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New Undine Favored Class Bonuses
Alchemist: Add +½ to the alchemist’s frost bomb damage.
Kineticist: Add ⅕ of an Extra Wild Talent feat that must be spent on a water element wild talent.
Magus: Add +¼ point to the magus’s arcane pool.
Oracle: Add +⅙ to the oracle’s level for the purpose of determining the effects of one revelation.
Rogue: Add a +½ bonus on Acrobatics checks to jump and a +½ bonus on Swim checks.
Shaman: Add one spell from the druid spell list that isn’t on the shaman spell list to the list of spells the shaman knows. This spell must be at least 1 level below the highest spell level the shaman can cast.
Swashbuckler: Add +¼ to the swashbuckler’s dodge bonus on AC from the nimble ability.
Witch: Add a +½ bonus on Escape Artist checks and Perception checks made by the witch’s familiar. If the undine ever replaces her familiar, the new familiar gains these bonus skill ranks.
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