Soon on The Bardess’ Library #7!
This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!
Confusing Critical (Combat, Critical)
Your critical hits cause confusion in your opponents.
Prerequisites: Staggering Critical, base attack bonus +17.
Benefit: Whenever you score a critical hit, your opponent becomes confused for 1d4 rounds. A successful Fortitude save reduces the duration to 1 round. The DC of this Fortitude save is equal to 10 + your base attack bonus. The effects of this feat do not stack. Additional hits instead add to the duration.
Special: You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery.
Confusing Critical (Combat, Critical, Mythic)
You can make your foes confused with a weapon blow at will.
Prerequisites: Confusing Critical, 3rd mythic tier.
Benefit: Once per round when you hit a foe with an attack, but the attack is not a critical, you may expend two uses of mythic power to inflict the effect of the Confusing Critical feat rather than your attack’s normal damage.
You may not add the effects of more than one mythic critical feat to a single attack.