I'm picking up again my project of the Bloodline Disciples prestige classes- one variant for each sorcerer/bloodrager bloodline. And I'm starting again with the Celestial Disciple that I presented here a while ago. When I playtested the class, I realized that it was too weak and too simple. It needed more flavor and more adaptability, because after all it's for divine casters too. So I made some changes and here it is again. Which one would you like to see next?
Celestial Disciple
Celestial Disciple
Those who were chosen by the Upper Planes denizens to join their kind, either for their blood, devotion or noble deeds, become real heavenly forces in the lands of mortals.
Requirements
To qualify to become a celestial disciple, a character must fulfill all the following criteria.
Alignment: Any good.
Alignment: Any good.
Skills: Knowledge (religion):
5 ranks.
Languages: Celestial
Spellcasting: Ability to cast bless. A sorcerer or bloodrager with this
prestige class must have the celestial bloodline.
Special: Cannot be a celestial
creature or a creature with the Half-Celestial template.
Class Skills
The celestial disciple’s class skills are Climb (Str),
Diplomacy (Cha), Fly (Dex), Heal (Wis), Intimidate (Cha), Knowledge (planes,
religion) (Int), Perception (Wis), Sense Motive (Wis), Spellcraft (Int)
Skill Ranks at Each Level: 2 + Int modifier.
Hit Die: d10.
Table: Celestial Disciple
Level
|
Base
Attack Bonus
|
Fort
Save
|
Ref
Save
|
Will
Save
|
Special
|
Spells
per Day
|
1st
|
+0
|
+1
|
+0
|
+1
|
Aura of good, celestial blood, natural armor
increase +1
|
––
|
2nd
|
+1
|
+1
|
+1
|
+1
|
Ability boost (Wis +2), bloodline feat,
continued service
|
+1 level of existing spellcasting class
|
3rd
|
+2
|
+2
|
+1
|
+2
|
Angelic form, lesser (1/day)
|
+1 level of existing spellcasting class
|
4th
|
+3
|
+2
|
+1
|
+2
|
Ability boost (Str +2), natural armor
increase +2
|
+1 level of existing spellcasting class
|
5th
|
+3
|
+3
|
+2
|
+3
|
Bloodline feat, darkvision 30 ft.
|
+1 level of existing spellcasting class
|
6th
|
+4
|
+3
|
+2
|
+3
|
Ability boost (Wis +2)
|
+1 level of existing spellcasting class
|
7th
|
+5
|
+4
|
+2
|
+4
|
Angelic form (2/day), natural armor increase
+3
|
+1 level of existing spellcasting class
|
8th
|
+6
|
+4
|
+3
|
+4
|
Ability boost (Cha +2), bloodline feat
|
+1 level of existing spellcasting class
|
9th
|
+6
|
+5
|
+3
|
+5
|
Wings
|
+1 level of existing spellcasting class
|
10th
|
+7
|
+5
|
+3
|
+5
|
Angelic form, greater (3/day), darkvision 60
ft.
|
+1 level of existing spellcasting class
|
Aura of Good (Ex): The power of a
celestial disciple’s aura of good is equal to her cleric and/or paladin level
(if any) plus her celestial disciple level.
Celestial Blood: A celestial disciple
adds her level to her sorcerer or bloodrager levels when determining the powers
gained from her bloodline. If the celestial disciple does not have levels of
sorcerer or bloodrager, she instead gains bloodline powers of the sorcerer celestial
bloodline, using her celestial disciple level as her sorcerer level to
determine the bonuses gained. This ability does not grant bonus spells to a
sorcerer or bloodrager unless she possesses spell slots of an appropriate
level. Such bonus spells are automatically granted if the sorcerer or
bloodrager gains spell slots of the spell’s level.
Natural Armor Increase (Ex): At 1st, 4th, and 7th level, a celestial disciple's skin toughens, causing a
cumulative increase to her natural armor bonus of +1.
Spells per Day: At the indicated levels, a celestial disciple gains
new spells per day as if she had also gained a level in a spellcasting class
she belonged to before adding the prestige class. She does not, however, gain
other benefits a character of that class would have gained, except for
additional spells per day, spells known (if she is a spontaneous spellcaster),
and an increased effective level of spellcasting. If a character had more than
one spellcasting class before becoming a celestial disciple, she must decide to
which class he adds the new level for purposes of determining spells per day.
Bloodline Feat: Upon reaching 2nd level, and every three
levels thereafter, a celestial disciple receives one bonus feat, chosen from
the sorcerer celestial bloodline’s bonus feat list, or from the bloodrager
celestial bloodline’s bonus feat list if she has levels in bloodrager. If the
celestial disciple has level both in bloodrager and sorcerer, she must choose
which list her bonus feats are chosen from.
Continued Service: The celestial disciple
continues to fight against evil as she did before taking this prestige class. Choose one of the
following class features: rage/bloodrage, channel positive energy, fervor, judgement,
lay on hands, revelations, sacred weapon, smite evil, or spirit. Starting at 2nd level, the character adds her celestial
disciple class levels to her effective class level in one class of his choice
for the purpose of determining the effects of the chosen class feature. If the
celestial disciple has not levels in a class granting one of these ability, she
instead can channel positive energy as a cleric of her class level.
Ability Boost: As her body takes on the attributes of an outsider, a
celestial disciple gains stat boosts that strengthen her beyond that of an average
mortal. At 2nd level, a disciple gains +2 to Wis; at 4th,
+2 to Str; at 6th, +2 to Wis; and at 8th, +2 to Cha.
Darkvision (Ex): At 5th level, the
celestial disciple gains darkvision with a range of 30 feet. If she already
possessed darkvision, the ability range increases by 30 feet instead. At 10th
level, the celestial disciple adds another 30 feet to her darkvision range.
Angelic Form (Sp): At 4th level, a celestial disciple begins
to assume some characteristics of angels. This ability works like lesser angelic aspect. At 7th
level, this ability functions as angelic
aspect and can be used twice per day; at 10th level, it
functions as greater angelic aspect
and the celestial disciple can use this ability three times per day. Her caster
level for this effect is equal to her effective sorcerer or bloodrager levels
for her celestial bloodline. These spell–like
abilities can be replaced with equivalent spells for celestial disciples
descended from other celestial creatures.
Wings (Su): At 9th level, a celestial disciple gains the wings
bloodline power, even if she wouldn’t normally gain it (for example, if she has
the empyreal wildblooded bloodline). If she already has wings from another class or race power,
or gains them thereafter, her flying speed increases to 90 feet.
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