mercoledì 23 maggio 2018

Lapine Crescent Level 1

Here's the first piece of the build I promised last time. I used the Beautiful Champion oracle archetype I created for Misfit Studios' The Book of Passion (I created it just for a build like this!). The Star-Crossed curse comes from Rogue Genius Games' Advanced Options: Oracle Curses. The Mythic Extra Revelation feat comes from Legendary Games' Mythic Hero's Handbook.

Lapine Crescent/The Crescent Champion, CR 1

Aasimar oracle (Beautiful Champion) 1/marshal 1

Female CG/NG outsider (native)

Init +2; Senses darkvision 60 ft., Perception +3

Defense

AC 13, touch 11, flat-footed 12 (+1 armor, +2 Dex)

hp 14 (1d8+2+4)

Fort +2, Ref +2, Will +3

Defensive Abilities hard to kill; Resist acid 5, cold 5, electricity 5

Offense

Speed 30 ft.

Melee sickle +0 (1d6)

Special Attacks decisive strike, directed assault, mythic power 5/day, surge +1d6, spray of shooting stars 1/day (1d4 damage, DC 15)

Spell-Like Abilities (CL 1st; concentration +5)

3/day- light (mark on her brow)

1/day- corruption resistance

Oracle Spell Known (CL 1st; concentration +5)

1st Level (4/day)- cure light wounds, detect evil, protection from evil

0-level (at will)- detect fiendish presence, detect magic, guidance, light, stabilize, unwitting ally

Mystery heavens

Statistics

Str 10, Dex 14, Con 14, Int 10, Wis 12, Cha 18

Base Atk +0; CMB +0; CMD 12

Traits Good Influence, Inspiring, Marked by Unknown Forces; Drawback Helpless

Feats Extra RevelationM

Skills Diplomacy +10, Knowledge (planes) +4, Sense Motive +5, Use Magic Device +8

Languages Celestial, Common

SQ familiar (cat), oracle’s curse (star-crossed), secret identity

Gear holy symbol (silver) (25 gp), jewels (35 gp), oracle’s kit (9 gp), sickle (6 gp), silken ceremonial armor (30 gp)



Tsukiko, Cat Familiar (Emissary) (Wizard Level 1)

Female N Tiny animal

Init +2; Senses low-light vision, scent; Perception +5

Defense

AC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)

hp 7

Fort +1, Ref +4, Will +3

Defensive Abilities improved evasion, share will

Offense

Speed 30 ft.

Melee 2 claws +4 (1d2–4), bite +4 (1d3–4)

Space 2-1/2 ft.; Reach 0 ft.

Spell-Like Abilities (CL 1st; concentration -1)

At will- guidance

Statistics

Str 3, Dex 15, Con 8, Int 6, Wis 12, Cha 7

Base Atk +0; CMB +0; CMD 6 (10 vs. trip)

Feats Weapon Finesse

Skills Climb +6, Perception +5, Stealth +14; Racial Modifiers +4 Climb, +4 Stealth

SQ empathic link

Special Abilities

Familiar

The master of a cat familiar gains a +3 bonus on Stealth checks.

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