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Paladin*
A paladin is a righteous knight in service of a deity, a church, or her own high moral code. Often she is accompanied by her loyal steed.
Magic Type: Divine
Casting Ability Modifier: Charisma
Bonus Combat Talents:
Equipment: Armor Training, Knightly Training, Shield Training.
Variable: Paladins gain either the Duelist sphere or the Beastmastery sphere (ride package).
Bonus Magic Talents: Fate sphere, Protection sphere (Repel Evil)
Drawbacks: Focus Casting, Prepared Caster, Verbal Casting; Aligned Combatant (Destruction), Aligned Protection (Protection)
Boon: +1 spell point per odd level in casting classes.
* An antipaladin can use this same tradition, only replacing the Repel Evil magic talent with Repel Good.
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