mercoledì 5 gennaio 2022

Spheres Cassisian

 Last creature converted as a “monster” for now (but I stil have to show you the “familiar” version).

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Cassisian CR 2

XP 600

NG Small outsider (angel, extraplanar, good)

Init +0; Senses darkvision 60 ft., low-light vision; Perception +5

Aura lesser protective aura


Defense

AC 14, touch 11, flat-footed 14 (+3 natural, +1 size) (+2 deflection vs. evil)

hp 13 (2d10+2)

Fort +4, Ref +3, Will +2; +4 vs. poison; +2 resistance vs. evil

DR 5/cold iron or evil; Immune acid, cold, petrification; Resist electricity 10, fire 10


Offense

Speed fly 60 ft. (perfect)

Melee slam –1 (1d3–4)


Magic

Caster Level 2; MSB +2, MSD 13, Concentration +2

Tradition Natural; CAM Cha

Spell Points 2

Alteration Sphere - DC 11; Duration 2 minutes, Concentration; Range Self; Talents Anthropomorphic Transformation, Avian Transformation, Lingering Transformation, Size Change; Drawbacks Lycanthropic
- Shapeshift (Anthropomorphic Transformation, Avian Transformation, Blank Form)

- Lingering Transformation

- Size Change

Destruction Sphere - DC 11; Duration None; Range Close (30 ft), Touch; Talents Fire Blast, Frost Blast; Drawbacks none

- Destructive Blast (Fire Blast, Frost Blast; 1d6)

Divination Sphere - DC 11; Duration Divine (Concentration), Sense (2 Hours); Range Medium (120 ft); Talents Expanded Divinations (Bonus: Detect Loyalties, Divine Alignment, Divine Fate, Divine Hostility, Divine Life, Divine Shapechanger, Divine Unnaturals, Orientation, Ultravision); Drawbacks Limited Divination (Divine)

- Divine (Divine Alignment, Divine Hostility, Divine Life, Divine Protection, Divine Shapechanger, Divine Unnaturals, Ultravision)

- Expanded Divinations

Life Sphere - DC 11; Duration None; Range Touch; Talents none; Drawbacks none

- Cure (1d8+2)

- Invigorate

- Restore

Light Sphere - DC 11; Duration 2 minutes (glow) or concentration (lens); Range Medium (120 ft.); Talents none; Drawbacks none

- Glow (Bright Light)

- Lens (Telescope)


Statistics

Str 3, Dex 11, Con 12, Int 6, Wis 10, Cha 11

Base Atk +2; CMB –3; CMD 7 (can’t be tripped)

Feats Iron Will, Spell DabblerB

Skills Diplomacy +2, Fly +10, Knowledge (planes) +2, Knowledge (religion) +2, Perception +5, Sense Motive +4, Stealth +8

Languages Celestial, Draconic, Infernal; truespeech

SQ perfect memory


Ecology

Environment any good-aligned plane

Organization solitary, pair, or squad (3–6)

Treasure none


Special Abilities


Perfect Memory (Ex) Though they are not particularly intelligent, cassisians have perfect memories and remember everything they see or hear. They can faultlessly recite conversations they heard hundreds of years before. They also have the power to erase portions of their own memories, which they do (usually under orders from superior angels) to protect sensitive information. This ability functions as the mental archive cognition talent, but with no limits to the number of memories that can be stored.


Lesser Protective Aura (Su) A cassisian has a lesser form of the protective aura possessed by more powerful angels. Against attacks made or effects created by creatures of an alignment directly opposed to the angel, this ability provides a +2 deflection bonus to AC and a +2 resistance bonus on saving throws to the cassisian and one additional creature within 5 feet of the angel. Otherwise, it functions as the divine pressure and stricture consecrate effects (caster level equals angel’s Hit Dice). The angel may change the effects applied by these consecrations or renew them as a standard action. A cassisian’s protective aura is fragile, and as soon as an evil creature successfully strikes the cassisian, or as soon as the cassisian fails a saving throw against an evil source, its protective aura fades away and is no longer applicable. The cassisian can reactivate its protective aura by spending 1 minute concentrating upon the task.


Cassisians are the weakest sort of angel, but are absolutely dedicated to the cause of good. They serve as messengers for more powerful angels, and on the Material Plane they are often bound to good mortals to serve as familiars, acting as spiritual guides, reciting platitudes and quoting scripture from various benign faiths and philosophies (some forgotten for centuries).

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