domenica 15 ottobre 2023

Investigator Casting Tradition for Spheres of Power

So I realized that Investigators have not a casting tradition of their own in Spheres of Power. Maybe the authors thought that the Alchemist tradition could do for Investigators too. There are other casting traditions that are similar to one another, though, so I thought I’d fill the hole here.

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Investigator

Magic Type: Arcane

Casting Ability Modifier: Intelligence

Drawbacks: Material Casting, Prepared Casting, Skilled Casting (Craft/Alchemy).

Boon: +1 spell point per level gained in casting classes.

sabato 14 ottobre 2023

Investigator Martial Tradition for Spheres of Might

Investigators use some peculiar weapons too.

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Investigator

Investigators use alchemical formulae and roguish abilities to solve the mysteries of this world.

Bonus Talents:

Equipment: Rogue Weapon Training

Alchemy sphere (formulae package)

Scout sphere

Variable: Investigators gain one additional talent of their choice from the Alchemy, Equipment, or Scout sphere.

mercoledì 11 ottobre 2023

Investigator Trade Tradition for Spheres of Guile

 The Investigator is the skill class par excellence and has to have its own trade tradition.

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Investigator

Automatic Trade Talents: False Mage, Philosopher

Trade Talent Class Skills: Bluff, Knowledge (arcana), KnowledgeR (history), Knowledge (nature), Knowledge (religion), Sense MotiveR, Sleight of Hand, Use Magic DeviceR.

Automatic Skill Sphere: Investigation sphere.

Adroit Trade Talents: Archaeologist, Interlocutor

Trade Talent Class Skills: Appraise, Bluff, Diplomacy, Linguistics, Spellcraft.
R Disable Device in place of redundant Knowledge (history), Intimidate in place of redundant Sense Motive, Stealth in place of redundant Use Magic Device.

Adroit Bonus Skill Talents: Study sphere or the Investigation sphere (Determine Defenses talent).

domenica 8 ottobre 2023

Hunter Trade Tradition for Spheres of Guile

 Hunters have 6 skill ranks per level, so they deserve a trade tradition too.

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Hunter

Automatic Trade Talents: Handler, Roughrider

Trade Talent Class Skills: Climb, Handle Animal*, Knowledge (nature), Ride*, SurvivalR, Swim.

* Increased skill bonus to Handle Animal and Ride checks.
Automatic Skill Sphere: Survivalism sphere (harvest package).

Adroit Trade Talents: Aberration Hunter, Monster Hunter

Trade Talent Class Skills: Appraise, Heal, Intimidate, Knowledge (arcana), Knowledge (dungeoneering), Spellcraft, Stealth.
R Knowledge (geography) in place of redundant Survival.

Adroit Bonus Skill Talent: Communication sphere (Animal Whisperer drawback) or Survivalism sphere (any one harvest talent).

sabato 7 ottobre 2023

Hunter Martial Tradition for Spheres of Might

 Hunters are proficient with martial weapons, so they have the right to a martial tradition of their own.

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Hunter

Hunters are similar to rangers, but their combat style is more concentrated on protecting their chosen territory along with their bonded animal companion.

Bonus Talents:

Equipment: Huntsman Training

Beastmastery Sphere

Guardian Sphere (patrol package)

Variable: Hunters gain either the Scout sphere or a bonus talent of their choice from the Beastmastery or Equipment sphere.

mercoledì 4 ottobre 2023

Ranger Martial Tradition for Spheres of Might

Rangers need to be diversified as they use a number of different combat styles.

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Ranger

Rangers are the warriors of nature and the protectors of wilderness. Their talents are as varied as their backgrounds and life choices.

Bonus Talents:

Equipment: One (discipline) talent of their choice

Beastmastery Sphere

Scout Sphere

Variable: Rangers gain a bonus talent of their choice from the Beastmastery, Equipment, or Scout sphere.

domenica 1 ottobre 2023

Thank you to my patrons!

It’s the first of the month again and I would like to thank again my most generous patrons:

-Ronald g Paris

-Zabor

-Cecil Maye

-Christen Sowards

A new piece of exclusive content will be posted tomorrow on my Patreon page. Don’t miss it!