mercoledì 21 dicembre 2022

Lady Juliet Burnbright, Level 12

In The Broken Brides of Europe, three Shakespearian heroines that were brought to a bitter end by love are revived, gifted with new powers and sent to fight for the very soul of humanity against a bunch of monsters from classic horror literature, courtesy of their author Aaron Hollingsworth! The ladies are truly the driving force of this book, often saving their astonished male counterparts about which we will talk in future posts *wink wink*

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Lady Juliet Burnbright (Giulietta La Vampa) CR 15

Human magus 12 (Eldritch Scion)/marshal 6

Female CG Medium humanoid (human)

Init +11, amazing initiative; Senses Perception +1


Defense

AC 22, touch 16, flat-footed 16 (+5 armor, +1 deflection, +6 Dex). +4 dodge vs. spells, spell-like abilities, and summoned creatures (magic armor)

hp 93 (12d8+12+24)

Fort +9, Ref +9, Will +9. +2 Will against hexes and fey creatures’ spells and spell-like abilities, +2 vs. mind-affecting effects

Defensive Abilities force of will, hard to kill, mythic saves, recuperation


Offense

Speed 30 ft.

Melee Luthier’s rapier +17/+12 (1d6+6, 18-20, +2d6 vs. evil), founderflame torch +14/+9 (1d6+2, +1d2+1 fire), or two-handed Luthier’s rapier/founderflame torch +15/+12/+10

Special Attacks derring-do, elemental strikes 5/day (+1d6 fire damage), fighter training, mythic power 15/day, opportune parry and riposte, pool strike (5d6), power of the elements, spell combat, spellstrike, surge +1d8

Eldritch Scion Spells Known (CL 12th, concentration +17)

4th Level (4/day)- brightest light, fire shield, flaming aura, freedom of movement, wall of fire

3rd Level (5/day)- burst of speed, daylight, dispel magic, elemental aura (DC 18/20), protection from energyB

2nd Level (6/day)- arcane disruption (DC 17), bladed dash, burning gaze (DC 19), elemental touch (DC 17/19), fiery runes, scorching rayB

1st Level (7/day)- blurred movement, burning handsB (DC 18), desperate weapon, expeditious retreat, flare burst (DC 16), touch of combustion (DC 18), unerring weapon

0-Level (at will)- dancing lights, daze (DC 15), detect magic, flare (DC 15), read magic, spark (DC 17)

Bloodline elemental (fire)


Statistics

Str 10, Dex 20, Con 12, Int 15, Wis 12, Cha 21

Base Atk +9; CMB +9; CMD 24

Traits Hex-Proof, Undaunted

Feats Catch Off-Guard, Elemental FocusM (fire), Free Spirit, Searing Distraction, Torch  Bearer*, Two-Weapon Fighting, Weapon FinesseM, Weapon FocusM (rapier), Weapon Specialization* (rapier)

Skills Acrobatics +17, Escape Artist +17 (+19 to escape a grapple or to escape from bonds), Intimidate +20, Knowledge (arcana) +17, Knowledge (dungeoneering) +17

Languages Italian, French, Spanish

SQ commanding entrance, eldritch pool (14), elemental movement, elemental resistance (resist fire 10), focus, helpful rebuke, longevity, magus arcana (dispelling strike, flamboyant arcana, pool strike, spell blending), marshal’s order (rally), medium armor, resurging words, visionary commander, words of hope

Gear +3 spell dodging leather armor (25,160 gp), belt of incredible dexterity +4 (16,000 gp), challenger’s gloves (2,200 gp), cloak of heavenly fire (6,000 gp), founderflame torch (250 gp), Luthier’s rapier (25,020 gp), magus’ kit (22 gp), 3 potions of cure serious wounds (2,250 gp), ring of protection +1 (2,000 gp), splendorous ring (9,900 gp), staff of fire (18,959 gp), tome of epics (50 gp), 189 gp.

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