mercoledì 5 febbraio 2020

Drake Ricefield, Level 7

Second part of the build!
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Drake Ricefield CR 8
Human inquisitor (Royal Accuser) 7/stranger 3
LN Medium humanoid (human)
Init +11; Senses Perception +17

Defense
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 54 (7d8+7+12)
Fort +6, Ref +6, Will +9
Defensive Abilities hard to kill, recuperation

Offense
Speed 30 ft.
Melee +1 distance longbow +6 (1d8+1)
Ranged +1 distance longbow +13 (1d8+1)
Special Attacks bane 7 rounds/day, endless ammunition, favored enemy (undead +2), judgment 3/day, mythic power 9/day, ricochet, surge +1d6, surprise strike
Spell-Like Abilities (CL 7th; concentration +8)
At will- detect aberration, detect secret doors, detect undead
7 rounds/day- discern lies
Inquisitor Spells Known (CL 7th; concentration +11)
3rd Level (2/day)- daybreak arrow, moonrise arrow
2nd Level (4/day)- hunter’s lore, litany of defense, perceive cues, protection from outsiders, remove paralysis
1st Level (5/day)- bane (DC 15), cure light wounds, deadeye’s arrow, detect undead, divine favor, funereal weapon, know the enemy, longshot
0-Level (at will)- brand (DC 14), detect magic, detect poison, disrupt undead, guidance, light, read magic, resistance, sift
Domain Magic/Alchemy

Statistics
Str 10, Dex 18, Con 12, Int 12, Wis 18, Cha 12
Base Atk +5; CMB +5; CMD 19
Traits Acolyte of Apocrypha, Resourceful Alchemy
Feats Empty Quiver Style, Point-Blank Shot, Precise ShotM*, Rapid Shot, Weapon FocusM (longbow)
Skills Bluff +11, Craft (alchemy) +13/+14, Craft (sewing) +11, Heal +14, Knowledge (local) +15, Knowledge (planes) +15, Knowledge (religion) +15, Perception +17
Languages Celestial, Common
SQ amazing initiative, confidence, cunning initiative, divine alchemy 7/day (2nd level), informed hunch (CL 7th), meticulous inspection +3, monster lore, track +3
Gear alchemy crafting kit (25 gp), belt of incredible dexterity +2 (4,000 gp), lesser bracers of archery (4,000 gp), vicious caltrops (50 gp), inquisitor’s kit (30 gp), +1 distance longbow (8,375 gp) with 20 arrows (1 gp) 4 rain arrows (120 gp), and one phase arrow (916 gp), efficient quiver (1,800 gp), +2 silken ceremonial armor (4,180 gp), sunrod (2 gp), 1 gp

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