domenica 1 aprile 2018

Celestial Disciple (again)

I'm picking up again my project of the Bloodline Disciples prestige classes- one variant for each sorcerer/bloodrager bloodline. And I'm starting again with the Celestial Disciple that I presented here a while ago. When I playtested the class, I realized that it was too weak and too simple. It needed more flavor and more adaptability, because after all it's for divine casters too. So I made some changes and here it is again. Which one would you like to see next?


Celestial Disciple

Those who were chosen by the Upper Planes denizens to join their kind, either for their blood, devotion or noble deeds, become real heavenly forces in the lands of mortals.

Requirements
To qualify to become a celestial disciple, a character must fulfill all the following criteria. 


Alignment: Any good.
Skills: Knowledge (religion): 5 ranks.
Languages: Celestial
Spellcasting: Ability to cast bless. A sorcerer or bloodrager with this prestige class must have the celestial bloodline.
Special: Cannot be a celestial creature or a creature with the Half-Celestial template.

Class Skills
The celestial disciple’s class skills are Climb (Str), Diplomacy (Cha), Fly (Dex), Heal (Wis), Intimidate (Cha), Knowledge (planes, religion) (Int), Perception (Wis), Sense Motive (Wis), Spellcraft (Int)
Skill Ranks at Each Level: 2 + Int modifier.
Hit Die: d10.

Table: Celestial Disciple
Level
Base Attack Bonus
Fort Save
Ref Save
Will Save
Special
Spells per Day
1st
+0
+1
+0
+1
Aura of good, celestial blood, natural armor increase +1
––
2nd
+1
+1
+1
+1
Ability boost (Wis +2), bloodline feat, continued service
+1 level of existing spellcasting class
3rd
+2
+2
+1
+2
Angelic form, lesser (1/day)
+1 level of existing spellcasting class
4th
+3
+2
+1
+2
Ability boost (Str +2), natural armor increase +2
+1 level of existing spellcasting class
5th
+3
+3
+2
+3
Bloodline feat, darkvision 30 ft.
+1 level of existing spellcasting class
6th
+4
+3
+2
+3
Ability boost (Wis +2)
+1 level of existing spellcasting class
7th
+5
+4
+2
+4
Angelic form (2/day), natural armor increase +3
+1 level of existing spellcasting class
8th
+6
+4
+3
+4
Ability boost (Cha +2), bloodline feat
+1 level of existing spellcasting class
9th
+6
+5
+3
+5
Wings
+1 level of existing spellcasting class
10th
+7
+5
+3
+5
Angelic form, greater (3/day), darkvision 60 ft.
+1 level of existing spellcasting class

Aura of Good (Ex): The power of a celestial disciple’s aura of good is equal to her cleric and/or paladin level (if any) plus her celestial disciple level.
Celestial Blood: A celestial disciple adds her level to her sorcerer or bloodrager levels when determining the powers gained from her bloodline. If the celestial disciple does not have levels of sorcerer or bloodrager, she instead gains bloodline powers of the sorcerer celestial bloodline, using her celestial disciple level as her sorcerer level to determine the bonuses gained. This ability does not grant bonus spells to a sorcerer or bloodrager unless she possesses spell slots of an appropriate level. Such bonus spells are automatically granted if the sorcerer or bloodrager gains spell slots of the spell’s level.
Natural Armor Increase (Ex): At 1st, 4th, and 7th level, a celestial disciple's skin toughens, causing a cumulative increase to her natural armor bonus of +1.
Spells per Day: At the indicated levels, a celestial disciple gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before adding the prestige class. She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming a celestial disciple, she must decide to which class he adds the new level for purposes of determining spells per day.
Bloodline Feat: Upon reaching 2nd level, and every three levels thereafter, a celestial disciple receives one bonus feat, chosen from the sorcerer celestial bloodline’s bonus feat list, or from the bloodrager celestial bloodline’s bonus feat list if she has levels in bloodrager. If the celestial disciple has level both in bloodrager and sorcerer, she must choose which list her bonus feats are chosen from.
Continued Service: The celestial disciple continues to fight against evil as she did before taking this prestige class. Choose one of the following class features: rage/bloodrage, channel positive energy, fervor, judgement, lay on hands, revelations, sacred weapon, smite evil, or spirit. Starting at 2nd level, the character adds her celestial disciple class levels to her effective class level in one class of his choice for the purpose of determining the effects of the chosen class feature. If the celestial disciple has not levels in a class granting one of these ability, she instead can channel positive energy as a cleric of her class level.
Ability Boost: As her body takes on the attributes of an outsider, a celestial disciple gains stat boosts that strengthen her beyond that of an average mortal. At 2nd level, a disciple gains +2 to Wis; at 4th, +2 to Str; at 6th, +2 to Wis; and at 8th, +2 to Cha.
Darkvision (Ex): At 5th level, the celestial disciple gains darkvision with a range of 30 feet. If she already possessed darkvision, the ability range increases by 30 feet instead. At 10th level, the celestial disciple adds another 30 feet to her darkvision range.
Angelic Form (Sp): At 4th level, a celestial disciple begins to assume some characteristics of angels. This ability works like lesser angelic aspect. At 7th level, this ability functions as angelic aspect and can be used twice per day; at 10th level, it functions as greater angelic aspect and the celestial disciple can use this ability three times per day. Her caster level for this effect is equal to her effective sorcerer or bloodrager levels for her celestial bloodline. These spelllike abilities can be replaced with equivalent spells for celestial disciples descended from other celestial creatures.
Wings (Su): At 9th level, a celestial disciple gains the wings bloodline power, even if she wouldn’t normally gain it (for example, if she has the empyreal wildblooded bloodline). If she already has wings from another class or race power, or gains them thereafter, her flying speed increases to 90 feet.

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