I’m continuing with the third part of the latest Sailor build. Our warrior is potentiatung her lightning abilities and her unarmed combat.
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Faith Treeservant, CR 15
This already appeared as a patron-only post on my new Patreon page this Thursday. If you wish to see stuff in advance and have the chance of receiving more personalized rewards... please consider donating!
Faith Treeservant, CR 15
Suli ranger (Elemental Rover) 12/guardian 6
Female NG outsider (native)
Init +8; Senses low-light vision, Perception +3
Defense
AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex)
hp 136 (10d10+36+30)
Fort +11; Ref +10; Will +8. +6 vs. fear; +4 on Fort vs. nonlethal damage from hot or cold environments and suffocation (Endurance).
Defensive Abilities absorb blow, evasion, force of will, hard to kill, impervious body, invincible stand, mythic saves, quick recovery, recuperation, shockshield (1d6 damage), shrug it off, terrible courage; Resist acid 5, cold 5, electricity 27, fire 5
Offense
Speed 30 ft.
Melee +1 shock unarmed strike +18/+18/+13/+8 (1d8+8+1d6 electricity)
Special Attacks elemental assault 1/day (12 rounds, +1d6 electricity), energetic retribution, favored enemies (aberrations +4, evil outsiders +4, undead +2), lightning arc 7/day (1d6+4 damage), lightning rod 1/day, mythic power 15/day, surge +1d8
Spell-Like Abilities (CL 12th; concentration +15)
At will- elemental detection (air) (400 ft. + 40 ft./level)
Ranger Spells Prepared (CL 9th; concentration +13)
3rd Level- lightning bolt (DC 17), symbol of storms (DC 17)
2nd Level- barkskin, flame blade (electricity), speak with plants
1st Level- detect animals or plants, entangle (DC 15), shocking grasp
Statistics
Str 20, Dex 15, Con 16, Int 13, Wis 18, Cha 16
Base Atk +12; CMB +17; CMD 29
Traits Broken Not Beaten, Instant Friendship
Feats Bodyguard, Combat Reflexes, Elemental FistM (1d8, 9/day), Endurance, Greater Wild Empathy (plants), Improved Unarmed StrikeM, Monastic Legacy, Stunning Fist (3/day, DC 20), Two-Weapon Fighting, Weapon FocusM (unarmed strike)
Skills Acrobatics +14, Diplomacy +17, Handle Animal +19, Intimidate +18, Knowledge (nature) +17, Knowledge (planes) +17, Survival +19
Languages Auran, Common, Sylvan
SQ amazing initiative, elemental empathy +15, energy strike, favored terrain (forest +2, plane of Air +4), hunter’s bond (Air/Lightning subdomain), mule’s strength, negotiator, woodland stride
Gear shock amulet of mighty fists +1 (16,000 gp), belt of mighty constitution +4 (16,000 gp), headband of mental superiority +2 (16,000 gp), ice skates (1 gp), +5 cloudburst leaf armor (30,650 gp), feather token- tree (400 gp), potion of cure moderate wounds (300 gp), ranger’s kit (9 gp), sapling rod (16,650 gp), verdant boots (12,000 gp).
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