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sabato 9 maggio 2026

Bestiary: Turkey

Some familiars can be kept for food, too.

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Turkey

This plump fowl has dark plumage, great and long wattles, and a spread tail, though shorter than a peacock’s display. Its gobble is loud and intimidating.

Turkey CR ⅓

XP 135
N Small animal
Init +0; Senses low-light vision; Perception +4

Defense

AC 13, touch 11, flat-footed 13 (+2 natural, +1 size)
hp 6 (1d8+2)
Fort +4, Ref +2, Will +0

Offense

Speed 10 ft., fly 40 ft. (good)
Melee bite +1 (1d4-1), 2 talons +1 (1d3-1)
Statistics

Str 9, Dex 11, Con 14, Int 2, Wis 10, Cha 8
Base Atk +0; CMB -4; CMD 6
Feats Weapon Finesse

Skills Fly +6, Perception +4

Ecology

Environment cold and temperate forests
Organization solitary, pair, of rafter (2-24)
Treasure none

Special Abilities


Familiar The master of a turkey familiar gains a +3 bonus on Intimidate checks.


Wild turkeys in their native forests are slender, ferocious, and surprisingly good at flight. Domesticated turkeys are much plumper; their flight maneuverability is clumsy and they gain the drift special ability of a chicken or peafowl. Domesticated turkey are mainly raised for their meat.


Turkey Animal Companions

Starting Statistics: Size Small; Speed 10 ft., fly 40 ft. (good); AC +2 natural armor; Attack bite (1d4), two claws (1d3); Ability Scores Str 7, Dex 11, Con 12, Int 2, Wis 10, Cha 8; Special Qualities low-light vision.

4th-Level Advancement: Ability Scores Str +2, Con +2.

mercoledì 6 maggio 2026

Bestiary: Giant Chicken

I needed this. I know that you needed this too.

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Giant Chicken

While this oversized bird slowly advances with a soft cluck-cluck, your dwarf friend exclaims: “By all the gods! That’s a chef’s dream come true!”

Giant Chicken CR 1

XP 400
N Large animal
Init +3; Senses low-light vision; Perception +9

Defense

AC 11, touch 11, flat-footed 11 (–1 Dex, +3 natural, –1 size)
hp 15 (2d8+6)
Fort +6, Ref +2, Will +1

Offense

Speed 30 ft., fly 20 ft. (clumsy); drift
Melee bite +3 (1d8+3)
Space 10 ft.; Reach 5 ft.
Statistics

Str 17, Dex 9, Con 16, Int 2, Wis 12, Cha 13
Base Atk +1; CMB +5; CMD 14
Feats Improved Initiative

Skills Fly –7, Perception +9; Racial Modifiers +4 Perception

Ecology

Environment any temperate
Organization solitary, pair, of flock (2-20)
Treasure none

Special Abilities


Drift (Ex) A giant chicken flies in short bursts and can’t use its fly speed to hover. When it flies, a chicken must end its move action by landing or perching on a solid surface. A giant chicken cannot fly while carrying a rider.


Giant chickens are large enough to be used as mounts, though they are not very practical unless a rider wants to use their mount as a food reserve too. They are mostly raised for their meat and eggs, like normal-sized chicken.


Giant Chicken Animal Companions

Starting Statistics: Size Medium; Speed 30 ft., fly 20 ft. (clumsy); AC +1 natural armor; Attack bite (1d6); Ability Scores Str 11, Dex 11, Con 12, Int 2, Wis 12, Cha 13; Special Qualities drift, low-light vision.

4th-Level Advancement: Size Large; AC +3 natural armor; Attack bite (1d8); Ability Scores Str +8, Dex -2, Con +4.

mercoledì 16 aprile 2025

Bestiary: Giant Swan

A new flying mount for valkyries and swanmays.

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Giant Swan

The white wings of this great bird beat slowly through the air while it soars high in the sky towards a distant destination.


Giant Swan CR 2

XP 600
N Large animal
Init +3; Senses low-light vision; Perception +9

Defense

AC 14, touch 12, flat-footed 11 (+3 Dex, +2 natural, –1 size)
hp 16 (3d8+3)
Fort +4, Ref +6, Will +2

Offense

Speed 10 ft., fly 100 ft. (average)
Melee bite +4 (1d8+3), 2 wings -1 (1d6+1)
Space 10 ft.; Reach 5 ft.
Statistics

Str 18, Dex 17, Con 12, Int 2, Wis 13, Cha 10
Base Atk +2; CMB +6; CMD 19
Feats Flyby Attack, Skill Focus (Perception)
Skills Fly +5, Perception +9

Ecology

Environment temperate lakes or swamps
Organization solitary, pair, or flock (2–8)
Treasure none


Giant swans are more peaceful than their smaller cousins, but can defend themselves fiercely if attacked. They often become animal companions for rangers or flying mounts for knights or valkyries.


Giant Swan Animal Companions

Starting Statistics: Size Medium; Speed 10 ft., fly 100 ft. (average); Attack bite (1d6), 2 wings (secondary) (1d4); Ability Scores Str 10, Dex 19, Con 8, Int 2, Wis 13, Cha 10; Special Qualities low-light vision.

7th-Level Advancement: Size Large; AC +2 natural armor; Attack bite (1d8), 2 wings (secondary) (1d6); Ability Scores Str +8, Dex –2, Con +4.

mercoledì 18 aprile 2018

Monstrous Mount: New Aerial Companions


Red Twain steered his giant eagle to hover above the pyramid and looked around. He could hear faintly the others’ worried calls from below, but there was no time to answer. They had come here to stop the unwary looters after the ancient pharaoh’s forbidden treasure– but the guardians which had awoken when the tomb had been opened apparently couldn’t tell friends from foes.
And there she was. An angry warpriestess charging towards him in the sky on a winged bull. The sacred beast which was thought extinct ages ago.
The boaster tiefling dismounted in mid–air, unfolding his own wings, and patted the great bird on the back. «Time to run, babe. If we can save our hides– then I’ll go say my chaps that we’re in big trouble».

