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mercoledì 22 luglio 2026

New Mythic Investigator Class Feature

Investigators should be free to modify their formulae list too.

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Mythic Formulae List: The investigator can add one bard spell to his investigator class formulae list. This spell must be of the same level of an extract he can create. If he is mythic tier 5 he can add one magus spell of a spell level he can cast to his investigator class formulae list. If he is mythic tier 10 he can add one summoner spell of a spell level he can cast to his investigator class formulae list. He must still take time to scribe the spell into a formula book and make a roll to learn the spell, but he is considered to always have access to a source of the spell (as if he had a spellcaster’s spellbook with the spell in it).

domenica 19 luglio 2026

New Mythic Alchemist Class Features

Mythic alchemist cannot change their formula list or have access to mythic spells like other classes. Not fair, right?

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New Mythic Alchemist Class Features


Mythic Extracts (Ex): You can learn a number of mythic extract formulae equal to your tier and can expend mythic power when imbibing them to enhance the results. To select a mythic extract, you must be able to prepare the non-mythic version or have it on your list of formulae known. Every time you gain a new tier, you can select an additional mythic extract formula. You can take this ability up to three times. Each additional time you take it, you can select an additional number of extracts equal to your tier and you gain one additional mythic extract whenever you gain a tier.


Mythic Formulae List: The alchemist can add one wizard spell to his alchemist class formulae list. This spell must be of the same level of an extract he can create. If he is mythic tier 5 he can add one magus spell of a spell level he can cast to his alchemist class formulae list. If he is mythic tier 10 he can add one bard spell of a spell level he can cast to his alchemist class formulae list. He must still take time to scribe the spell into a formula book and make a roll to learn the spell, but he is considered to always have access to a source of the spell (as if he had a spellcaster’s spellbook with the spell in it).

mercoledì 15 luglio 2026

New Mythic Rage Powers, Part 3

End of this mini-series, with also a totem rage power chain among all those blood rage powers.

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Mythic Lesser Protean Blood: The barbarian adds ½ her mythic tier (minimum 1) to the save DC of her target.


Mythic Protean Blood: While raging, the barbarian gains resist sonic 5.


Mythic Greater Protean Blood: While raging, the barbarian gains blindsight in a 30-ft. radius.


Mythic Lesser Psychic Blood: The barbarian adds ½ her mythic tier (minimum 1) to the save DC of her target.


Mythic Psychic Blood: While raging, the barbarian gains a +2 bonus on saving throws against language-depending spells and effects.


Mythic Greater Psychic Blood: This power now functions as mythic thoughtsense.


Mythic Lesser Serpentine Blood: The barbarian’s fangs deal an additional 1d6 of damage at mythic tier 1, and again at mythic tiers 4, 7, and 10.


Mythic Serpentine Blood: While raging, the barbarian adds half her mythic tier as a bonus on Escape Artist checks. The barbarian can expend one use of mythic power to add her mythic tier as a bonus (instead of half) for a particular skill use.


Mythic Greater Serpentine Blood: The barbarian adds ½ her mythic tier (minimum 1) to all the bonuses.


Mythic Lesser Starsoul Blood: The barbarian adds ½ her mythic tier (minimum 1) to the save DC of her target.


Mythic Starsoul Blood: While raging, the barbarian gains darkvision and immunity to suffocation effects.


Mythic Greater Starsoul Blood: While raging, the barbarian’s melee attacks also gain the burning weapon special ability, and her ranged attacks also gain the igniting weapon special ability.


Mythic Lesser Storm Blood: The barbarian gains one additional use per day of this ability at mythic tier 5, and another at mythic tier 10.


Mythic Storm Blood: While raging, the barbarian  can fly for a number of rounds equal to her barbarian level.


Mythic Greater Storm Blood: The barbarian adds ½ her mythic tier (minimum 1) to the save DC of her target.


Mythic Lesser Unicorn Blood: The barbarian’s gore attack deals an additional 1d6 of damage at mythic tier 1, and again at mythic tiers 4, 7, and 10.


Mythic Unicorn Blood: While raging, the barbarian gains a +2 bonus on saving throws against poison.


Mythic Greater Unicorn Blood: This power now functions as Improved Impaling Critical.


Mythic Lesser Valkyrie Totem: The barbarian doubles the bonuses gained from this power and other valkyrie totem powers.


Mythic Valkyrie Totem: The barbarian benefits from this power always, even when she is not in a rage.


Mythic Greater Valkyrie Totem: The barbarian’s deathwatch spell-like ability functions even when she is not in a rage. Moreover, the barbarian can declare a killed opponent to be permanently dead one additional time per rage at 5th and 10th mythic tier.

domenica 12 luglio 2026

New Mythic Rage Powers, Part 2

For barbarians of every bloodline!

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Mythic Greater Deep Earth Blood: The barbarian gains one additional use per day of this ability at mythic tier 5, and another at mythic tier 10.


Mythic Lesser Destined Blood: The barbarian gains one additional use per day of this ability at mythic tier 5, and another at mythic tier 10.


Mythic Destined Blood: The barbarian adds ½ her mythic tier (minimum 1) to her luck bonus to AC and on saving throws.


Mythic Greater Destined Blood: The barbarian adds ½ her mythic tier (minimum 1) to the number of times per rage she can use this power for.


