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Sylph Favored Class Bonuses
Alchemist: Add +½ to the alchemist’s shock bomb damage or +1 to the duration of an air elemental mutagen.
Hunter: The hunter’s animal companion gains resistance 1 to electricity. If the hunter replaces this animal companion, the new companion gains this resistance.
Mesmerist: Add +¼ to the mesmerist’s level for the purpose of determining the effect of the levitation buffer trick.
Magus: Add +¼ point to the magus’ arcane pool.
Shaman: Add one spell from the druid spell list that isn’t on the shaman spell list to the list of spells the shaman knows. This spell must be at least 1 level below the highest spell level the shaman can cast.
Shifter: Add +⅕ to the shifter’s level when using her elemental strike ability.
Summoner: Add +5 feet to the eidolon’s fly speed (maximum +30 feet), or add +1 round to the duration of the summon monster ability.
Warpriest: Add +½ to the result of the warpriest’s channeled energy when healing creatures with the air subtype.
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