mercoledì 30 luglio 2025

Nanite Blood Rage Powers

There should be no bloodrager bloodline without related blood rage powers, right?

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Nanite Blood Rage Powers


Nanite Blood, Lesser (Su): While she is raging, the nanites in the barbarian’s bloodstream flow from her body and coat the striking end of any manufactured melee weapon she wields. When the barbarian hits with a melee attack using this weapon, some of the nanites infect the blood of the victim (Poison—injury; save Fort DC 10 + ½ the barbarian’s level + her Con modifier; frequency 1/round for 6 rounds; effect 1 Str damage; cure 1 save).


Nanite Blood (Ex): The first time the barbarian is reduced to 25% of her hit points or less while raging, she can heal herself for a number of hit points equal to twice her hit dice. This ability does not require an action.


Nanite Blood, Greater (Ex): Once per day while raging, as an immediate action, the barbarian can cause her nanites to surge, granting her a bonus equal to 3 + her level on any one d20 roll; this ability must be activated before the roll is made.

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