mercoledì 31 ottobre 2018

Alexandros Tierra/The Rose Prince, Level 1

As I said... The Sailor series is not finished yet, and surely it would not be complete without HIM, don't you think? I used the Mythic Stranger Path from Legendary Games, and his deity's favored weapon is "improvised weapon", giving him Throw Anything as a bonus feat at 1st level!
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Alexandros Tierra/The Rose Prince, CR 1
Aasimar (Lawbringer) vigilante (Zealot) 1/stranger 1
Male NG/LG Medium outsider (native)
Init +2; Senses darkvision 60 ft., Perception +3
Aura aura of good
Defense
AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 14 (1d8+2+4)
Fort +2, Ref +4, Will +5
Defensive Abilities hard to kill; Resist acid 5
Offense
Speed 30 ft.
Melee sword cane +1 (1d6+1)
Ranged dart (improvised) +4 (1d4+3)
Special Attacks mythic power 5/day, surge +1d6, surprise strike
Spell-Like Abilities (CL 1st; concentration +3)
1/day- weapon of awe
Zealot Spells Known (CL 1st; concentration +4)
1st Level (2/day)- lend judgment, refine improvised weapon
0-Level (at will)- disrupt undead, guidance, light, resistance
Domain Valor inquisition
Statistics
Str 13, Dex 14, Con 14, Int 10, Wis 16, Cha 14
Base Atk +0; CMB +1; CMD 13
Traits Channel the Earth, Inspiring
Feats Psychic Sensitivity, Throw AnythingM*
Skills Appraise +4, Diplomacy +6, Intimidate +8, Knowledge (religion) +4
Languages Celestial, Common
SQ dual identity, elemental scion (earth), nimble glide, seamless guise, touch of resolve 6/day, transformation sequence
Gear adventurer’s sash (20 gp), 10 darts (5 gp), inquisitor’s kit (30 gp), parade armor (25 gp), potion of cure light wounds (50 gp), sword cane (45 gp)

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