The rogue is the skill class par excellence but she also had a martial tradition of her own in Spheres of Might. Here’s an original variant for the new integrated system.
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Rogue
This is a variant of the Thief martial tradition from Spheres of Might and the Thief trade tradition from Spheres of Guile. Rogues can select those instead if they wish.
Bonus Combat Talents:
Equipment: Rogue Weapon Training
Scoundrel Sphere
Scout Sphere
Variable: A rogue gains either the Trap sphere or Finesse Fighting from the Equipment sphere.
Bonus Skill Talents:
Automatic Trade Talents: Burglar, Con Artist
Trade Talent Class Skills: Bluff, Disable Device, Disguise, Escape Artist, Knowledge (local), Linguistics, Sleight of Hand, Stealth.
Automatic Skill Sphere: Infiltration sphere
Adroit Trade Talents: Dungeon Delver, Pirate
Trade Talent Class Skills: Acrobatics, Appraise, Climb, Disable DeviceR, Intimidate, Knowledge (dungeoneering), Swim, Use Magic Device;
R Diplomacy in place of redundant Disable Device skill
Adroit Bonus Skill Talent: Investigation sphere or the Infiltration sphere (Circumvent Magic) talent.
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