mercoledì 17 luglio 2024

Mediterranean Races is Out!

Here’s a new book out for Legendary Games! Mediterranean Races is a spin-off book where I put all the material on character races that didn’t fit into Mediterranean Monsters. Hope you like it!
Tomorrow there will be still another piece of content on my Patreon page, only for patrons!

domenica 14 luglio 2024

Occultist Unified Tradition for Champions/Legends of the Spheres & (New) Exit

The occultist is not a skilled class but, like the arcanist, it is so entwined with the idea of using magic items that the Artifice and Spellhacking spheres seem made just for him. So maybe he’s the real psychic factotum class?

Occultist

Occultists are experts in the use of any type of magic items in combat or to cast spells.

Magic Type: Psychic
Casting Ability Modifier: Intelligence

Bonus Combat Talents:

Equipment: Craftsman

Dual-Wielding Sphere

Scoundrel Sphere

Variable: Occultists gain either the Barroom sphere (with the Teetotaler drawback) or one talent of their choice from the Equipment sphere.

Bonus Magic Talents: Mana sphere, any one other sphere of the occultist’s choice.

Drawbacks: Emotional Casting, Rigorous Concentration
Boon: +1 spell point, +1 per three levels in casting classes.

Bonus Skill Talents:

Automatic Trade Talents: Archaeologist, Artisan.

Trade Talent Class Skills: Appraise, Disable Device, Disguise, Knowledge (engineering), KnowledgeR (history), Sleight of Hand, Spellcraft, Use Magic Device.

Automatic Skill Sphere: Spellhacking sphere.

Adroit Trade Talents: Historian, Medium.

Trade Talent Class Skills: Diplomacy, Fly, Knowledge (arcana), Knowledge (planes), KnowledgeR (religion), Linguistics.

R Sense Motive in place of redundant Knowledge (history), Knowledge (nature) in place of redundant Knowledge (religion).

Adroit Bonus Skill Talents: Artifice sphere or the Spellhacking sphere (Repurpose Activated Item talent).

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!

Plus, here’s an odd thing I found by chance while checking my author profile on DrivethruRPG. Some years ago I wrote some contributions for an Italian supplement for Shadow of the Demon Lord and I had pretty much forgot about it after that because the publisher didn’t contact me again… now I found that apparently the supplement has been translated into English and published on DrivethruRPG without me knowing anything. So I have something else to put in my author page and didn’t expect it. Enjoy, if you like, Death and Decay: Creature Codex for Shadow of the Demon Lord.

sabato 13 luglio 2024

Mediterranean Monsters for PF1 is out!

Legendary Games’ Mediterranean Monsters for PF1 is out! Inside, you will find many Italian and Greek monsters (and some monsters from other cultures too) that were devised by ME! The fluff and some crunch from these were also used to develop the PF2 and 5E versions of the same monsters for the other 2 versions of the same book.

To celebrate, tomorrow there will be a special piece of content on my Patreon page. Be sure to check on it!

mercoledì 10 luglio 2024

Ninja Unified Tradition for Champions/Legends of the Spheres

Like monks, ninjas are known to use magic in many fantasy settings.

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!


Ninja*

Ninjas are both spies and martial artists, lurking in shadows and striking suddenly and mercilessly. Some of them even resort to magic.

Magic Type: Psychic

Casting Ability Modifier: Intelligence

Bonus Combat Talents:

Equipment: Ninjutsu Training

Open Hand Sphere

Scout Sphere

Variable: Ninjas gain either the Scoundrel sphere or one talent of their choice from the Equipment sphere.

Bonus Magic Talents: Dark sphere, Quick Meld, Illusion sphere

Drawbacks: Mental Focus, Somatic Casting, Verbal Casting; Lycanthropic (Alteration), Figment Companion (Conjuration), Personal Meld (Dark), Personal Magics (Enhancement), Personal Time (Time), Personal Warp (Warp)

Boons: Drawback Feat (Powerful Focus); +1 spell point, +1 per 6 levels in casting classes

Bonus Skill Talents:

Automatic Trade Talents: Burglar, Spy.

Trade Talent Class Skills: BluffR, Disable Device, Disguise, Escape Artist, Sense Motive, Sleight of Hand, Stealth*.

