Visualizzazione post con etichetta Oggetti magici. Mostra tutti i post
Visualizzazione post con etichetta Oggetti magici. Mostra tutti i post

domenica 9 agosto 2026

New Weapon Quality: Intoxicating

If a weapon can inject poison, why not alcohol?

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Intoxicating Price +1 bonus

Aura faint transmutation; CL 8th; Weight

Three times per day, when the wielder of an intoxicating weapon makes a successful attack with this weapon, in addition to dealing the weapon’s normal damage, the wielder can make that enemy become drunk for 1d6 rounds. The target can attempt a DC 17 Fortitude saving throw each round to end this effect.

Construction Requirements Cost +1 bonus

Craft Magic Arms and Armor, spirit share

domenica 2 agosto 2026

New Weapon Quality: Inoculating

If a bladed weapon can inject poison, why not other useful liquids?

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Inoculating

Aura moderate transmutation CL 5th

Price +1 bonus; Weight

An inoculating weapon is similar to an injecting weapon, except that it can hold up one dose only of an elixir, infused extract, injury poison, or potion. As a swift action, the wielder of an inoculating weapon can inject the stored liquid in a creature’s body after a successful hit. The substance takes effect immediately, despite any onset period, and the target receives the normal saving throw (if any) against the substance. In the case of a personal infused extract, the opponent receives both a Fortitude save and spell resistance. Only bladed weapons can be made into inoculating weapons. Filling or refilling the weapon’s reservoir is a full-round action.

Construction

Requirements Craft Magic Arms and Armor, touch injection; Price

domenica 8 febbraio 2026

New Magic Item: Jester’s Cap

A typical medieval/fantasy head dress for the stylish Bard or court fool.

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Jester’s Cap Price 18,500 gp

Slot head; CL 8th; Weight

Aura faint abjuration, moderate transmutation

This is the typical three-pointed, multicolored hat with bells on, worn by court fools. The cap grants the wearer a +5 competence bonus on Bluff skill checks. In addition, the cap’s bells automatically ring if a hostile creature comes nearby, as per the alarm spell. The wearer can silence the bells at will.

Construction Requirements Cost 9,250 gp

Craft Wondrous Item, alarm, glibness

domenica 4 gennaio 2026

New Magical Item: Harlequin’s Costume

For buffoons and court bards, and as a way to homage one of the most popular characters in Italian Comedy of Art.

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Harlequin’s Costume Price 23,700 gp

Slot body; CL 7th; Weight 4 lbs.

Aura faint transmutation, moderate abjuration

This tight-fitting entertainer’s outfit is made of flashy patches of different colors, like the costumes usually worn by court fools and street performers. It confers a +5 competence bonus on Acrobatics skill checks and a +2 dodge bonus on armor class. Once per day, the wearer can gain the benefits of freedom of movement.

Construction Requirements Cost 11,850 gp

Craft Wondrous Item, cat’s grace, freedom of movement

mercoledì 19 novembre 2025

New Weapon Quality: Starving

This was an idea by my kid (should I add “+3 against evil ruling class” as a patron has suggested?)

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Starving Price +1 bonus

Aura faint transmutation; CL 8th; Weight

This special ability can be placed only on slashing melee weapons. When the wielder has not had a full meal in the last 24 hours, the weapon’s enhancement bonus is +1 better. If the wielder is suffering from the effects of starvation, the enhancement increases by +2. The wielder is also able to cast sense hunger and thirst (see above) once per day.

Construction Requirements Cost +1 bonus

Craft Magic Arms and Armor, feast of ashes, sense hunger and thirst

sabato 12 luglio 2025

New Magic Item: Staff of Asclepius

This is similar to Hermes’ Caduceus Staff, and yet different.

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Staff of Asclepius Price 53,600 gp

Slot none; CL 10th; Weight 5 lbs.

Aura moderate conjuration

This is a long, rough cudgel with a carved wooden snake wrapped through all its length. It strikes as a +1/+1 merciful quarterstaff and has the following abilities:

-cure serious wounds (1 charge)

-remove disease (3 charges)

-neutralize poison (4 charges)

The staff can also be used to cast true resurrection once; doing so destroys it.

Construction Requirements Craft Staff, cure serious wounds, neutralize poison, remove disease, true resurrection; Cost 26,800 gp

mercoledì 9 luglio 2025

New Magic Item: Arrow of Hate

Eros uses this as well as the Arrow of Charming!

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Arrow of Hate Price 1,626 gp

Slot none CL 6th Weight 1/20 lb.

