Visualizzazione post con etichetta Pathways. Mostra tutti i post
Visualizzazione post con etichetta Pathways. Mostra tutti i post

sabato 20 giugno 2020

New/Missing Warpriest Blessings

Angela (in this version) uses one of these, that is for the Peace domain I wrote for Pathways #77. Sooner or later I will write focused blessings for all subdomains existing...
This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!

Flowing
Associated Blessing: Water
Replacement Blessing: The following minor blessing replaces the ice strike ability of the Water blessing.
Go With the Flow (minor): At 1st level, you can touch a creature and suppress its strong emotions. The target is affected as the calm emotions spell, except it can still take violent actions and violent actions against the target do not end the effect. This effect lasts a number of rounds equal to ½ your warpriest level (minimum 1).
Peace
Associated Blessing: Community
Replacement Blessing: The following minor blessing replaces the communal aid ability of the Community blessing.
Soothe (minor): At 1st level, you can speak a few words to placate rage and fear in a creature within 30 feet. This works as calm emotions, but on one target only. This power only calms a creature affected by spells or effects causing confusion, fear, and rage. The effect lasts for 1 minute.
Redemption
Associated Blessing: Good
Replacement Blessing: The following minor blessing replaces the battle companion ability of the Good blessing.
Aura of Sanctification (minor): At 10th level, as an immediate action, you can emit a 30-foot-radius aura of sanctification for 1 minute. Within this aura, effects that are specifically harmful to good-aligned creatures are inverted so that they no longer harm good creatures and instead harm evil creatures. Similarly, effects that are specifically beneficial to evil creatures instead become beneficial only to good creatures.

mercoledì 1 maggio 2019

New Exit: Pathways #86, “Devotion”

The new Pathways is out and I contributed! This issue’s theme is Devotion, and my article in it is titled “Devoted Companions”, featuring animal companion feats (mostly using the Devotion ability), plus archetypes for druids and shifter cohorts who wish to be more than that for their friend! Go catch  it, it’s free!
To celebrate, tomorrow a supplement to this article will be posted for patrons only on my Patreon page! If you wish to see it, please consider donating!

mercoledì 13 febbraio 2019

Lady Angela de Darkenthal, Mahatma

Today, I’m beginning to introduce you my own characters, heroes of a novel I wrote and partially published (in Italian). I could post some bits of it here sooner or later.
This one -Angela the Peaceful Priestess- is among the characters that I found most difficult to translate in Pathfinder (she and her companions were originally built with 2.5E material). If you remember, a long time ago I told you about my difficulties in creating a real nonviolent priestly character in the game. I was speaking of her.
In fact, I had to create personally almost everything to make her in Pathfinder! She uses the Mahatma prestige class I published on this blog, and the new Virtuous Creeds I made for Flaming Crab Games’ Her Story book (with the mythic versions also posted here). She uses the Spring spirit I made for Everyman Options: Shaman Spirits from Everyman Games, and the compassionate oracle curse published first here, and then in Pathways #77 from Rite Publishing.
Yes- all of these were made in an effort to create her. It’s true that great problems give you the pulse to make new solutions.
I have other builds for her and her companions, that costed me less effort. You will see them, in time.
This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!
(A slightly different version of Angela, together with some translated excerpts of her story, is in The Book of Passion from Misfit Studios).

