Another simple class template that was missing.
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Omdura Creature (CR +2 or +3)
An omdura creature communes with its god, encouraging and healing its allies. It also gains some limited spellcasting. An omdura creature’s CR increases by 3 if the creature has 5 or more HD. An omdura creature must worship a deity (which must be determined when the template is added) and its alignment must be within one step of that deity’s.
Quick Rules
+2 on all rolls based on Wis; can use the invocation ability for a number of rounds per day equal to ½ its HD (minimum 1, uses its omdura level to determine the bonuses granted); can use divine touch once per day (healing 1d6 hit points for every 2 HD it possesses instead of using its omdura level); gains detect alignment (and divine might if the creature has 5 HD or more), usable once per day (treating its HD as its omdura level for the purposes of damage); can cast a small number of omdura spells (see Table: Omdura Spells Known, below) using its HD as its CL and gaining two spell slots of each level for every level of spells known.
Rebuild Rules
Defensive Abilities invocation (can be used a number of rounds per day equal to ½ the creature’s HD + its Wis modifier, using its HD as its omdura level to determine bonuses and types of performance); Special Attacks divine might ability once per day (if the creature has 5 or more HD, treating its HD as its omdura level for the purposes of damage); Special Qualities detect alignment as the omdura class feature, divine touch once per day (healing 1d6 hit points for every 2 HD the creature possesses instead of using its omdura level); Omdura Spells can cast a small number of omdura spells (see the Table: Omdura Spells Known below) using its HD as its CL and gaining two spell slots of each level for every level of spells known; Ability Scores +4 Wisdom.
Table: Omdura Spells Known
HD |
0 |
1st |
2nd |
3rd |
4th |
5th |
6th |
1-4 |
2 |
1 |
— |
— |
— |
— |
— |
5-8 |
2 |
2 |
1 |
— |
— |
— |
— |
9-12 |
‡ |
2 |
2 |
1 |
— |
— |
— |
13-16 |
‡ |
‡ |
2 |
2 |
1 |
— |
— |
17-20 |
‡ |
‡ |
‡ |
2 |
2 |
1 |
— |
21+ |
‡ |
‡ |
‡ |
‡ |
2 |
2 |
1 |
Spellcasting: Simple class templates that grant the ability to cast spells as a member of the class on which the template is based only grant spells for the three highest spell levels the creature has access to. If the creature casts all of the spells of its higher levels, you can keep the combat challenging by adding lower-level spells -denoted by a double dagger (‡)- but no more than two for any given spell level.
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