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Amina Omneris CR 8
Ganzi (valkyrie-blooded) paladin (Chosen One, Oath Against Grotesquery) 7/VMC swashbuckler/champion 3
Female LG outsider (native)
Init +6; Senses darkvision 60 ft., Perception +2
Aura good
Defense
AC 20, touch 15, flat-footed 15 (+5 armor, +4 Dex, +1 dodge), +7 with smite evil (+10 vs. lawful evil beings)
hp 72 (7d10+14+15)
Fort +11; Ref +9; Will +9. +4 Charisma, +2 racial vs. polymorph, +2 trait vs. charms and compulsions
Defensive Abilities aura of courage, beauty unyielding, divine grace, hard to kill, nimble +1, recuperation; Resist acid 5, electricity 5, sonic 5; Immune fear; SR 18 vs. transmutation
Offense
Speed 30 ft.
Melee +1 allying bastard sword +13/+13 (1d10+3, 19-20)
Special Attacks channel positive energy (DC 17, 2d6 + channel bonus/penalty +2 vs. charm and fascination), mythic power 9/day, precision, smite evil 3/day (+4/+14, +4/+20 vs. lawful evil beings), sudden attack, surge +1d6
Spell-Like Abilities (CL 7th, concentration +11)
At will- detect evil
Paladin Spells Prepared (CL 4th, concentration +8)
2nd Level- light lance
1st Level- cure light wounds, detect charm
Statistics
Str 13, Dex 16, Con 14, Int 10, Wis 11, Cha 18
Base Atk +7; CMB +8; CMD 21 (24 vs. disarm and sunder with heavy blades)
Traits Birthmark, Demon Smiter
Feats Alertness, Weapon FocusM (heavy blades), Weapon SpecializationM (heavy blades)
Skills Diplomacy +14, Sense Motive +14
Languages Celestial, Common
SQ always a chance, amazing initiative, divine emissary, ganzi oddity (weaponplay), lay on hands 7/day (3d6), mercies (dazed, deceived), mythic weapon training (heavy blades), religious mentor, swashbuckler finesse
Gear +1 allying bastard sword (8,335 gp), belt of mighty constitution +2 (4,000 gp), bottled sunlight (200 gp), chain vest of dawn (6,950 gp), effortless lace (2,500 gp), paladin’s kit (11 gp), 2 potions of cure serious wounds (1,500 gp), 15 gp.
Chandra, Silvanshee Familiar (Emissary) (Wizard Level 7)
Male NG Tiny outsider (agathion, extraplanar, good)
Init +6; Senses darkvision 60 ft., low-light vision; Perception +10
Defense
AC 19, touch 14, flat-footed 17 (+2 Dex, +5 natural, +2 size)
hp 36
Fort +6, Ref +6, Will +6; +4 vs. poison
Defensive Abilities improved evasion, share will; DR 5/evil or silver; Immune electricity, petrification; Resist cold 10, sonic 10; SR 13
Offense
Speed 30 ft., fly 90 ft. (good)
Melee bite +11 (1d3–4), 2 claws +11 (1d2–4)
Special Attacks heroic strength, pounce
Spell-Like Abilities (CL 2nd; concentration +3)
Constant—know direction, speak with animals
At will—dancing lights, guidance, prestidigitation, stabilize
1/day—dimension door (self plus 5 lbs. of objects only)
1/week—commune (6 questions, CL 12th)
Statistics
Str 3, Dex 15, Con 12, Int 10, Wis 12, Cha 13
Base Atk +7; CMB +7; CMD 13 (17 vs. trip)
Feats Improved Initiative, Weapon FinesseB
Skills Acrobatics +11, Climb +7, Fly +6, Knowledge (arcana) +5, Knowledge (religion) +10, Knowledge (planes) +5, Perception +10, Stealth +19; Racial Modifiers +4 Acrobatics, +4 Perception, +4 Stealth
Languages Celestial, Draconic, Infernal; speak with animals, truespeech
SQ cat’s luck, change shape (cat, beast shape II), flight, inspiring word 1/day, lay on hands (1d6, 1/day, always as a 2nd-level paladin), lay on paws, spectral mist
Special Abilities
Cat’s Luck (Su) Chandra adds his Charisma modifier as a luck bonus on all his saving throws. Once per day as a standard action, he can also grant this bonus to one ally within 30 feet for 10 minutes.
Heroic Strength (Su) Once per day, Chandra can grant himself a +8 enhancement bonus to Strength for 1 minute.
Inspiring Word (Sp): As a standard action, Chandra can speak an inspiring word to a creature within 30 feet. That creature receives a +2 morale bonus on attack rolls, skill checks, ability checks, and saving throws for 3 rounds.
Spectral Mist (Su) Chandra can assume an eerie, mist-like form roughly the size and shape of a cat. This ability has the same effect as a gaseous form spell, except Chandra retains his own DR and supernatural abilities and can move at his normal speed. He can remain in mist form up to 5 minutes per day. This duration does not have to be consecutive, but it must be used in 1-minute increments.
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