domenica 30 giugno 2024

Magus Unified Tradition for Champions of the Spheres

Be they tanks or agility-based warriors, magi “are” bound to deliver spells through their melee weapons.

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Magus

Magi are agile and strong practitioners of sword and magic.

Magic Type: Arcane

Casting Ability Modifier: Intelligence

Bonus Combat Talents:

Equipment: Duelist Training

Variable: A magus gains either the Duelist sphere plus the Balanced Defense talent from the Equipment sphere, or the Fencing sphere plus the Finesse Fighting talent from the Equipment sphere.

Bonus Feat: Spell Attack.

Bonus Magic Talents: Choose from the Destruction sphere and Energy Strike, the Death sphere and Cryptic Strike, the Life sphere and Clarified Strike, or any other sphere that possesses a ‘strike’ talent and that talent.

Drawbacks: Material Casting, Prepared Caster, Somatic Casting, Verbal Casting

Boon: +1 spell point, +1 per one and a half levels in casting classes.

sabato 29 giugno 2024

Kineticist Casting Tradition for Spheres of Power

A kineticist is not an arcane caster and so she had not a casting tradition in Spheres rules, but well, she “can” replace her talents with sphere powers.

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Kineticist

Kineticists who replace their elemental blasts and wild talents with magic talents specialize in creating elements and destroy things through elements.

Magic Type: Psychic

Casting Ability Modifier: Constitution

Bonus Talents: Destruction sphere, Nature sphere.

Drawbacks: Consciousness Linked, Emotional Casting

Boon: Overcharge

mercoledì 26 giugno 2024

Investigator Unified Tradition for Champions/Legends of the Spheres

For this, I used my own investigator casting tradition that previously appeared on the blog.

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Investigator

Investigators use alchemical formulae and roguish abilities to solve the mysteries of this world.

Magic Type: Arcane

Casting Ability Modifier: Intelligence

Bonus Combat Talents:

Equipment: Rogue Weapon Training

Alchemy sphere (formulae package)

Scout sphere

Variable: Investigators gain one additional talent of their choice from the Alchemy, Equipment, or Scout sphere.

Bonus Magic Talents: Divination sphere, either Creation or Mind sphere.

Drawbacks: Material Casting, Prepared Casting, Skilled Casting (Craft/Alchemy).

Boon: +1 spell point per level gained in casting classes.

Bonus Skill Talents:

Automatic Trade Talents: False Mage, Philosopher

Trade Talent Class Skills: Bluff, Knowledge (arcana), KnowledgeR (history), Knowledge (nature), Knowledge (religion), Sense MotiveR, Sleight of Hand, Use Magic DeviceR.

Automatic Skill Sphere: Investigation sphere.

Adroit Trade Talents: Archaeologist, Interlocutor

Trade Talent Class Skills: Appraise, Bluff, Diplomacy, Linguistics, Spellcraft.
R Disable Device in place of redundant Knowledge (history), Intimidate in place of redundant Sense Motive, Stealth in place of redundant Use Magic Device.

Adroit Bonus Skill Talents: Study sphere or the Investigation sphere (Determine Defenses talent).

domenica 23 giugno 2024

Inquisitor Unified Tradition for Champions/Legends of the Spheres

…And inquisitors are divine jack-of-all-trades.

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Inquisitor

Inquisitors lurk in shadows to do their gods’ work, and don’t hesitate to use roguish ways.

Magic Type: Divine

Casting Ability Modifier: Wisdom


Bonus Combat Talents:

Equipment: Finesse Fighting, Rogue Weapon Training

Scout Sphere

Variable: Inquisitors gain either the Duelist or Fencing sphere.


Bonus Magic Talents: Divination sphere, Fate sphere

Drawbacks: Focus Casting, Verbal Casting

Boon: +1 spell point, +1 per three levels in casting classes.


