As of late, I am going back to my homebrew setting, Worldcenter. It was born many years ago as a background for some novels, and at the time it was 2.5E-based. When I discovered Pathfinder, I began to try converting my characters- and some went smoothly, others, as you may already know, not so much.
Then, though that conversion is not already done, I began to play with Pathfinder 2E and converting something to that system too. Here I introduce the two main deities- father and mother of every other real-world or homebrew deity, the two faces of Good and Love, the Two-Who-Are-One, the Lovers. Amir is Sun, Chaos, Passion, Motion, Male; Orel is Water, Night, Wisdom, Law, Female; together they are Amor, the Supreme Synthesis (Xinthis).
Don’t worry, I will provide a P1 version of them too later!
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Orel
Areas of Concern moon, night, reason, water
Alignment LG (LG, NG, CG)
Divine Font heal
Divine Ability Wisdom or Charisma
Divine Skill Nature
Domains Darkness, Moon, Repose, Water
Alternate Domains Confidence, Passion, Truth
Cleric Spells 1st- faerie fire, 5th- control water, 7th- prismatic spray
Edicts enforce peace, give rest to troubled hearts, protect true love
Anathema betray another’s faith, entice doubt and self-loathing, start hostilities
Sacred Animal dolphin
Sacred Colors blue and white
Favored Weapon sickle
Amir
Areas of Concern freedom, intuition, passion, sun
Alignment CG (LG, NG, CG)
Divine Font heal
Divine Ability Dexterity or Charisma
Divine Skill Acrobatics
Domains Freedom, Might, Sun, Zeal
Alternate Domains Confidence, Passion, Travel
Cleric Spells 1st- burning hands, 5th- haste, 7th- sunburst
Edicts follow your heart, fight for your own and others’ freedom, protect true love
Anathema betray another’s faith, oppress another’s will, accept injustice
Sacred Animal dog
Sacred Colors red and yellow
Favored Weapon crossbow