mercoledì 15 febbraio 2023

New Blood Rage Powers: Maestro

Quasimodo needed bardic abilities.
Quasimodo is a barbarian.
Barbarians can have “blood rage powers” derived from diluted bloodrager bloodlines.
Bloodrager bloodlines can be often derived from sorcerer bloodlines.
There is a sorcerer bloodline with bardic abilities: Maestro.
I created a bloodrager version of the Maestro bloodline a while ago (you can find an updated version in my book Expanded Bloodragers for Pathfinder Infinite).
Maybe a bloodrager would have more appropriately SKALDIC powers?!
Sooooo… here we are…
(And these powers are in Expanded Bloodragers too).

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!


New Blood Rage Powers

Maestro Blood, Lesser (Su): While raging, as a swift action up to three times a day, the barbarian can infuse her attacks with sonic power for 1 round. During this time, all of her melee attacks gain the thundering weapon special ability.

Maestro Blood (Ex): The barbarian can use the Perform skill while raging (if she already can use it, she gains instead Perform as a skill class). In addition, the barbarian gains resistance 5 to sonic damage and a +2 bonus on saves vs. language-dependent spells and effects when in a rage.

Maestro Blood, Greater (Ex): While raging, the barbarian can use the song of strength raging song as a skald of her barbarian level for 1 round/level per day. These rounds need not be consecutive. This ability counts as raging song for all prerequisites.

domenica 12 febbraio 2023

New Feat: Indefatigable Drummer

 Quasimodo is a bell-ringer, and an artist at that. He deserves the title of bard. But he has by necessity a low Charisma.

But- do you need a pretty face to play percussions?! Not necessarily. What you need are muscles. So here. Dwarvish drummers of the future will thank me.

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!


Indefatigable Drummer

A smile is not needed to keep the rhythm- stamina is.

Benefit: Add your Constitution modifier to Perform (percussion) skill checks instead of your Charisma modifier.

sabato 11 febbraio 2023

Quasimodo, Level 1

 The Hunchback of Notre-Dame begins his new adventure in Aaron Hollingsworth’s The Broken Bards of Paris as a deeply wounded man. In addition to his physical disability and his deafness induced by the thundering sound of bells, he just lost his beloved Esmeralda and can’t seem to find any other reason to live. His new friends will show him the kindness and brotherhood he always desired (maybe not from the first moment, but…), and his other ailments could be cured with time.

It’s been a little hard to decide which class to use for this build. Quasimodo is a Bard as his companions, but doesn’t use spells, and his Charisma is impaired. Plus, he must be able to climb the church’s walls at amazing speed, know his way within walls and alleys to hide from the enemies, and use the surrounding environment to his advantage. And he can be enraged when the things and people he loves are endangered!

So I tried to do him justice this way. Hope you like it! I didn’t take his deafness into account since… well, you will have to read the book for this.

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!

Quasimodo, CR 1

Human barbarian (Urban Barbarian) 1/guardian 1

Male NG Medium humanoid (human)

Init +0; Senses Perception +1

Defense

AC 12, touch 10, flat-footed 12 (+2 armor)

hp 20 (1d12+3+5)

Fort +4, Ref +0, Will +1

Defensive Abilities guardian’s call (sudden block), hard to kill

Offense

Speed 30 ft.

Melee unarmed strike +5 (1d3+4)

Special Attacks avenging maneuver, controlled rage 6 rounds/day, mythic power 5/day, surge +1d6

Statistics

Str 19, Dex 10, Con 14, Int 13, Wis 13, Cha 7

Base Atk +1, CMB +5, CMD 15

Traits Acrobat, Bullied, Ear for Music; Drawbacks Misbegotten

Feats Improved Unarmed StrikeM, Indefatigable Drummer

Skills Climb +8, Intimidate +2, Knowledge (engineering) +2, Knowledge (local) +5/+7, Perform (percussion) +4

Languages French, Latin

SQ crowd control

Gear barbarian chew (25 gp), barbarian’s kit (9 gp), bell (5 gp), handwraps (1 sp), leather armor (10 gp), potion of cure light wounds (50 gp), 5 gp, 9 sp

mercoledì 8 febbraio 2023

Mythic Feat: Soulwrecking Strike

 Since Ophelia does electroshock therapy to poor victims of possession with her lightning fists in The Broken Brides of Europe, this seemed a feat she should have.

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!

