: The barbarian doubles her bonus to the chosen skill.
Mythic Lesser Atavism Totem: The barbarian adds her mythic tier to the damage dealt with her bite attack.
Mythic Lesser Beast Totem: The barbarian’s claws deal an additional 1d6 of damage at mythic tier 1, and again at mythic tiers 4, 7, and 10.
Mythic Lesser Celestial Blood: The barbarian’s attacks are considered both good and magic for the purpose of bypassing damage reduction; furthermore, they deal an additional 1d6 of damage to evil outsiders at mythic tier 1, and again at mythic tiers 4, 7, and 10.
Mythic Lesser Celestial Totem: The barbarian benefit from this power always, even when she is not in a rage.
Mythic Lesser Chaos Totem: The barbarian doubles the bonuses gained from this power and other chaos totem powers.
Mythic Lesser Cult Totem: The barbarian adds any morale bonuses or bonuses from flanking she gains both on attack rolls and damage rolls.
Mythic Lesser Daemon Totem: The barbarian doubles the bonuses gained from this power and other daemon totem rage powers.
Mythic Lesser Draconic Blood: The barbarian’s claws deal an additional 1d6 of damage at mythic tier 1, and again at mythic tiers 4, 7, and 10.
Mythic Lesser Elemental Blood: The barbarian’s attacks deal +1 point of elemental damage for every 2 tiers she possesses (minimum 1).
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