A couple of these were missing. Problem fixed.
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Linnorm Death Curse, Gare (Su): The character channels the power of a gare linnorm. The character’s melee attacks deal 1 additional point of fire damage. If the character is knocked unconscious or killed by an attack or spell, the attacker suffers the curse of the drowning gasp (Will negates). A character must be at least 4th level to select this rage power. Curse of the Drowning Gasp: save Will DC 10 + ½ character’s level + character’s Charisma bonus; effect anytime the creature imbibes a liquid of any kind, its lungs fill with water and it begins to drown. Treat this as the spell suffocation (Fort save to resist, DC 10 + ½ character’s level + character’s Charisma bonus), with a caster level equal to the barbarian’s Hit Dice.
Linnorm Death Curse, Sea (Su): The character channels the power of a sea linnorm. The character’s melee attacks deal 1 additional point of electricity damage. If the character is knocked unconscious or killed by an attack or spell, the attacker suffers the curse of crushing depths (Will negates). A character must be at least 8th level to select this rage power. Curse of Crushing Depths: save Will DC 10 + ½ character’s level + character’s Charisma bonus; effect creature takes 3d6 points of damage every round while fully submerged in water, as though suffering water pressure damage, regardless of the creature’s actual depth and bypassing any magical protection against water pressure (such as freedom of movement or life bubble).