mercoledì 29 luglio 2020

Mythic Divine Communion Feat

The series of missing mythic feats goes on!
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Divine Communion (Mythic)
Your will is one with the will of your deity.
Prerequisite: Divine Communion.
Benefit: You add ½ your mythic tier to the number of times per day you can use Divine Communion. If you expend one use of mythic power, you double the insight bonus you gain on Wisdom.

domenica 26 luglio 2020

Mythic Figment’s Fluidity

Pearl used *this* missing mythic feat too.
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Figment’s Fluidity (Mythic)
Your familiar is a self-controlling dream.
Prerequisite: Figment’s Fluidity.
Benefit: Your familiar adds ½ your mythic tier to the number of times per day it can reshape itself. When your familiar uses this ability, it can reassign all the evolution points it possesses at once.

sabato 25 luglio 2020

Mythic Careful Reader feat

THIS missing mythic feat was used by my Pathfinder alter ego.
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Careful Reader (Mythic)
The written word cannot hurt someone of your mythic stature.
Prerequisite: Careful Reader
Benefit: Your bonus on saving throws against written magical effects from Careful Reader doubles. By expending one use of mythic power, you can roll such a saving throw again and choose the best result.

mercoledì 22 luglio 2020

Mythic Avid Spellbook Reader

Here’s a new batch of missing mythic feats. This one was used by Pearl only in its normal form, but it was a temptation anyway.
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Avid Spellbook Reader (Mythic)
You can retain intere magical tomes in your memory.
Prerequisite: Avid Spellbook Reader.
Benefit: Your bonus on Spellcraft checks from Avid Spellbook Reader doubles, and you can forfeit the requisites for gaining the boons from your preparation rituals known. You can gain the boons for one more ritual at the same time by expending one use of mythic power.

domenica 19 luglio 2020

Pearl Buttercup, Level 20

The build is done and I used the arch-familiar alternate 20th-level ability!
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Pearl Buttercup, CR 25
Human (middle-aged) abjurer 20/archmage 10
CG Medium humanoid (human)
Init +15; Senses Perception +28

Defense
AC 38, touch 20, flat-footed 33 (+13 armor, +5 deflection, +5 Dex, +5 natural)
hp 199 (20d6+100+30)
Fort +11, Ref +11, Will +16; +2 competence vs. divine spells
Defensive Abilities enduring armor, energy absorption 72/day, force of will, hard to kill, immortal, mythic saves, protective ward 14/day (10 rounds, +5), recuperation, resistance, unstoppable; Immune cold; Resist fire 30; SR 30 (arcane spells)

Offense
Speed 30 ft.
Melee +5 bewildering defending dispelling burst guardian dagger +18/+13 (1d4+8, 19-20)
Ranged +5 bewildering defending dispelling burst guardian dagger +20/+15 (1d4+8, 19-20)
Special Attacks mythic power 23/day, surge +1d12
Wizard Spells Prepared (CL 20th, concentration +30)
9th Level- absorb rune III, foresight, imprisonment (DC 33), prismatic sphere (DC 33), time stop, wish (DC 29)
8th Level- create demiplaneM, discern location, maze, mind blank, prismatic wall (DC 32), telekinetic sphere
7th Level- limited wishM (DC 27), magical beast shape, plane shift (DC 27), retrocognition, spell turning, subjective reality
6th Level- absorb rune II, chain lightning (DC 26), freezing sphere (DC 26), greater dispel magic, getaway, guards and wardsM (DC 30), legend lore
5th Level- break enchantment, commune with texts, cone of cold (DC 25), dismissal (DC 29), hold monster (DC 25), interposing hand, telekinesis
4th Level- absorb rune I, absorbing barrier, emergency force sphere, hypercognition, ice storm, lesser globe of invulnerability, remove curseM
3rd Level- ablative barrier, dispel magic, fireball (CL 30, DC 23), flame arrow, hold person (DC 23), magic circle against evilM, spirit bonds
2nd Level- acid arrow, ally across time, apport object, book  ward, flaming sphere (CL 30, DC 22), levitate, page-bound epiphany, resist energy
1st Level- alarm, burning hands (CL 30, DC 21), linked legacy, magic missile, protection from evilM, shield, shocking grasp, sleep (DC 21)
0-Level- detect magic, ray of frost, read magic, resistance

