mercoledì 9 settembre 2020

Jumper Swashbuckler, by Aaron Hollingsworth

 And the series continues...
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Jumper (Swashbuckler Archetype)

Jumpers live in a world of lies, nursing a secret pain. They are the first to fight, even though they must eventually face down their demons and put the past away. Standing on the ledge of despair, they forever fight the urge to jump. 

Semi-Charmed Life (Ex)

A jumper does not gain additional uses of Charmed Life after 2nd level.  

This alters charmed life. 

How’s It Going to Be (Ex)

Starting at 6th level, as an immediate action before attempting a saving throw, a jumper can add his Charisma modifier to the result of a single skill check. He must choose to do this before the roll is made. Every 4 levels thereafter, the number of times he can do this per day increases by one (to a maximum of 4 times per day at 18th level).

I Want Something Else (Ex)

Starting at 8th level, a jumper can select a bonus feat that is not a combat feat. He must still meet the requirements for this feat. He can choose to select other non-combat feats whenever he next gains a bonus feat. 

This alters bonus feats at and after 8th level.

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