sabato 17 gennaio 2026

Battle Performance Feats

What if a bard wants an instrument that is also a weapon? Then she could find these useful.

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Battle Performance (Combat)

You can play your instrument and use it as a weapon at the same time.

Prerequisites: Proficiency in a musical instrument weapon or Catch Off-Guard and Equipment Trick (instrument), bardic performance or raging song class feature, Perform 1 rank.

Benefit: Whenever you make a full attack with a musical instrument used as an improvised weapon or a normal weapon while you are maintaining a bardic performance, you can maintain the bardic performance for that round without expending one of your rounds of performance for the day. In addition, while you wield a musical instrument as a weapon, the time required to begin a bardic performance or switch from one bardic performance to another is reduced by one step (from a standard action to a move action, from a move action to a swift action, and from a swift action to an immediate action).


Musician’s Grace (Combat)

You can dance and flourish while smashing your enemies on the head with a lute or a flute.

Prerequisites: Proficiency in a musical instrument weapon or Catch Off-Guard and Equipment Trick (instrument), Weapon Finesse, bardic performance or raging song class feature, Perform 5 ranks.

Benefit: When using a musical instrument as an improvised weapon or a normal weapon, you can use your Dexterity modifier instead of your Strength modifier on melee attack and damage rolls. A light or one-handed instrument weapon is treated as a light or one-handed piercing weapon for all feats and class abilities that require such a weapon (such as a duelist’s precise strike ability). The instrument must be for a creature of your size.

mercoledì 14 gennaio 2026

New Wizard Arcane School: Song

This is a conversion from the Song school in 2.5E. Sooner or later, I will convert them all.

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New Wizard Arcane School: Song

Some arcane schools don’t rely on elements or concepts but rather on arts. Song represents harmony, beauty, knowledge, joy, and memory. Wizards who specialize in this school are often confused with bards.

A wizard who specializes in the song school gains a number of school powers and one bonus spell slot of each level that the wizard can cast, from 1st on up. This bonus spell slot must be used to prepare a spell from the song school’s spell list. Unlike a normal arcane school, the song school requires the wizard to select the void elemental school as his opposition school. A wizard must expend two spell slots to prepare a spell from the void elemental school as normal. He does not need to select a second opposition school.


Sound Magic: At 1st level, add the following spells to your wizard spell list at the listed spell level: 2nd- enthrall, marching chant, 5th- 6th- deafening song bolt, frozen note, music of the spheres, song of discord, 8th- song of discord, greater.


Power in the Voice (Su): You can cast all spells of the song school using only verbal components.


Songweaver (Su): You gain a +2 enhancement bonus on Perform (sing) skill checks. This bonus increases by +1 for every five wizard levels you possess. In addition, you gain the countersong ability as a bard of your same level and can use it with the Perform (sing) skill for a number of rounds per day equal to your wizard level. At 20th level, your Perform (sing) check is instead treated as a dispel check; if successful, the spell you tried to counter is dispelled (as dispel magic).


Pervasive Melody (Su): At 8th level, all spells of the song school you cast are automatically affected as if by the Enlarge Spell Spell metamagic feat, but with no increase in spell level. This also applies to spell-like abilities with the sonic descriptor, effects from magic items that use sound, and effects from magic musical instruments that you use.


Song Wizard Spells

0- ghost sound, lullaby, message, sotto voce

1st- auditory hallucination, biting words, command, ear-piercing scream, echo, forced quiet, horn of pursuit, saving finale, solid note, songbird

2nd- allegro, cacophonous call, commune with birds, diminish resistance, distressing tone, dragonvoice, enthrall, marching chant, piercing shriek, power word smile, recentering drone, resist energy, shatter, silence, sonic scream, sound burst, whispering wind

3rd- disrupt silence, distracting cacophony, glibness, protection from energy, quell energy, resist energy, communal, screech

4th- conversing wind, demanding message, mad sultan’s melody, nixie’s lure, protection from energy, communal, purging finale, reviving finale, shout

5th- command, greater, discordant blast, echolocation, heroic finale, hymn of mercy, primal scream, song of discord, song of healing, sonic thrust, wall of sound

6th- banshee blast, cacophonous call, mass, deafening song bolt, frozen note, music of the spheres, sonic form, stunning finale

7th- archon’s trumpet, deadly finale, demanding message, mass, hymn of peace, ki shout, pied piping, power word blind, resonating word

8th- power word stun, shout, greater, song of discord, greater

9th- heroic invocation, power word kill, wail of the banshee

domenica 11 gennaio 2026

New Subdomain: Dance

Every art should have its own subdomain.

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Dance

Associated Domain: Travel

Replacement Power: The following granted power replaces the dimensional hop power of the Travel domain.

Graceful Dancer (Su): At 8th level, while you are moving at least at your base land speed, you gain a sacred bonus on all Acrobatics skill checks in that round equal to your Charisma modifier. You can use this ability for a number of rounds per day equal to your cleric level.

Replacement Domain Spells: 2nd- cat’s grace, 6th- dance of a thousand cuts, 8th- irresistible dance.

sabato 10 gennaio 2026

New Warpriest Focused Blessing: Comedy

Let’s not discriminate warpriests, shall we?

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Comedy Focused Blessing

Associated Blessings: Chaos, Madness

Replacement Blessing: The following minor blessing replaces the anarchic strike ability of the Chaos blessing or the madness supremacy ability of the Madness blessing.

Comical Fall (Minor): At 1st level, you can touch a weapon and grant it a comedic blessing. For 1 minute, an enemy hit with this weapon must succeed at a Reflex saving throw to avoid falling prone.

mercoledì 7 gennaio 2026

New Subdomain: Comedy

For priests of Thalia and thespian Evangelists.

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Comedy Subdomain

Associated Domains: Chaos, Madness.

Replacement Power: The following granted power replaces the chaos blade power of the Chaos domain or the aura of madness power of the Madness domain.


Slapstick Spell (Su): At 8th level, spells with  the emotion descriptor you cast are automatically affected as if by the Blissful Spell metamagic feat, but with no increase in spell level. These spells don’t gain the good descriptor, and even spells with the evil descriptor can be modified this way.


Replacement Domain Spells: 1st— hideous laughter, 2nd— absurdity, 4th— symbol of laughter.

domenica 4 gennaio 2026

New Magical Item: Harlequin’s Costume

For buffoons and court bards, and as a way to homage one of the most popular characters in Italian Comedy of Art.

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Harlequin’s Costume Price 23,700 gp

Slot body; CL 7th; Weight 4 lbs.

Aura faint transmutation, moderate abjuration

This tight-fitting entertainer’s outfit is made of flashy patches of different colors, like the costumes usually worn by court fools and street performers. It confers a +5 competence bonus on Acrobatics skill checks and a +2 dodge bonus on armor class. Once per day, the wearer can gain the benefits of freedom of movement.

Construction Requirements Cost 11,850 gp

Craft Wondrous Item, cat’s grace, freedom of movement

Thank You To My Patrons!

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Thank you to my Supporter patrons:

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