Mythic Soulwrecking Strike

You cause unbearable pain to a possessing entity, forcing it to leave its host.

Prerequisite: Soulwrecking Strike.

Benefit: You can choose to inflict non-lethal damage to the possessed creature and lethal damage to the possessing entity. If you confirm a critical hit against the host, the possessing entity is forced to leave, as per banishment.

domenica 5 febbraio 2023

Ophelia Polksmandotter, Level 20

 Ophelia sees her madness as a gift in The Broken Brides of Europe. It allows her to retain a jolly nature and optimism, and a huge dose of nonconformism, which is a blessing for a valkyrie of a woman endued with super-strength and superpowers. Maybe in the end this mighty belle has also found the one who can ring her the right way (ahem!) and give her a much-deserved happiness.

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!


Ophelia Polkmansdotter CR 25

Human bloodrager (Bloody-Knuckled Rowdy) 20/champion 10

Female CG Medium humanoid (human)

Init +15, amazing initiative; Senses blindsight 120 ft. vs. concealment from natural or magical fog, mist, or weather; Perception +26


Defense

AC 34, touch 21, flat-footed 28 (+8 armor, +5 deflection, +5 Dex, +1 dodge, +5 natural)

hp 344 (20d10+180+50)

Fort +25; Ref +18; Will +15. +4 Will while bloodraging (+8 vs. enchantment effects); +2 vs. spells that she or an ally casts; +2 vs. fear and death

Defensive Abilities force of will, elemental fury, hard to kill, immortal, indomitable will, mythic saves, recuperation, storm lord, stormchild, to the death, unstoppable; Resist electricity 5, sonic 5; Immune deafness, stunning, and wind effects


Offense

Speed 30 ft.

Melee +5 mighty cleaving quaking shocking burst unarmed strike +33/+28/+23/+18 (2d8+18 +1d6 electricity +1d10 electricity on a critical hit) or glaive +28/+23/+16/+13 (1d10+12, x3) 

Special Attacks bloodrage (69 rounds/day), blowback, champion’s strike (sudden attack), devastating smash, flash of rage, greater bloodrage, hand-to-hand training, juggernaut, legendary champion, mighty bloodrage, mythic power 23/day, mythic rage, peal of thunder (DC 27), punishing blow, ride the lightning, shatter spells, surge +1d12, titan’s rage, thunderstrike 5/day (shock burst), unstoppable storm

Bloodrager Spells Known (CL 17th; concentration +22)

4th Level (3/day)- ball lightning (DC 19, CL 18th), detonate (DC 19, CL 17th/18th), greater break, shoutB (DC 19), stoneskin

3rd Level (4/day)- burst of speed, elemental aura (DC 18, CL 17th/18th), greater thunderstomp, lightning boltB (DC 18, CL 18th), protection from energy, titanic anchoring

2nd Level (5/day)- bull’s strength, defensive shock (CL 18th), gust of windB (DC 17), lightning conductor, mindshock, overstimulate

1st Level (6/day)- break, protection from evil, shock shield (CL 18th), shocking graspB (CL 18th), thunderstomp, true strike

Bloodline Stormborn


Statistics

Str 27, Dex 21, Con 25, Int 19, Wis 18, Cha 21

Base Atk +20; CMB +28 (+29 with sunder, +30 with bull rush); CMD 43 (44 vs. overrun, 45 vs. bull rush)

Traits Blood of Giants, Reincarnated

Feats Cleave, Combat Style Master*, Demonic Momentum, Dodge*, Demonic Style*, Electric Eel Conduit, Electric Eel Shock (DC 23), Electric Eel Style, Elemental FistM (18/day), Eschew Materials*, Great Cleave, Improved Bull Rush, Improved Unarmed StrikeM*, Intimidating Prowess*, Lightning Rager*, Lightning Reflexes*, Power AttackM (-6/+18-27), Soulwrecking StrikeM, ToughnessM*, Vital Strike

Skills Climb +31, Craft (alchemy) +27, Heal +25, Intimidate +36, Knowledge (nature) +24, Perception +26, Profession (herbalist) +23, Survival +26, Swim +31

