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Barbarian: Add +1 to acid, electricity or sonic resistance while raging (maximum resistance 15 for each type).
Cleric: Add a +1 bonus on caster level checks to overcome the spell resistance of creatures with the lawful subtype and +½ to damage when using Alignment Channel to damage lawful outsiders.
Druid: Add a +1 bonus on wild empathy checks to influence animals and magical beasts with the entropic template.
Fighter: Add +⅙ of a new combat feat.
Inquisitor: Add +½ on Intimidate, Knowledge, and Sense Motive checks made against outsiders.
Investigator: Add 1 to the bonus provided to a single skill (maximum +2) by inspiration. This skill must be one to which the investigator can already apply inspiration. The investigator can select a different skill at each level.
Paladin: Add +½ to the paladin’s level when determining the effect of smite evil against lawful evil beings.
Shifter: Gain ⅙ of a new shifter aspect.
Skald: Gain ⅙ of a new versatile performance.
Sorcerer: Add +½ to the number of times per day a sorcerer can use the protoplasm protean bloodline power, or +1 to the total number of rounds per day the sorcerer can use the hardened fist shapechanger bloodline power. The sorcerer must possess the applicable power to select these bonuses.
Swashbuckler: Increase the total number of points in the swashbuckler’s panache pool by ¼.
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