As requested by Ronald J Paris!
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Iksar (Advanced or “High” Lizardfolk)
Once dominators in the service of a high god of evil, iksar retain the pride of their former state and despise “inferior” races. They have the following additional racial traits. Iksar are considered an advanced race, with 12 RP.
Ability Score Modifiers: Specialized (1 RP) +2 Str, +2 Dex, -2 Cha. Iksar are strong and nimble, with a strong attunement to the world around them. However, they are suspicious and often self-centered, and rarely develop strong relationships with anyone, even other iksar.
Darkvision 60 ft. (2 RP)
Fast Healer (2 RP) When an iksar regains hit points by resting or through magical healing, he recovers additional hit points equal to half his Constitution modifier (minimum +1).
Heat Resistance (1 RP) Iksar gain a +4 racial bonus on Fortitude saving throws against nonlethal damage from heat.
Survivalist (2 RP) Iksar gain a +2 racial bonus on Survival skill checks.
Vulnerability to Cold (-2 RP)
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