* Increased skill bonus to Stealth checks.

Automatic Skill Sphere: Subterfuge sphere.

Adroit Trade Talents: Athlete, Orator.

Trade Talent Class Skills: Acrobatics, Climb, Diplomacy, Fly, Intimidate, Knowledge (history), Swim.

R Knowledge (local) in place of redundant Bluff.

Adroit Bonus Skill Talents: Body Control sphere or the Subterfuge sphere (Adaptable Appearance talent).

* In place of the bonus combat talents here, a ninja can select those of the Ninjutsu martial tradition from Spheres of Might.

domenica 7 luglio 2024

Monk Unified Tradition for Champions/Legends of the Spheres

 Monks can have magic abilities. Especially unchained and quinggong monks are mostly magic-based.

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!


Monk*

There are orders of monks who practice magic, using their monastic traditions to guide their pursuit of magical awakening. Renowned for their versatility of power, casters of these monastic orders are often solitary.

Magic Type: Psychic

Casting Ability Modifier: Wisdom

Bonus Combat Talents:

Equipment: Monk Weapon Training

Athletics sphere

Open Hand sphere

Variable: Monks gain either the Dual Wielding sphere or the Unarmored Training talent from the Equipment sphere.

Bonus Magic Talents: Warp  sphere, either Enhancement or Time sphere

Drawbacks: Somatic Casting x2; Lycanthropic (Alteration), Meld Into Dark (Dark), Deathful Touch (Death), Destructive Touch (Destruction), Bodily Enhancement and Personal Magics (Enhancement), Personal Fate (Fate), Personal Illusion (Illusion), Touch Of Light (Light), Regenerate (Life), Limited Nature x2, Protected Soul (Protection), Personal Time (Time), Solo Combatant (War), Personal Warp (Warp)

Boon: Easy Focus

Bonus Skill Talents:

Automatic Trade Talents: Athlete, Spy.

Trade Talent Class Skills: Acrobatics, Climb, Disguise, Escape Artist, Fly, Sense Motive, Stealth, Swim.

Automatic Skill Sphere: Body Control sphere.

Adroit Trade Talents: Orator, Undead Slayer.

Trade Talent Class Skills: Bluff, Diplomacy, IntimidateR, Knowledge (history), Knowledge (planes), Knowledge (religion), Survival.

R Ride in place of redundant Intimidate.

Adroit Bonus Skill Talents: Infiltration sphere or the Body Control sphere (Reflexive Meditation talent).

* In place of the bonus combat talents here, a monk can select those of the Monastic Path martial tradition from Spheres of Might.

sabato 6 luglio 2024

Mesmerist Unified Tradition for Legends of the Spheres

A mesmerist has 6 skill ranks per level and an affinity for the Bluster and Communication skill spheres, even if he is not a fighting class.

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!


Mesmerist

Mesmerists use both mind magic and more mundane types of hypnosis to bolster their allies’ morale and bend their enemies’ will.

Magic Type: Psychic

Casting Ability Modifier: Charisma

Bonus Magic Talents: Mind sphere, either Illusion sphere or a (charm) talent of their choice from the Mind sphere.

Drawbacks: Emotional Casting, Rigorous Concentration

Boon: +1 spell point, +1 per three levels in casting classes.

Bonus Skill Talents:

Automatic Trade Talents: Orator, Translator.

Trade Talent Class Skills: BluffR, Diplomacy, Intimidate, Knowledge (history), Knowledge (local), Knowledge (nobility), Linguistics, Sense Motive.

Automatic Skill Sphere: Bluster sphere.

Adroit Trade Talents: False Mage, Smuggler.

Trade Talent Class Skills: Disguise, Knowledge (arcana), Sleight of HandR, Stealth, Use Magic Device.

R Escape Artist and Spellcraft in place of redundant Bluff, Knowledge (religion) in place of redundant Sleight of Hand.

Adroit Bonus Skill Talents: Communication sphere or the Bluster sphere (Meaningful Look talent).

mercoledì 3 luglio 2024

Thank You To My Patrons!

First post of July and as always thank you very much to:

-Zabor

-Cecil Maye

-Christen Sowards

-S L Hall

Tomorrow, please enjoy another little piece of exclusive content on my Patreon!