Bonus Skill Talents:

Automatic Trade Talents: Aberration Hunter, Priest

Trade Talent Class Skills: Heal, Knowledge (dungeoneering), Knowledge (planes), Knowledge (religion), Sense Motive, SpellcraftR, Stealth

R Sense Motive in place of redundant Spellcraft

Automatic Skill Sphere: Investigation sphere

Adroit Trade Talents: Mage Hunter, Orator

Trade Talent Class Skills: Bluff, Diplomacy, Disable Device, Disguise, Intimidate, Knowledge (arcana), Knowledge (history)

R Survival in place of redundant Spellcraft

Adroit Bonus Skill Talents: Bluster sphere, Study sphere, or the Investigation sphere (any one [analyze] talent)


sabato 22 giugno 2024

Hunter Unified Tradition for Champions/Legends of the Spheres

 A hunter is a “nature bard”, that is, a nature-based class entitled to a threefold tradition…

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Hunter

Hunters are similar to rangers, but their combat style is more concentrated on protecting their chosen territory along with their bonded animal companion.

Magic Type: Divine

Casting Ability Modifier: Wisdom


Bonus Combat Talents:

Equipment: Huntsman Training

Beastmastery Sphere

Guardian Sphere (patrol package)

Variable: Hunters gain either the Scout sphere or a bonus talent of their choice from the Beastmastery or Equipment sphere.

Bonus Magic Talents: Alteration sphere, Nature sphere (Limited Nature x2, Master of Elements plus Friend to Wildlife or Speak with Wildlife)

Drawbacks: Focus Casting, Verbal Casting; Animal Shaman (Mind)

Boon: +1 spell point, +1 per three levels in casting classes.

Bonus Skill Talents:

Automatic Trade Talents: Handler, Roughrider

Trade Talent Class Skills: Climb, Handle Animal, Knowledge (nature), Ride, SurvivalR, Swim.

* Increased skill bonus to Handle Animal and Ride checks.

Automatic Skill Sphere: Survivalism sphere (harvest package).

Adroit Trade Talents: Aberration Hunter, Monster Hunter

Trade Talent Class Skills: Appraise, Heal, Intimidate, Knowledge (arcana), Knowledge (dungeoneering), Spellcraft, Stealth.
R Knowledge (geography) in place of redundant Survival.

Adroit Bonus Skill Talents: Communication sphere (Animal Whisperer drawback) or Survivalism sphere (any one harvest talent).

mercoledì 19 giugno 2024

Bloodrager Unified Tradition for Champions of the Spheres

 The Bloodrager is slightly different from the Berserker in that his powers are not solely rage-focused and he is built more for agility.

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Bloodrager

Bloodragers use both magic and rage in battle. They are often the chosen ones of barbaric tribes.

Magic Type: Arcane

Casting Ability Modifier: Charisma

Bonus Combat Talents:

Equipment: Custom Training

Athletics Sphere

Berserker Sphere

Variable: Bloodragers gain one (discipline) talent of their choice from the Equipment sphere.

Bonus Magic Talents: Destruction sphere, one other talent of their choice from the Destruction sphere.

Drawbacks: Somatic Casting (alternate), Verbal Casting

Boon: +1 spell point at 1st level, +1 per 3 levels in casting classes.

domenica 16 giugno 2024

Berserker Unified Tradition for Champions of Spheres

 Barbarians don’t cast spells but berserkers may. They were granted their powers by war gods, after all. And that’s what a Spheres berserker would look like.

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Berserker

Similar to ulfhednar, berserkers are the “bear warriors”, who rely on magic and martial training to unleash the savage beast within their soul; but this enormous strength comes at a price. Often, a berserker can fly into an uncontrolled rage and attack his own allies.

Magic Type: Arcane

Casting Ability Modifier: Constitution

Bonus Combat Talents: 

Berserker Sphere, any one (adrenaline) talent

Brute Sphere

Variable: Berserkers gain one talent of their choice from the Equipment sphere.

Bonus Magic Talents: Bear sphere, Angry Bear

Drawbacks*: Madness Mantra, Lycanthropic (Alteration)

Boon: +1 spell point, +1 per six levels in casting classes.


