mercoledì 24 gennaio 2018

Guerrilla Slayer Talents

Okay, let's convert another character of my favorite manga series, that is to say, Cyborg 008.


Before being made into a cyborg, Puma was a ranger and gameskeeper in his native Kenya and a freedom fighter in several African countries. He loves animals and can't stand injustice and oppression. His cybernetic powers deal with submarine mode: he is the fastest and most agile of the team underwater and can breathe water as well as air.
So in Pathfinder he is, of course, an Undine with the Amphibious, Deepsight, Hydrated Vitality and Water Sense racial traits. His classes are obviously Ranger, with the Wave Warden archetype (why shouldn't it be available to other aquatic races as well as merfolk?), and Slayer, with the Vanguard archetype. And as a Slayer, I think he could use these new talents:

New Slayer Talents
Bomber’s Talent (Su): A slayer adds Bomber and Bomber’s Discovery to the list of rogue talents that he can choose with Rogue Talent.
Hunter’s Trick: A slayer can select one hunter’s trick (as listed in the Skirmisher ranger archetype) in place of a slayer talent. The slayer must fulfill the trick’s prerequisites before taking it (for example, if the slayer has not an animal companion, he can’t select a trick that applies to a ranger’s animal companion). This talent can be selected up to three times; each time, it grants the slayer a new hunter’s trick. A slayer must be at least 5th level to select this talent.
Ranger Trap (Ex): The slayer gains Learn Ranger Trap as a bonus feat. He must meet the feat’s prerequisites. This talent can be selected up to three times; each time, the slayer learns how to use a new trap.

See you next time!

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