Aura moderate enchantment

This is a variant of an arrow of charming. It is a +3 arrow that, when striking a creature, explodes in a small cloud of grey dust and deals nonlethal damage. The creature struck must succeed at a DC 14 Will save or be repulsed by a creature chosen by the wielder, as unadulterated loathing. The user chooses the subject of the loathing at the moment of shooting the arrow.

Construction Requirements Craft Magic Arms and Armor, unadulterated loathing; Cost 813 gp

domenica 30 marzo 2025

New Magic Item: Lava Gem

NOW on The Bardess’ Library #6!

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Lava Gem Price 50 gp 

Slot none CL 1st Weight

Aura faint transmutation

Made from the solidified breath weapon of a ruby dragon, this small ruby can be thrown or used as a sling bullet. It shatters at impact, releasing a small quantity of lava that deals 1d6 points of fire damage.

Construction Requirements Price 25 gp

Craft Wondrous Items, lava droplets

domenica 16 marzo 2025

New Magic Item: Bow Harp

There is a way to use a bow as a harp, but what if I want to use a harp as a bow (like Bow from the old She-Ra show)?

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Bow Harp Price 18,000 gp

Slot none CL 7th Weight 5 lbs

Aura moderate evocation

These small golden harps are favored by elven, fey and lillend bards. A bow harp functions as a masterwork stringed instrument and can also be used as a +2 shortbow. If the wielder has a bardic performance or raging song ongoing, they can expend one additional round of the ability to shoot arrows made of sheer sound from the bow harp in a round. These deal the same damage of regular arrows, but all the damage dealt is sonic damage.

Construction Requirements Cost 9,000 gp

Craft Wonderful Item, desperate weapon, sound burst, creator must have the bardic performance class feature

sabato 1 febbraio 2025

Mask of the Comedian & Singing Weapon Quality

NOW on The Bardess’ Library #4!

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Mask of the Comedian

Aura moderate enchantment; CL 9th

Slot head; Price 40,020 gp; Weight 1 lbs.

Description

This crude wooden mask has a wide open mouth with a buffonesque grin. A creature wearing it speaks in a deep, booming voice that can’t be recognized as belonging to the wearer. The mask grants a +3 bonus on Perform (comedy) to the wearer. Three times per day, it also allows to tell a joke that has the effect of a symbol of laughter in a 60-ft. radius.

Construction Requirements Craft Wondrous Item, compelling rant, symbol of laughter; Cost 20,010 gp.


Singing

Price +1 bonus; Aura moderate evocation; CL 10th; Weight

Description

Upon command, a singing weapon vibrates and resonates with crystalline tones that deal an extra 1d6 points of sonic damage on a successful hit. The wielder is not harmed by this effect. The effect remains until another command is given.

Construction Requirements Craft Magic Arms and Armor, shout, sonic scream, or sound burst; Cost +1 bonus

domenica 22 dicembre 2024

New Magic Item: Lyre of Animals

Soon on The Bardess’ Library #4! Orpheus, son of Apollo, achieved many magical effects with his music, among which the taming of ferocious beasts.

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Lyre of Animals

Aura strong conjuration and enchantment; CL 13th

Slot none; Price 75,000 gp; Weight 3 lbs.

Description

This golden lyre was originally crafted by Orpheus, the greatest bard of Greece, son of Apollo, who infused part of his persuasion magic in it. It grants a +2 circumstance bonus on Perform (string instruments) checks. A bard with an archetype tied to nature (GM judgment) gains a +1 level bonus on his archetype-specific performances’ effects while playing the lyre. By succeding at a DC 15 Perform (string instruments) check, the bearer can achieve the following effects:

-calm animals (at will)

-speak with animals (3/day)

-summon nature’s ally V (animals only, 1/day).

Construction

Requirements Craft Wondrous Item, calm animals, speak with animals, summon nature’s ally V, creator must be a bard of at least 12th level with the bardic performance class ability; Cost 37,500 gp

domenica 12 marzo 2023

New Magic Item: Desert Prophet’s Rod

It’s difficult to recreate all the powers of the legendary Rod of Aaron without making it an artifact (even a mythic low-level character shouldn’t have one), but Catherine uses it, so I had to try. Later she, er, “exhausts the Rod”… making her sisters laugh loud… but another weapon will be ready for her.

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Desert Prophet’s Rod

Aura moderate transmutation; CL 10th

Slot none; Price 30,000 gp; Weight 10 lbs.

This long, crooked rod has several abilities that only work in the hands of a good possessor.