Mythic Lesser Dreamspun Blood: The barbarian gains one additional use per day of this ability at mythic tier 5, and another at mythic tier 10.


Mythic Dreamspun Blood: The barbarian adds ½ her mythic tier (minimum 1) to her insight bonus on initiative checks.


Mythic Greater Dreamspun Blood: While raging, the barbarian gains a +4 bonus on saving throws against death spells and effects.


Mythic Lesser Imperious Blood: The barbarian adds ½ her mythic tier (minimum 1) to the save DC of her target.


Mythic Imperious Blood: The barbarian adds ½ her mythic tier (minimum 1) to the morale bonuses she receives.


Mythic Greater Imperious Blood: The effect extends to all creatures in a 60-ft. radius. The barbarian can exclude a number of creatures equal to her Charisma bonus from the effect.


Mythic Lesser Maestro Blood: The barbarian gains one additional use per day of this ability at mythic tier 5, and another at mythic tier 10.


Mythic Maestro Blood:  The barbarian gains a bonus equal to her mythic level on Perform while raging. In addition, she gains resistance a +2 bonus on saves vs. illusion spells and effects when in a rage.


Mythic Greater Maestro Blood: The barbarian can perform a song of strength for an additional number of rounds per day equal to her mythic tier. 


Mythic Lesser Orc Blood: This power lasts for an additional number of rounds equal to the barbarian’s mythic tier.


Mythic Orc Blood: While raging, the barbarian gains a +2 bonus on saving throws against disease.


Mythic Greater Orc Blood: While raging, the barbarian gains a +2 inherent bonus to her Constitution.

sabato 11 luglio 2026

New Mythic Rage Powers, Part 1

Still some new blood rage powers, mostly inspired by bloodlines I created for Expanded Bloodragers and Expanded Bloodragers 2.

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Mythic Lesser Aberrant Blood: The barbarian adds ½ her mythic tier (minimum 1) to the save DC of her target.


Mythic Aberrant Blood: While raging, the barbarian’s reach increases by 10 feet.


Mythic Greater Aberrant Blood: While raging, the barbarian is also immune to diseases and poisons. 


Mythic Lesser Arcane Blood: The barbarian adds half her mythic tier to the enemies’ DC to cast spells defensively in her threatened area while she is raging.


Mythic Arcane Blood: While raging, the barbarian is constantly under the effect of mythic blur.


Mythic Greater Arcane Blood: While raging, the barbarian is constantly under the effects of mythic haste in addition to mythic blur.


Mythic Lesser Astral Blood: The barbarian gains one additional use per day of this ability at mythic tier 5, and another at mythic tier 10.


Mythic Astral Blood: While raging, the barbarian  also gains a +2 resistance bonus on saving throws against mind-affecting spells and effects.


Mythic Greater Astral Blood: This power now functions as mythic blink.


Mythic Lesser Boreal Blood: The barbarian gains one additional use per day of this ability at mythic tier 5, and another at mythic tier 10.


Mythic Boreal Blood: While raging, the barbarian gains electricity resistance 10.


Mythic Greater Boreal Blood: While raging, the barbarian gains the ice glide ability of an ice elemental.


Mythic Lesser Daemon Blood: The barbarian gains one additional use per day of this ability at mythic tier 5, and another at mythic tier 10.


Mythic Daemon Blood: While raging, the barbarian gains resist fire 5.


Mythic Greater Daemon Blood: While raging, the barbarian gains a +4 bonus on saving throws against poison.


Mythic Lesser Deep Earth Blood: The barbarian gains one additional use per day of this ability at mythic tier 5, and another at mythic tier 10.


Mythic Deep Earth Blood: While raging, the barbarian gains darkvision in a 60 ft. radius, or adds 30 ft. to her existing darkvision range.

domenica 28 giugno 2026

Mythic Virtue Mystery

The mythic version of a mystery in Legendary Oracles. It can be selected with the Mythic Mystery (Power) ability in the Mythic Hero’s Handbook.

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Mythic Virtue Mystery


Fortitude: The oracle adds her Charisma bonus in place of her Constitution bonus when calculating her hit points per level.


Prudence: The oracle selects two skills to which apply the bonus for every time she selected this revelation. The mythic prudence revelation can be selected only once.


Summum Bonum: The oracle may cast spells she gains access to with this revelation without expending a spell slot a number of times per day equal to half her mythic tier (minimum 1/day).


Sympatheia: An ally can benefit from this revelation for an additional number of times per day equal to ½ your mythic tier (minimum 1).


Temperance: The oracle adds her Wisdom bonus to her Charisma bonus to determine her number of spells per day.


The Obstacle is the Way: The oracle selects two skills to apply the bonus to for every time she selected this revelation. The mythic the obstacle is the way revelation can be selected only once.


Final Revelation: The oracle becomes immune to ability damage, ability drain, and level loss.

mercoledì 24 giugno 2026

Mythic Thriae Blood Rage Powers

And these are for mythic barbarians!

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Mythic Thriae Blood Rage Powers


Mythic Lesser Thriae Blood: The barbarian adds 1 to this power’s total number of uses per day at mythic tier 4, 7, and 10.


Mythic Thriae Blood: While raging, the barbarian gains resistance 5 to acid.


Mythic Greater Thriae Blood: This power functions as mythic sending.