New Flying Monstrous Mounts

Dragonne
Prerequisite(s): Bluff, Intimidate, or Handle Animal 8 ranks; Ride 8 ranks
Starting Statistics
Size Large, Speed 40 ft., fly 20 ft. (poor; unable to carry a rider while flying); AC +5 natural armor; Attack bite (1d8); Ability Scores Str 21, Dex 17, Con 17, Int 6, Wis 12, Cha 12; Languages draconic; Special Qualities darkvision 60 ft., low-light vision, scent.
10th-Level Advancement
Speed 40 ft., fly 30 ft. (poor; unable to carry a rider while flying); AC +3 natural armor; Attack bite (1d8), 2 claws (1d6); Ability Scores Str +2, Con +2; Special Qualities pounce, roar.
Mastery (7th Level)
The dragonne can carry a rider while flying, but reduces its fly speed by half while doing so.

Giant Eagle
Prerequisite(s): Alignment within one step of neutral good.
Starting Statistics
Size Large, Speed 10 ft., fly 50 ft. (average; unable to carry a rider while flying); AC +2 natural armor; Attack bite (1d6); Ability Scores Str 18, Dex 17, Con 12, Int 10, Wis 15, Cha 11; Languages auran (cannot speak); Special Qualities low-light vision.

4th-Level Advancement
Speed 10 ft., fly 80 ft. (average; unable to carry a rider while flying); AC +1 natural armor; Attack bite (1d10), 2 claws (1d8); Ability Scores Str +2, Dex +2.
Mastery (7th Level)
The giant eagle can carry a rider while flying, but reduces its fly speed by half while doing so.

Hieracosphinx
Prerequisite(s): Alignment within one step of chaotic evil; Bluff, Intimidate, or Handle Animal 6 ranks; Ride 6 ranks
Starting Statistics
Size Large, Speed 30 ft., fly 40 ft. (poor; unable to carry a rider while flying); AC +4 natural armor; Attack bite (1d10); Ability Scores Str 19, Dex 14, Con 15, Int 6, Wis 15, Cha 10; Languages sphinx; Special Qualities darkvision 60 ft., low-light vision.
7th-Level Advancement
Speed 30 ft., fly 60 ft. (poor; unable to carry a rider while flying); AC +2 natural armor; Attack bite (1d10), 2 claws (1d6); Ability Scores Str +2, Con +2; Special Qualities pounce, shriek.
Mastery (7th Level)
The hieracosphinx can carry a rider while flying, but reduces its fly speed by half while doing so.

Pegasus
Prerequisite(s): Good alignment; Diplomacy, Knowledge (arcana) or Handle Animal 6 ranks; Ride 6 ranks
Starting Statistics
Size Large; Speed 40 ft., fly 60 ft. (average; unable to carry a rider while flying); AC +2 natural armor; Attack bite (1d3); Ability Scores Str 18, Dex 15, Con 16, Int 10, Wis 13, Cha 13; Languages common (cannot speak); Special Qualities darkvision 60 ft., low-light vision, scent.
4th–Level Advancement
Speed 40 ft., fly 120 ft. (average; unable to carry a rider while flying); AC +1 natural armor; Attack bite (1d3), 2 hooves (1d6); Ability Scores Str +2, Con +2; Special Qualities detect evil, detect good (constant, 60–ft.radius).
Mastery (7th Level)
The pegasus can carry a rider while flying, but reduces its fly speed by half while doing so.

Wyvern
Prerequisite(s): Diplomacy, Intimidate, or Handle Animal 7 ranks; Ride 7 ranks.
Starting Statistics
Size Large; Speed 20 ft., fly 40 ft. (poor; unable to carry a rider while flying); AC +4 natural armor; Attack bite (2d6), sting (1d6); Ability Scores Str 19, Dex 12, Con 18, Int 7, Wis 12, Cha 9; Languages draconic; Special Qualities darkvision 60 ft., low-light vision, scent.
10th–Level Advancement
Speed 40 ft., fly 60 ft. (poor; unable to carry a rider while flying); AC +5 natural armor; Attack bite (2d6), sting (1d6), 2 wings (1d6); Ability Scores Str +2, Con +2; Special Qualities grab, poison. 
Mastery (10th Level)
The wyvern can carry a rider while flying, but reduces its fly speed by half while doing so.

Young Phoenix
Prerequisite(s): Alignment within one step from neutral good; Diplomacy, Knowledge (arcane), or Handle Animal 8 ranks; Ride 8 ranks.
Starting Statistics
Size Medium; Speed 30 ft., fly 50 ft. (good; unable to carry a rider while flying); AC +4 natural armor; Attack 2 talons (1d4), bite (1d6); Ability Scores Str 18, Dex 17, Con 18, Int 14, Wis 15, Cha 18; Languages auran, celestial, common, ignan; Special Qualities darkvision 60 ft., low-light vision, fire immunity, vulnerability to cold.
10th–Level Advancement
Size Large; Speed 30 ft., fly 90 ft. (good; unable to carry a rider while flying); AC +3 natural armor; Attack 2 talons (1d6 plus 1d4 fire), bite (1d8 plus 1d4 fire); Ability Scores Str +2, Dex +2; Special Qualities detect magic, detect poison.
Mastery (10th Level)
The phoenix can carry a rider while flying, but reduces its fly speed by half while doing so.