Languages Danish, French

SQ blood casting, blood sanctuary, legendary hero, tireless bloodrage

Gear amulet of natural armor +5 (50,000 gp), barbarian chew (25 gp), belt of physical perfection +6 (144,000 gp), bloodrager’s kit (9 gp), bracers of armor +8 (64,000 gp), Calistria’s kindness (3 gp), conduit rod (12,000 gp), drinking horn of the panacea (12,000 gp), glaive (8 gp), grounding rod (12,000 gp), +5 mighty cleaving quaking shocking burst handwraps (200,300.1 gp), headband of mental superiority +6 (144,000 gp), panacea flask (6,000 gp), pauldrons of unflinching fortitude +5/+6 (37,500), potion of cure serious wounds (750 gp), ring of ferocious action (3,000 gp), ring of protection +5 (50,000 gp), rod of thunder and lightning (33,000 gp), shocking robe (11,000 gp), shoes of lightning leaping (10,500 gp), staff of electricity (31,900 gp), stormcrusher gauntlets (45,000 gp), treatment healer’s satchel (3,000 gp), unfettered shirt (10,000 gp), 4 gp, 9 sp

sabato 4 febbraio 2023

Ophelia Polksmandotter, Level 12

 I was in doubt if I should stat Ophelia as a half-orc, since her enemies call her “ogress” and the huge stature of her new body is often remarked in The Broken Brides of Europe. But in the end, all the main characters are best suited as humans (albeit I did give her some giant-blooded trait).

Well… more or less all of them…

This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!

Ophelia Polkmansdotter CR 15

Human bloodrager (Bloody-Knuckled Rowdy) 12/champion 6

Female CG Medium humanoid (human)

Init +9, amazing initiative; Senses blindsense 60 ft. vs. concealment from natural or magical fog, mist, or weather effects; Perception +0

Defense

AC 20, touch 16, flat-footed 14 (+4 armor, +2 deflection, +3 Dex, +1 dodge)

hp 184 (12d10+84+30)

Fort +13; Ref +6; Will +4. +3 Will while bloodraging; +2 vs. spells that she or an ally casts; +2 vs. fear and death

Defensive Abilities force of will, hard to kill, mythic saves, recuperation, stormchild; Resist electricity 5, sonic 5

Offense

Speed 30 ft.

Melee +3 mighty cleaving unarmed strike +19/+14/+9 (1d10+7) or glaive +16/+11/+6 (1d10+6, x3)

Special Attacks bloodrage (43 rounds/day), blowback, champion’s strike (sudden attack), flash of rage, greater bloodrage, hand-to-hand training, juggernaut, mythic power 15/day, mythic rage, peal of thunder (DC 21), shatter spells, surge +1d8, titan’s rage, thunderstrike 5/day (shocking burst), unstoppable storm

Bloodrager Spells Known (CL 9th; concentration +11)

3rd Level (1/day)- elemental aura (DC 15, CL 9th/10th), greater thunderstomp, titanic anchoring

2nd Level (3/day)- bull’s strength, defensive shock (CL 10th), gust of windB (DC 14), mindshock, overstimulate

1st Level (3/day)- break, protection from evil, shock shield (CL 10th), shocking graspB (CL 10th), thunderstomp, true strike

Bloodline Stormborn

Statistics

Str 19, Dex 17, Con 21, Int 13, Wis 10, Cha 15

Base Atk +12; CMB +16 (+17 with sunder, +18 with bull rush); CMD 29 (30 vs. overrun, 31 vs. bull rush)

Traits Blood of Giants, Reincarnated

Feats Cleave, Combat Style Master*, Demonic Momentum, Dodge*, Demonic Style*, Electric Eel Style, Elemental FistM (10/day), Eschew Materials*, Improved Bull Rush, Improved Unarmed Strike*, Intimidating Prowess*, Power AttackM (-4/+12-18), ToughnessM*, Vital Strike

Skills Climb +19, Craft (alchemy) +16, Intimidate +21, Knowledge (nature) +13, Survival +15, Swim +19

Languages Danish, French

SQ blood casting, blood sanctuary

Gear belt of physical perfection +2 (16,000 gp), bloodrager’s kit (9 gp), bracers of armor +4 (16,000 gp), glaive (8 gp), grounding rod (12,000 gp), +3 mighty cleaving handwraps (32,300.1 gp), ring of ferocious action (3,000 gp), ring of protection +2 (8,000 gp), shocking robe (11,000 gp), shoes of lightning leaping (10,500 gp)


mercoledì 1 febbraio 2023

Thank you to my patrons!

 First post of the month and as always my thanks go to Ronald J Paris and Zabor for their continued support. Tomorrow there will be a new exclusive post on my Patreon requested by them!