Some familiars can be kept for food, too.
This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!
Turkey
This plump fowl has dark plumage, great and long wattles, and a spread tail, though shorter than a peacock’s display. Its gobble is loud and intimidating.
Turkey CR ⅓
XP 135
N Small animal
Init +0; Senses low-light vision; Perception +4
Defense
AC 13, touch 11, flat-footed 13 (+2 natural, +1 size)
hp 6 (1d8+2)
Fort +4, Ref +2, Will +0
Offense
Speed 10 ft., fly 40 ft. (good)
Melee bite +1 (1d4-1), 2 talons +1 (1d3-1)
Statistics
Str 9, Dex 11, Con 14, Int 2, Wis 10, Cha 8
Base Atk +0; CMB -4; CMD 6
Feats Weapon Finesse
Skills Fly +6, Perception +4
Ecology
Environment cold and temperate forests
Organization solitary, pair, of rafter (2-24)
Treasure none
Special Abilities
Familiar The master of a turkey familiar gains a +3 bonus on Intimidate checks.
Wild turkeys in their native forests are slender, ferocious, and surprisingly good at flight. Domesticated turkeys are much plumper; their flight maneuverability is clumsy and they gain the drift special ability of a chicken or peafowl. Domesticated turkey are mainly raised for their meat.
Turkey Animal Companions
Starting Statistics: Size Small; Speed 10 ft., fly 40 ft. (good); AC +2 natural armor; Attack bite (1d4), two claws (1d3); Ability Scores Str 7, Dex 11, Con 12, Int 2, Wis 10, Cha 8; Special Qualities low-light vision.
4th-Level Advancement: Ability Scores Str +2, Con +2.
Nessun commento:
Posta un commento