A new wingless metallic dragon for the Worldcenter setting (maybe the very first dragon in Pathfinder that cannot fly). I created it a while ago- now I give the stats!
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Dragon (Metallic, Adamantine), Young Adamantine Dragon
Young Adamantine Dragon CR 8
XP 4,800
NG Medium dragon (earth)
Init +2; Senses dragon senses, tremorsense 60 ft.; Perception +15/+19
Defense
AC 24, touch 12, flat-footed 22 (+2 Dex, +12 natural)
hp 95 (10d12+30)
Fort +10, Ref +9, Will +11
Immune fire, paralysis, sleep
Offense
Speed 40 ft., burrow 40 ft.
Melee bite +15 (1d8+10, 19-20), 2 claws +15 (1d6+8, 19-20) (adamantine)
Special Attacks breath weapon (30-ft. cone, DC 18, 6d4 fire)
Spell-Like Abilities (CL 10th, concentration +14)
At will- fool’s gold (DC 15)
Spells Known (CL 1st, concentration +5)
1st (4/day)- burning hands (DC 15), thunderstomp
0 (at will)- dancing lights, detect magic, resistance, spark
Statistics
Str 21, Dex 14, Con 17, Int 14, Wis 14, Cha 18
Base Atk +10; CMB +15; CMD 27 (31 vs. trip)
Feats Critical Focus, Improved Critical (bite, claw), Iron Will, Sense Metals and Minerals
Skills Appraise +15/+19, Craft (metallurgy) +15, Knowledge (dungeoneering, engineering) +15, Perception +15/+19, Sense Motive +15, Spellcraft +15, Use Magic Device +17
Languages Draconic, Undercommon
SQ detect metals and minerals
Ecology
Environment any mountains and underground
Organization solitary
Treasure triple
Dragon (Metallic, Adamantine), Adult Adamantine Dragon
Adult Adamantine Dragon CR 12
XP 19,200
NG Large dragon (earth)
Init +5; Senses dragon senses, tremorsense 60 ft.; Perception +23/+27
Aura frightful presence (180 ft., DC 24)
Defense
AC 31, touch 10, flat-footed 30 (+1 Dex, +21 natural, -1 size)
hp 184 (16d12+80)
Fort +15, Ref +13, Will +16
DR 5/magic; Immune fire, paralysis, sleep; SR 23
Offense
Speed 40 ft., burrow 40 ft.
Melee bite +23 (2d6+18, 19-20), 2 claws +23 (1d8+14, 19-20), tail slap +18 (1d8+18) (adamantine)
Space 10 ft., Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (40-ft. cone, DC 23, 12d4 fire)
Spell-Like Abilities (CL 16th, concentration +22)
At will- fool’s gold (DC 17), glitterdust (DC 18), shape metal
Spells Known (CL 7th, concentration +13)
3rd (5/day)- diamond spray (DC 19), earth tremor (DC 19)
2nd (7/day)- apport object, hypnotic pattern (DC 18), molten orb
1st (7/day)- blend with surroundings (DC 17), burning hands (DC 17), coin shot, expeditious excavation (DC 15), thunderstomp
0 (at will)- acid splash, dancing lights, detect magic, grasp, mending, resistance, spark
Statistics
Str 27, Dex 12, Con 21, Int 18, Wis 18, Cha 22
Base Atk +16; CMB +25; CMD 36 (40 vs. trip)
Feats Craft Magical Arms and Armor*, Critical Focus, Improved Critical (bite, claw), Improved Initiative, Iron Will, Lightning Reflexes, Sense Metals and Minerals, Tail Maneuvers
Skills Appraise +22/+26, Climb +27, Craft (metallurgy) +22, Knowledge (dungeoneering, engineering, nature) +22, Perception +22/+26, Sense Motive +22, Spellcraft +22, Use Magic Device +24
Languages Common, Draconic, Terran, Undercommon
SQ detect metals and minerals
Ecology
Environment any mountains and underground
Organization solitary
Treasure triple
Dragon (Metallic, Adamantine), Ancient Adamantine Dragon
Ancient Adamantine Dragon CR 17
XP 102,400
NG Huge dragon (earth)
Init +4; Senses dragon senses, tremorsense 60 ft.; Perception +33/+37
Aura frightful presence (300 ft., DC 30)
Defense
AC 41, touch 8, flat-footed 41 (+33 natural, -2 size)
hp 324 (24d12+168)
Fort +26, Ref +16, Will +22
DR 5/adamantine, 15/magic; Immune fire, paralysis, sleep; SR 28
Offense
Speed 40 ft., burrow 40 ft.
Melee bite +34 (2d8+28, 19-20), 2 claws +34 (2d6+22, 19-20), tail slap +32 (2d6+28) (adamantine)
Space 15 ft., Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (50-ft. cone, DC 29, 20d4 fire), crush (small, 2d8+28, DC 29)
Spell-Like Abilities (CL 24th, concentration +32)
At will- fool’s gold (DC 19), glitterdust (DC 20), iron body, shape metal, wall of iron (DC 24)
Spells Known (CL 15th, concentration +23)
7th (5/day)- greater polymorph, magnetic field (DC 25)
6th (7/day)- antimagic field, transfiguring touch, wall of silver (DC 24)
5th (7/day)- cold iron fetters (DC 23), dungeonsight, fabricate, wreath of blades (DC 23)
4th (8/day)- acid pit (DC 23), earth glide, vermin shape I, warp metal
3rd (8/day)- diamond spray (DC 21), discern value, earth tremor (DC 21), silver darts (DC 21)
2nd (8/day)- acid arrow (DC 21), apport object, hypnotic pattern (DC 20), molten orb, rock whip
1st (8/day)- blend with surroundings (DC 19), burning hands (DC 20), coin shot, expeditious excavation (DC 15), thunderstomp
0 (at will)- acid splash, dancing lights, detect magic, flare (DC 18), grasp, mending, message, resistance, spark
Statistics
Str 35, Dex 10, Con 25, Int 22, Wis 22, Cha 26
Base Atk +24; CMB +38; CMD 48 (52 vs. trip)
Feats Craft Magical Arms and Armor*, Critical Focus, Elemental Focus (acid, fire), Extend Spell, Improved Critical (bite, claw), Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Sense Metals and Minerals, Tail Maneuvers
Skills Appraise +33/+37, Climb +39, Craft (armor, metallurgy, weapons) +33, Knowledge (dungeoneering, engineering, nature) +33, Perception +33/+37, Sense Motive +33, Spellcraft +33, Use Magic Device +35
Languages Common, Draconic, Dwarven, Giant, Terran, Undercommon
SQ detect metals and minerals
Ecology
Environment any mountains and underground
Organization solitary
Treasure triple
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