mercoledì 20 giugno 2018

Espirita De La Feu, The Flaming Priestess Level 1

And here's the first part of my next build in the Sailor series! Shaman was an obliged choice this time for her class. I gave her the Mostly Human trait partly to allow to add cleric fire and abjuration spells to her list. The Glinting Eyes race trait is from Abandoned Arts' Amazing Races: Ifrit! The Miko archetype (without which this build wouldn't have been possible) is from Legendary Games' Asian Archetypes: Magical. The Extra Familiar feat is from Kobold Press' Advanced Feats: The Witch's Brew.


Espirita De La Feu, The Flaming Priestess CR 1
Ifrit shaman (Miko) 1/hierophant 1
Female CG Medium humanoid (human)/outsider (native)
Init +1; Senses low-light vision, darkvision 60 ft., Perception +5
Defense
AC 12, touch 11, flat-footed 11 (+1 armor, +1 Dex)
hp 14 (1d8+2+4)
Fort +2; Ref +1; Will +4.
Defensive Abilities hard to kill; Resist fire 5
Offense
Speed 30 ft.
Melee kumade +0 (1d6, x3)
Special Attacks beast’s fury, mythic power 5/day, surge +1d6, touch of flames 5/day (1d6 damage)
Spell-like Abilities (CL 1st, concentration +3)
1/day- burning hands (DC 13)
Shaman Spells Prepared (CL 1st, concentration +3)
1st Level- burning handsM S (DC 13), detect evil, protection from evil
0th Level- detect magic, guidance, spark (DC 12)
Spirit Flame
Statistics
Str 10, Dex 12, Con 14, Int 10, Wis 14, Cha 15
Base Atk +0; CMB +0; CMD 11
Traits Fiery Glare, Spirit Sense
Feats Alertness, Extra Familiar, Mythic Spell LoreM
Skills Appraise +7, Intimidate +3, Perception +5 (+7 to avoid being surprised or to locate invisible or incorporeal creatures), Sense Motive +5
Languages Common
SQ glinting eyes, mostly human, mythic companion, ofuda, spirit animal, spirit magic
Gear firepowder (3 pouches) (30 gp), kumade (5 gp), padded armor (5 gp), scroll of cure light wounds (50 gp), shaman’s kit (15 gp)

Fuan, Raven Spirit Animal (Sage)
Effective Wizard Level 1
N Tiny animal
Init +2; Senses low-light vision; Perception +6
Defense
AC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
hp 7
Fort +1, Ref +4, Will +4
Defensive Abilities improved evasion; Immune fire
Weaknesses vulnerable to cold
Offense
Speed 10 ft., fly 40 ft. (average)
Melee bite +4 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks beast’s fury, surge 1d6 1/day
Statistics
Str 2, Dex 15, Con 8, Int 6, Wis 15, Cha 7
Base Atk +0; CMB +0; CMD 6
Feats Skill Focus (Perception), Weapon Finesse
Skills Fly +6, Knowledge (planes) + 2, Knowledge (religion) +2, Perception +6
Languages Common
SQ dazzling intellect, sage's knowledge, empathic link, share spells
Special Abilities

Familiar: The master of a raven familiar gains a +3 bonus on Appraise checks.

Kyofu, Raven Spirit Animal (Ambassador)
Effective Wizard Level 1
N Tiny animal
Init +2; Senses low-light vision; Perception +6
Defense
AC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
hp 7
Fort +1, Ref +4, Will +4
Defensive Abilities improved evasion; Immune fire
Weaknesses vulnerable to cold
Offense
Speed 10 ft., fly 40 ft. (average)
Melee bite +4 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks beast’s fury
Statistics
Str 2, Dex 15, Con 8, Int 6, Wis 15, Cha 7
Base Atk +0; CMB +0; CMD 6
Feats Persuasive, Skill Focus (Perception), Weapon Finesse
Skills Intimidate +4, Fly +6, Perception +6
Languages Common
SQ empathic link, enhanced personality, persuasive, share spells
Special Abilities

Familiar: The master of a raven familiar gains a +3 bonus on Appraise checks.

Nessun commento:

Posta un commento