Lady Angela de Darkenthal (CR 22)
Female middle–aged human mahatma 10/oracle 9 (Spirit Guide)/hierophant 7
LG Medium outsider (good, human)
Init +5; Senses darkvision 30 ft., Perception +22
Defense
AC 34, touch 29, flat–footed 20 (+14 Charisma, +5 deflection, +5 natural)
hp 120 (9d8 + 10d6 + 19 + 21)
Fort +21, Ref +18, Will +32
Special Defenses force of will, hard to kill, mythic saves, recuperation, shield of goodness; SR 21 (magic mantle)
Offense
Speed 30 ft.
Melee compassionate holy peaceful (merciful thawing) quarterstaff +5 +10/+5/+0 (good, 2d6+4,  +2d6 vs. evil creatures [nonlethal damage], x2)
Special Attacks  censure evil (DC 29), mythic power 17/day, pacifying aura (DC 29), pacifying touch (DC 29), surge +1d10
Spell–like Abilities (CL 19, concentration +33)
At will (spending mythic power)entangle (DC 25), barkskin, plant growth, command plants, wall of thorns, repel wood, animate plants
1/day– charm person (DC 25), protection from chaos/evil; align weapon (good/law), calm emotions (DC 28), compassionate ally (DC 26), qualm (DC 26); charitable impulse (DC 29), magic circle against chaos/evil, suggestion (DC 29); heroism, holy smite, forced repentance (DC 28), order’s wrath; atonement, charm monster (DC 29), commune, dispel chaos/evil (DC 29); blade barrier (DC 30), geas/quest, hold monster (DC 30); dictum (DC 31), holy word (DC 31), insanity (DC 31); summon monster IX (good only)
Oracle Spells Known (CL 19, concentration +33)
9th Level (6/day): miracle (DC 33), overwhelming presenceM (DC 33)
8th Level (8/day): cure critical wounds, mass, euphoric tranquility (DC 34), holy aura (DC 32), spell immunity, greater, sunburst (DC 32)
7th Level (8/day): changestaff, cure serious wounds, mass, refuge, restoration, greater, resurrection, sunbeamM (DC 31)
6th Level (9/day): blazing rainbow, cure moderate wounds, mass, dispel magic, greater, heal, heroes’ feastM
5th Level (9/day): atonement, break enchantment, breath of life, cure light wounds, mass, hymn of mercy, wall of light (DC 29), wall of thorns
4th Level (9/day): brightest light, charm monsterM (DC 28), cure critical wounds, dismissal (DC 28), grove of respite, imbue with spell ability, kiss of the first world (DC 28), restoration, stay the hand (DC 30)
3rd Level (9/day): accept affliction, create food and water, charitable impulse (DC 29), cure serious wounds, daylight, magic circle against evil, neutralize poison, plant growth, speak with plants, suggestion (DC 29), symbol of healing
2nd Level (10/day): abeyance, animal trance (DC 26), burst of radiance (DC 26), charm animal (DC 26), compassionate ally (DC 26), cure moderate wounds, daze monster (DC 28), enthrallM (DC 30), lesser restoration, mantle of calm (DC 28), peacemaker’s parley (DC 30), soothing word, touch of mercy (DC 28)
1st Level (10/day): bless, calm animals (DC 27), charm personM (DC 25), calm emotionsM (DC 27), command (DC 29), commune with birds, compel hostility (DC 27), cure light wounds, detect animal or plants, detect undead, goodberry, kaleidoscope of butterflies, peace bond, protection from evil, sanctuary (DC 27), speak with animals, unbreakable heart
0–Level (at will): create water, detect fiendish presence, detect magic, detect poison, enhanced diplomacy, guidance, light, purify food and drink, read magic, resistance, stabilize, virtue
Mystery life; Spirit spring
Statistics
Str 8, Dex 6, Con 13, Int 19, Wis 24, Cha 38
Base Atk +11; CMB +10; CMD 24
Languages Common, Celestial, church sacred language, Elven, Infernal, Sylvan
Traits Peace Maker, Redeemer
Feats Brew Potion, Call Truce, Cry of Mercy, Damned Love (completed), Divine Interference, Extra Revelation (x2), Merciful Spell, Mythic Spell LoreM, Peacemaker, Persuasive*M, Skill Focus* (Diplomacy), Virtuous Creed (Mercy), Virtuous CreedM (Peace), Voice of the Sybil*M
Skills Diplomacy +54, Handle Animal +31, Heal +27, Knowledge (history) +20, Knowledge (local) +20, Knowledge (nature) +20, Knowledge (nobility) +20, Knowledge (religion) +20, Linguistics +20, Perception +23, Perform (oratory) +40, Sense Motive +23, Use Magic Device +27
SQ amazing initiative (+7), aura of good, avatar of peace, bonded spirit (heavens, life, nature, passion, spring, wood), divine surge (inspired spell), expert diplomat, life touch (1d4+9 hp, 10/day), mahatma domain, merciful channel 17/day (5d6), merciful weapon, nature magic, path abilities (animal friend, divine countenance, divine source x2 [Charm/Kindness, Good/Redemption, Law], endless bounty, flower in your footsteps, mortal herald [Plant domain]), oracle’s curse (compassionate), revelations (energy body [1d6+19 hp, 19 rounds/day], enhanced cures, healing hands)
Gear amulet of natural armor +5 (50,000 gp), cape of effulgent escape (14,000 gp), compassionate holy peaceful quarterstaff +5 (200,300 gp), dryad sandals (24,000 gp), headband of mental superiority +6 (144,000 gp), mantle of spell resistance (90,000 gp), potion of cure moderate wounds (300 gp), potion of magic vestment +5 (3,000 gp), ring of protection +5 (50,000 gp), staff of life (109,400 gp).

mercoledì 1 agosto 2018

New Exit: Pathways #79, "Familiar"

A new issue of Pathways is out, and I am in it! The theme this month is "Familiar", and since I LOOOOOVE both familiars and animal companions (especially the rideable ones), I made this article titled "Miniature Steeds: 'Pseudo' creatures as Familiars", detailing the Pseudogriffon, Pseudopegasus and Pseudounicorn, plus the Eldritch Steed familiar archetype, that allows a familiar to grow into a magical mount when you need!
To celebrate this, tomorrow I will make a special post on my Patreon with yet another "pseudo" creature. This will be for patrons only and won't be republished here on the blog. So if you wish more goodness, please consider donating!

mercoledì 4 luglio 2018

New Exit: Pathways #78, “Mystery”

A little self-advertising post before the new Sailor build. Pathways #78 is out, the theme is mystery, and inside you will find my article titled “Both Sacred and Profane: Holy Mystery Rules”. When I asked Dave Paul if mystery meant great cosmic enigmas, riddles to solve, or detective stories, he said “You choose”, so I chose everything. I am particularly proud of this collection of rules for puzzle and riddle solving and to create holy detectives like the Oracle of Enigma or the Prosecutor, churchly investigator with a vigilantesque bend! Read it, it’s free!

domenica 3 giugno 2018

New Exits: Pathways #77, "Peace"

The new issue of Pathways is out! The theme is "Peace" and it's always been one of my favorites. So when Miranda Russell and Dave Paul asked me to collaborate to more issues of their magazine, I had to choose this one. In my piece "With The Olive or Under The Whip", about pacifist priests, I put some very old ideas on pacifist subdomains, my love for the unjustly interrupted series on divine channeling rules by Jonathan McAnulty, and even the Compassionate curse for oracles that I already had published on the blog (I made the corrections suggested by Endzeitgeist for it...). Some of the rules in this article will appear again in my next project to be published for Rite... so please read this (it's free) and wait for the rest!

mercoledì 14 febbraio 2018

New Exit: Pathways #73, "Elements"

Today I feel like my freelancing career made an important step forward. The article "Heavy Metal Heroes", published in the latest issue of Pathways, is my first published work for Rite Publishing (I hope, the first of many). I'll make some other appearance in this historical magazine during this year, for sure!
So I give to you my Metal shaman spirit and a Metal mystery for the Incarnate class from Wayward Rogues Publishing (that I greatly appreciate). Hope they meet your favour!