sabato 7 settembre 2019

Romita Durapetra, Level 16

Our dwarven bravo beauty goes mythic and gains a second pet!
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Romita Durapetra CR 16
Dwarf bloodrager 16 (Id Rager)/champion 1
LG Medium humanoid (dwarf)
Init +0; Senses darkvision 60 ft., Perception +1/+3

Defense
AC 24, touch 15, flat-footed 24 (+9 armor, +5 deflection)
hp 177 (16d10+80+5)
Fort +15, Ref +5, Will +11; +4 on Will vs. enchantment spells while bloodraging (indomitable will); +2 racial bonus vs. poison, spells, and spell-like abilities
Defensive Abilities hard to kill, improved uncanny dodge, uncanny dodge; DR 4/—; Immune possession and mental control; Resist acid 5, cold 5

Offense
Speed 30 ft.
Melee +4 quaking earth breaker +27/+22/+17/+12 (2d6+11, x3)
Special Attacks bloodrage 58 rounds/day, greater bloodrage, mythic power 5/day, mythic rage, opening strike, sudden attack, surge +1d6
Bloodrager Spells Known (CL 13th, concentration +18)
4th Level (2/day)- dimension door (DC 20), greater celestial healing, pellet blast, warp metal (DC 19), wreath of blades (DC 19)
3rd Level (3/day)- allied cloak, burst of speed, draconic ally, elemental aura (DC 18), phantom steed, summon monster III
2nd Level (4/day)- eagle’s splendor, elemental touch (DC 17), glitterdust (DC 18), intensify psyche (DC 17), ironskin, molten orb, winged sword
1st Level (5/day)- biting words (DC 16), blade lash, burst of adrenaline, cause fear (DC 16), enlarge person, stone shield, true strike

Statistics
Str 20, Dex 10, Con 20, Int 14, Wis 12, Cha 20
Base Atk +16; CMB +21; CMD 31 (35 vs. bull rush or trip while standing on solid ground)
Traits Berserker of the Society, Zest for Battle
Feats Atavistic Magic, Bear’s Balance, Cleave, Companion Figurine, Great Cleave, Intuitive Spell*, Iron Will*, Power Attack, Psychic Healing*, Psychic Maestro* (Faith Healing, Read Aura), Skill Focus* (Diplomacy), Skill Focus* (Heal), Spell Focus* (Conjuration), Summon Guardian Spirit, Weapon FocusM (earth breaker)
Skills Craft (jewelry) +23, Diplomacy +27, Handle Animal +24, Intimidate +28, Heal +23, Knowledge (arcana) +21
Languages Celestial, Common, Dwarven, Undercommon
SQ atavistic avatar (Kindness), atavistic caster, benevolent, craftsman, expanded aid (riled, enfeebled, cursed, ensorcelled), fast movement, fey thoughts (Sense Motive, Use Magic Device), etheric healing 13/day (8d6), stonecunning
Gear amulet of the blooded (celestial) (12,000 gp), anvil of the skyseeker (6,700 gp), belt of physical might +4 (40,000 gp), bloodrager’s kit (9 gp), boots of teleportation (49,000 gp), +3 mind buttressing chainmail (25,300 gp), +4 quaking earth breaker (72,340 gp), figurine of wondrous power (onyx dog) (15,000 gp), gold holy symbol (100 gp), headband of mental prowess +4 (Int, Cha) (40,000 gp), helm of fearsome mien (5,000 gp), ring of protection +5 (50,000 gp)

Shab, Guardian Spirit Silvanshee CR 2
NG Tiny outsider (agathion, extraplanar, good)
Init +7; Senses darkvision 60 ft., low-light vision; Perception +11

Defense
AC 16, touch 15, flat-footed 13 (+3 Dex, +1 natural, +2 size)
hp 15 (2d10+4)
Fort +9, Ref +10, Will +6; +4 vs. poison
DR 5/evil or silver; Immune electricity, petrification; Resist cold 10, sonic 10; SR 13

Offense
Speed 30 ft., fly 90 ft. (good)
Melee bite +7 (1d3–3), 2 claws +7 (1d2–3)
Special Attacks heroic strength, pounce, smite threat 1/day (+4/+2)
Spell-Like Abilities (CL 3rd; concentration +3)
Constant—know direction, speak with animals
At will—dancing lights, guidance, prestidigitation, stabilize
1/day—chill touch (DC 15), dimension door (self plus 5 lbs. of objects only), ill omen, protection from evil
1/week—commune (6 questions, CL 12th)

Statistics
Str 5, Dex 17, Con 14, Int 12, Wis 14, Cha 18
Base Atk +2; CMB +3; CMD 10 (14 vs. trip)
Feats Improved Initiative, Weapon FinesseB
Skills Acrobatics +12, Climb +8, Fly +7, Knowledge (arcana) +6, Knowledge (planes) +6, Knowledge (religion) +6, Perception +11, Stealth +20; Racial Modifiers +4 Acrobatics, +4 Perception, +4 Stealth
Languages Celestial, Draconic, Infernal; speak with animals, truespeech
SQ cat’s luck, flight, lay on hands (1d6, 5/day, always as a 2nd-level paladin), spectral mist

Special Abilities

Cat’s Luck (Su) A silvanshee adds its Charisma modifier as a luck bonus on all its saving throws. Once per day as a standard action, it can also grant this bonus to one ally within 30 feet for 10 minutes.

Heroic Strength (Su) Once per day, a silvanshee can grant itself a +8 enhancement bonus to Strength for 1 minute.

Spectral Mist (Su) A silvanshee can assume an eerie, mist-like form roughly the size and shape of a cat. This ability has the same effect as a gaseous form spell, except the silvanshee retains its own DR and supernatural abilities and can move at its normal speed. It can remain in mist form up to 5 minutes per day. This duration does not have to be consecutive, but it must be used in 1-minute increments.

Lionheart, Onyx Dog Companion
N Medium animal
Init +9; Senses darkvision 60 ft., low-light vision, scent, see invisibility; Perception +15

Defense
AC 28, touch 16, flat-footed 22 (+5 Dex, +1 dodge, +12 natural)
hp 110 (13d8+52)
Fort +12, Ref +13, Will +7. +4 morale bonus vs. enchantment spells and effects; +2 morale bonus vs. spells, spell-like abilities, and supernatural abilities of aberrations, outsiders, and undead
Defensive Abilities evasion, improved evasion; Immune unnatural aura

Offense
Speed 40 ft.
Melee bite +15 (1d6+6 plus trip)

Statistics
Str 23, Dex 20, Con 18, Int 9, Wis 12, Cha 7
Base Atk +9; CMB +15; CMD 30 (34 vs. trip)
Feats Devotion Against the Unnatural, Dodge, Improved Initiative, Intercept Blow, Iron Will, Reflexive Interception, Skill Focus (Perception)
Skills Acrobatics +12 (+16 jumping), Perception +15, Survival +6 (+10 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Perception, +4 Survival when tracking by scent
Languages Common
SQ link, share spell, tricks (fighting, guarding, hunting, aid, deliver, rescue)

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