-It functions as a rod of the python, but if thrown to the ground it can take the shape of any reptile that can be summoned by summon monster III.

-It has the abilities of an utilitarian rod.

-The rod’s crook blooms once per day with whatever nonmagical herbs or fruits are most useful for the wielder at the moment (edible fruits if in the desert, wolfsbane if lycanthropes are near, curative herbs if someone is ill or wounded).

-Hidden spring 1/day.

-Lastly, the wielder can create a purifying spring using the rod. Every creature bathing in the spring’s water is granted the benefits of cleanse. If used this way, the rod is destroyed and permanently loses all its powers.

Construction Requirements Craft Magic Arms and Armors, Craft Rod, cleanse, fabricate, goodberry, hidden spring, polymorph any object, summon monster III; Price 15,000 gp

sabato 10 dicembre 2022

Magic Set: Knight Giver’s Accoutrements

 This is the complete equipment for a Ring-giver, the order of warpriests in service to Achthael.

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Magic Set: Knight Giver’s Accouterments

Consisting of all the pieces of equipment required for a Ringwarden of Achthael, this set enhances combat abilities and affinity with metals and gems.

Dwarven plate: For every two additional pieces of this set you wear or wield, this suit of armor grants a +1 enhancement bonus on armor class and the damage reduction it grants increases by 1.

Golden helm of Xin-Shalast: While you are wearing and wielding all five pieces of this set, you can suppress the cosmetic changes provided by this helm at will, and the iron body ability can be used for 30 minutes per day.

Hearthhammer: For every two additional pieces of this set you wear or wield, the enhancement bonus of this weapon increases by 1, and the skill bonuses it grants increase by 1.

Ring of craft magic: For every For each additional piece of the set you wear or wield, add +1 to the enhancement bonus granted on a Craft or Profession check.

Rod of metal and mineral detection: When you are wearing or wielding at least another piece of the set, this rod acts as a +1 light mace. For each additional piece of the set you wear or wield, add +1 feet to the rod’s enhancement bonus.

Two-Item Benefit: While you are wearing or wielding at least two pieces of this set, your caster level with spells from the Metal school increases by 1.

Three-Item Benefit: While you are wearing or wielding at least three pieces of this set, your attacks ignore any damage reduction that can be bypassed by metal materials (like cold iron, silver, or adamantine).

Four-Item Benefit: While you are wearing or wielding at least four pieces of this set, you gain a +1 bonus on attack rolls made with metal weapons.

Five-Item Benefit: While you are wearing and wielding all five pieces of this set, you gain ironskin as a constant spell-like ability.

mercoledì 23 settembre 2020

Four Magic Items, by Aaron Hollingsworth

 From my friend, some objects all of us would have in their treasure!

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Four Magic Items

ADAPTIVE BOWSTRING

Price +2,000 gp; Aura faint transmutation; CL 1st; Weight

This bowstring can be fitted to any masterwork composite bow, granting the bow the adaptive weapon special quality. Fitting or unfitting an adaptive bowstring is a full-round action. If the bow is broken or destroyed, there is a 50% chance that the adaptive bowstring will remain intact. 

CONSTRUCTION REQUIREMENTS

Cost +1000 gp

Craft Magic Arms and Armor, warp wood

A YEAR OF VENGEANCE

Price 3,000; Aura moderate conjuration; CL 8th; Weight 1 lb

This grisly item is the disembodied heart of a creature of a certain type. When one of the heart’s four chambers is destroyed using a masterwork weapon, that weapon gains the bane weapon special ability for creatures of that type. This effect lasts for three months. Once the four chambers of the heart are destroyed, its remnants turn to useless dust. 

CONSTRUCTION REQUIREMENTS

Cost 1,500

Craft Magic Arms and Armor, summon monster I

 

WHETSTONE OF KEENING

Price 3,000 gp; Aura moderate transmutation; CL 10th; Weight 1 lb

This whetstone will grant any masterwork piercing or slashing weapon the keen weapon special ability after sharpening its blade for one hour. This effect lasts for 24 hours. After which, the whetstone of keening can be used again.

CONSTRUCTION REQUIREMENTS

Cost 1,500 gp

Craft Magic Arms and Armor, keen edge

RAPTOR DOWN

Price 3,000; Aura moderate divination; CL 6th; Weight —

This colorful feather belonged to a fearsome bird of prey or predatory dinosaur. When tied to a masterwork ranged weapon, the raptor down grants the weapon the distance weapon special ability. 

CONSTRUCTION REQUIREMENTS

Cost 1,500

Craft Magic Arms and Armor, clairaudience/clairvoyance