Statistics
Str 17, Dex 20, Con 20, Int 31, Wis 21, Cha 25
Base Atk +10; CMB +13; CMD 28
Traits Avid Reader (Knowledge- arcana), Classically Schooled, Star Struck (The Noble Prince- Charisma); Drawbacks Dependent
Feats Alertness*, Avid Spellbook Reader, Careful ReaderM, Combat Casting, Dispel Mastery, Eschew Materials, Extend Spell, Figment’s FluidityM, Greater Spell Focus, Merciful SpellM, Spell FocusM (abjuration), Spirit RiddenM
Skills Diplomacy +27, Heal +25, Knowledge (arcana) +33, Knowledge (geography) +33, Knowledge (local) +33, Knowledge (planes) +33, Knowledge (religion) +33, Linguistics +33, Perception +25, Perform (oratory) +30, Profession (scribe) +28, Sense Motive +25, Spellcraft +33/+35, Use Magic Device +27
Languages Celestial, Common, Draconic, Dwarven, Elven, Halfling, Protean, Sylvan, Treant, Undercommon
SQ abundant casting, amazing initiative, arcane bond (cat familiar), arch-familiar, crafting mastery, deep understanding, effortless magic, elemental bond (fire), eternal youth, great power, greater expense (God-Meddled), legendary hero, mythic school, mythic spellcasting, patron spells (Mind), perfect preparation, sanctum, true archmage, wild arcana
Gear amulet of natural armor +5 (50,000 gp), belt of physical perfection +6 (144,000 gp), cape of free will +5/+6 will (37,500 gp), chronicler’s kit (40 gp), crystal ball with detect thoughts (51,000 gp), +5 bewildering defending dispelling burst guardian dagger (200,302 gp), foresight quill (6,500 gp), golem manual (junk) (3,000 gp), guardian grimoire (13,055 gp), headband of mental superiority +6 (144,000 gp), heavenly aegis ring (16,000 gp), red crusader’s quill (25,320 gp), ring of protection +5 (50,000 gp), spectacles of understanding (3,000 gp), staff of abjuration (82,000 gp), tome of clear thought +2 (55,000 gp), tome of epics (50 gp), wizard’s kit (21 gp)

Myelen, Cat Arch-Familiar (Figment)
Wizard Level 20
N Tiny magical beast
Init +2; Senses low-light vision, scent; Perception +24
Defense
AC 26, touch 14, flat-footed 24 (+2 Dex, +12 natural, +2 size)
hp 49
Fort +5, Ref +8, Will +13
Defensive Abilities recurring dream; SR 25
Offense
Speed 30 ft., fly 30 ft. (good)
Melee 2 claws +14 (1d2–4), bite +14 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
Spell-Like Abilities (CL 20th; concentration +30)
3/day- page-bound epiphany
1/day- legend lore
Statistics
Str 3, Dex 15, Con 8, Int 20, Wis 12, Cha 7
Base Atk +10; CMB +10; CMD 16 (20 vs. trip)
Feats Weapon Finesse
Skills Acrobatics +6, Climb +6, Diplomacy +18, Fly +14, Knowledge (arcana) +25, Knowledge (planes) +25, Perception +24, Sense Motive +21, Spellcraft +25, Stealth +14; Racial Modifiers +4 Climb, +4 Stealth
SQ empathic link, manifest dreams (flight, improved natural armor), share spells, speak with master
Special Abilities

Familiar The master of a cat familiar gains a +3 bonus on Stealth checks.

sabato 18 luglio 2020

Pearl Buttercup, Level 19

Almost done!
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Pearl Buttercup, CR 22
Human (middle-aged) abjurer 19 (Pact Wizard)/archmage 6
CG Medium humanoid (human)
Init +11; Senses Perception +7

Defense
AC 32, touch 20, flat-footed 27 (+7 armor, +5 deflection, +5 Dex, +5 natural)
hp 179 (19d6+95+18)
Fort +11, Ref +11, Will +15; +2 competence vs. divine spells
Defensive Abilities energy absorption 69/day, force of will, hard to kill, mythic saves, protective ward 14/day (8 rounds, +5), recuperation, resistance; Immunity fire 10