* A berserker can select the Bar-Bear-Ic new drawback for the Bear Sphere (published on my Patreon for April Fool’s Day this year)

sabato 15 giugno 2024

Bard Unified Tradition for Champions/Legends of the Spheres

This is the most “do-it-yourself” tradition I have made, but that seems fit for bards.

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Bard*

Bards are versatile entertainers and jack-of-all-trades.

Magic Type: Arcane

Casting Ability Modifier: Charisma

Bonus Combat Talents:

Equipment: Dancer Training, Finesse Fighting

Scout sphere

Variable: Bards gain one among the Fencing sphere, Dual Wielding sphere (Dancer drawback), or the Unarmored Training talent from the Equipment sphere.

Bonus Magic Talents: Divination sphere, either the Fallen Fey or Mind sphere.

Drawbacks: Somatic Casting, Verbal Casting

Boon: +1 spell point, +1 per three levels gained in casting classes.

Bonus Skill Talents:

Automatic Trade Talents: Dilettante, Diplomat

Trade Talent Class Skills: Acrobatics, Diplomacy*, Knowledge (arcana), KnowledgeR (local), LinguisticsR, Sense Motive, Use Magic Device.

RSpellcraft in place of redundant Linguistics.

Automatic Skill Sphere: Performance sphere (any package)

Adroit Trade Talents: Esoteric Scholar, Storyteller

Trade Talent Class Skills: Knowledge (dungeoneering), Knowledge (history), Knowledge (nature), Knowledge (nobility), Knowledge (planes), Knowledge (religion)

RHeal in place of redundant Knowledge (local), * increased class skill bonus to Diplomacy checks.

Adroit Bonus Skill Talents: Communication sphere or the Performance sphere (Suave Performer) talent.

* In place of the magic drawbacks and boons here, a bard can select those of the Bardic Magic or Song-Wielder casting traditions from Spheres of Power, or of the homebrew Ballerina tradition; in place of the bonus combat talents here, he can select those of the Courtesan of Dancer martial traditions from Spheres of Might; in place of the bonus skill talents here, he can select those of the Guild Artist trade tradition from Spheres of Guile.

mercoledì 12 giugno 2024

Arcanist Unified Tradition for Legends of the Spheres

An arcanist may not be a skill class, but it has a noteworthy interest in the Study and Spellhacking spheres!

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Arcanist

Arcanists search for new and strange ways to manipulate magic energies.

Magic Type: Arcane

Casting Ability Modifier: Intelligence

Bonus Magic Talents: Mana sphere, any one other magic talent of the arcanist’s choice.

Drawbacks: Material Casting, Prepared Caster, Somatic Casting x2, Verbal Casting

Boon: +1 spell point per level gained in casting classes.

Bonus Skill Talents:

Automatic Trade Talents: Artificer, Plane-Walker

Trade Talent Class Skills: Appraise, Fly, Knowledge (arcana), Knowledge (engineering), Knowledge* (planes), Linguistics, Spellcraft, Use Magic Device.

Automatic Skill Sphere: Spellhacking sphere.

Adroit Trade Talents: Anthropologist, Esoteric Scholar

Trade Talent Class Skills: Knowledge (dungeoneering), Knowledge (geography), Knowledge (history), Knowledge (local), Knowledge (nature), Knowledge (nobility), Knowledge* (religion).
* Increased skill bonus to Knowledge (planes) and Knowledge (religion) checks.

Adroit Bonus Skill Talents: Study sphere or the Spellhacking sphere (Prescient Hack talent).

domenica 9 giugno 2024

Arcane Trickster Unified Tradition for Champions/Legends of the Spheres

Three separate pieces that already appeared on the blog are brought together here.

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Arcane Trickster

A variant of arcane swindlers, arcane tricksters concentrate on thievery, deceit, and skills to fare in life.

Magic Type: Arcane

Casting Ability Modifier: Intelligence

Bonus Combat Talents:

Equipment Sphere: Finesse Fighting, Rogue Weapon Training

Scoundrel Sphere

Variable: Arcane tricksters gain either the Athletics or Scout sphere as a bonus talent.

Bonus Magic Talents:

Illusion Sphere: Suppression

Telekinesis Sphere: Telekinetic Tools

Drawbacks: Coy Caster, Skilled Casting (Sleight of Hand), Personal Illusion (Illusion), Passive Telekinesis (Telekinesis)

Boon: +1 spell point, +1 per three levels in casting classes.

Bonus Skill Talents:

Automatic Trade Talents: Cutpurse, Mage Hunter

Trade Talent Class Skills: Acrobatics, Disable Device, Disguise, Escape Artist, Knowledge (arcana), Sleight of HandR, Spellcraft, Stealth.

Automatic Skill Sphere: Subterfuge sphere.

Adroit Trade Talents: Experimenter, Gambler

Trade Talent Class Skills: Appraise, Bluff, Fly, Intimidate, Knowledge (engineering), Sense Motive, Use Magic Device.

R Diplomacy in place of redundant Sleight of Hand

Adroit Bonus Skill Talent: Spellhacking sphere or the Subterfuge sphere (Spellcaster Disguise) talent.

sabato 8 giugno 2024

Alchemist Unified Tradition for Champions/Legends of the Spheres

I am combining some pieces already appeared on the blog with the casting traditions for Pathfinder 1E classes already created for Spheres of Power.

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Alchemist*

Alchemists create magical effects by brewing extracts and potions.

Magic Type: Arcane

Casting Ability Modifier: Intelligence

Bonus Combat Talents:

Alchemy sphere (formulae and poison package)

Barroom sphere

Variable: Alchemists gain one additional talent of their choice from the Equipment, Barroom, or Alchemy sphere.

Bonus Magic Talents: Enhancement Sphere, either Alteration or Creation Sphere.

Drawbacks: Extended Casting x2, Material Casting; Transformative Brew (Alteration), Humors (Blood), Meld Into Dark and Shadowed Brew (Dark), Necromantic Concoction (Death), Shape Focus (Energy Bomb) (Destruction), Divining Concoction (Divination), Special Delivery (Enhancement), Cursed Brew and Tongue Of Ages (Fate), Glamered Brew and Obscura Mage (Illusion), Medicinal (Life), Glowing Brew (Light), Addling Brew (Mind), Holistic Brew and Limited Nature x2 (Nature), Limited Protection (aegis) and Protective Brew (Protection), Temporal Brew (Time), Warping Brew (Warp), Atmospheric Brew and Localized Weather (Weather).

Boon: +1 spell point per level gained in casting classes.

Bonus Skill Talents:

Automatic Trade Talents: Apothecary, Artisan.

Trade Talent Class Skills: Disable Device, Disguise, Heal, Knowledge (arcana), Knowledge (engineering), Knowledge (nature), Sleight of Hand, Use Magic Device.

Automatic Skill Sphere: Herbalism sphere.

Adroit Trade Talents: Artificer, Sky Pilot.

Trade Talent Class Skills: Acrobatics, Appraise, Fly, Knowledge (geography), Spellcraft, Survival.

* Increased class skill bonus to Knowledge (arcana) and Knowledge (engineering) checks.

Adroit Bonus Skill Talents: Artifice sphere or the Herbalism sphere (Pre-emptive Preparation talent).

* In place of the bonus combat talents here, an alchemist can select those of the Chemist martial tradition from Spheres of Might.

mercoledì 5 giugno 2024

Shifter Trade Tradition for Spheres of Guile

With this, the triad is complete!

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Shifter

Automatic Trade Talents: Athlete, Handler

Trade Talent Class Skills: Acrobatics, Climb, Fly, Handle Animal, Knowledge (nature), Ride, SurvivalR, Swim

Automatic Skill Sphere: Survivalism sphere (harvest package)

Adroit Trade Talents: Explorer, Scout

Trade Talent Class Skills: KnowledgeR (geography), Stealth

R Appraise and Heal in place of redundant Knowledge (geography) and Survival, * increased class skill bonus to Acrobatics, Climb, Survival, and Swim checks

Adroit Bonus Skill Talent: Body Control sphere, Navigation sphere, or the Survivalism sphere (Expanded Survivalism talent)