Offense
Speed 30 ft.
Melee +4 defending dispelling burst dagger +13/+8 (1d4+5, 19-20)
Ranged +4 defending dispelling burst dagger +18/+13  (1d4+5, 19-20)
Special Attacks mythic power 15/day, surge +1d8
Wizard Spells Prepared (CL 19th, concentration +27)
9th Level- absorb rune III, imprisonment (DC 28), prismatic sphere (DC 28), wish (DC 27)
8th Level- create demiplaneM, discern location, maze, mind blank, prismatic wall (DC 27)
7th Level- limited wishM (DC 25), magical beast shape, plane shift (DC 25), retrocognition, spell turning, subjective reality
6th Level- absorb rune II, chain lightning (DC 24), greater dispel magic, getaway, guards and wardsM (DC 25), legend lore
5th Level- break enchantment, commune with texts, cone of cold (DC 23), dismissal (DC 24), hold monster (DC 23), telekinesis
4th Level- absorb rune I, absorbing barrier, emergency force sphere, hypercognition, ice storm, lesser globe of invulnerability, remove curseM
3rd Level- ablative barrier, dispel magic, fireball (DC 21), flame arrow, hold person (DC 21), magic circle against evilM, spirit bonds
2nd Level- acid arrow, apport object, book  ward, flaming sphere (DC 20), levitate, page-bound epiphany, resist energy
1st Level- alarm, burning hands (DC 19), magic missile, protection from evilM, shield, shocking grasp, sleep (DC 19)
0-Level- detect magic, ray of frost, read magic, resistance

Statistics
Str 11, Dex 20, Con 20, Int 27, Wis 21, Cha 23
Base Atk +9; CMB +9; CMD 24
Traits Avid Reader (Knowledge- arcana), Classically Schooled, Star Struck (The Noble Prince- Charisma); Drawbacks Dependent
Feats Alertness*, Avid Spellbook Reader, Careful Reader, Combat Casting, Dispel Mastery, Eschew Materials, Extend Spell, Figment’s Fluidity, Greater Spell Focus, Merciful SpellM, Spell FocusM (abjuration), Spirit RiddenM
Skills Diplomacy +25, Heal +24, Knowledge (arcana) +30, Knowledge (geography) +30, Knowledge (planes) +30, Knowledge (religion) +30, Linguistics +30, Perform (oratory) +28, Profession (scribe) +27, Sense Motive +24, Spellcraft +30/+32, Use Magic Device +25
Languages Celestial, Common, Draconic, Dwarven, Elven, Halfling, Protean, Sylvan, Treant
SQ abundant casting, amazing initiative, arcane bond (cat familiar), crafting mastery, deep understanding, effortless magic, eternal youth, great power, greater expense (God-Meddled), mythic school, mythic spellcasting, patron spells (Mind), wild arcana
Gear amulet of natural armor +5 (50,000 gp), belt of physical might +6 (Dex, Con) (90,000 gp), bracers of armor +7 (49,000 gp), chronicler’s kit (40 gp), cloak of resistance +2 (4,000 gp), +5 defending dispelling burst guardian dagger (162,302 gp), foresight quill (6,500 gp), golem manual (junk) (3,000 gp), headband of mental superiority +6 (144,000 gp), heavenly aegis ring (16,000 gp), red crusader’s quill (25,320 gp), ring of protection +5 (50,000 gp), spectacles of understanding (3,000 gp), staff of abjuration (82,000 gp), tome of epics (50 gp), wizard’s kit (21 gp)

Myelen, Cat Familiar (Figment)
Wizard Level 19
N Tiny magical beast
Init +2; Senses low-light vision, scent; Perception +5
Defense
AC 26, touch 14, flat-footed 24 (+2 Dex, +12 natural, +2 size)
hp 44
Fort +5, Ref +8, Will +12
Defensive Abilities recurring dream; SR 24
Offense
Speed 30 ft., fly 30 ft. (good)
Melee 2 claws +13 (1d2–4), bite +13 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
Statistics
Str 3, Dex 15, Con 8, Int 15, Wis 12, Cha 7
Base Atk +9; CMB +9; CMD 15 (19 vs. trip)
Feats Weapon Finesse
Skills Climb +6, Diplomacy +17, Knowledge (arcana) +22, Knowledge (planes) +22, Perception +5, Spellcraft +22, Stealth +14; Racial Modifiers +4 Climb, +4 Stealth
SQ empathic link, manifest dreams (flight, improved natural armor), share spells, speak with master
Special Abilities

Familiar The master of a cat familiar gains a +3 bonus on Stealth checks.