The “monster version” of this creature (the “familiar version” will follow)
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Nosoi CR 2
XP 600
N Tiny outsider (extraplanar, psychopomp)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +11
Defense
AC 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
hp 19 (3d10+3)
Fort +2, Ref +6, Will +6
DR 2/adamantine; Immune death effects, disease, poison; Resist cold 10, electricity 10
Offense
Speed 20 ft., fly 50 ft. (good)
Melee bite +8 (1d3–1)
Space 2-½ ft.; Reach 0 ft.
Special Attacks haunting melody
Magic
Caster Level 2; MSB +2, MSD 13, Concentration +5
Tradition Deathly Singer (Drawbacks: Skilled Caster [sing], Verbal Casting; Boons: Alien Source); CAM Wis
Spell Points 5
Alteration Sphere - DC 14; Duration 2 minutes, Concentration; Range Self; Talents Avian Transformation; Drawbacks Lycanthropic
- Shapeshift (Avian Transformation, Blank Form)
Death Sphere - DC 14; Duration 1 round/level or 1 minute/level; Range Medium (110 ft); Talents Gravetongue, Manipulate Undeath; Drawbacks Deathful Touch, Necromantic Limit (ghost strike)
- Ghost Strike (Manipulate Undeath)
- Gravetongue
Destruction Sphere - DC 14; Duration None; Range Close (30 ft), Touch; Talents Blast Salvo, Reverberating Blast; Drawbacks Energy Focus, Shape Focus
- Destructive Blast (Blast Salvo, Reverberating Blast; 1d6)
Divination Sphere - DC 14; Duration Divine (Concentration), Sense (2 Hours); Range Medium (120 ft); Talents Advanced Alternate Divinations (Bonus: Divine Hostility, Divine Illusions, Divine Protection, Divine Shapechanger, Divine Undead); Drawbacks Hidden Magic
- Divine (Detect Magic, Divine Hostility, Divine Illusions, Divine Protection, Divine Shapechanger, Divine Undead, Spirit Sense)
Illusion Sphere - DC 14; Duration Concentration (max 1 minute/CL) or 1 minute/level (Tricks); Range Close (30 ft); Talents Illusionary Touch, Lingering Illusion, Suppression; Drawbacks Personal Illusion
- Figment (Minor Figments)
- Glamer (Illusionary Disguise, Minor Glamers, Suppression)
- Illusionary Touch
- Lingering Illusion
Protection Sphere - DC 14; Duration Aegis (2 hours), Ward (concentration; 2 rounds); Range Aegis (Touch), Ward (Up to 25 ft); Talents Obscurity; Drawbacks none
- Aegis (Deflection, Obscurity)
- Ward (Barrier, Obscurity)
Statistics
Str 8, Dex 16, Con 12, Int 11, Wis 16, Cha 13
Base Atk +3; CMB +4; CMD 13
Feats Alertness, Weapon Finesse
Skills Fly +17, Knowledge (history) +6, Knowledge (planes) +6, Perception +11, Profession (scribe) +9, Sense Motive +5, Stealth +17
Languages Abyssal, Celestial, Infernal
Ecology
Environment any (Purgatory)
Organization solitary, pair, or group (3–15)
Treasure standard
Special Abilities
Haunting Melody (Su) A nosoi’s song has the power to grip the spirits of those that hear it. This functions as the beckoning call fey blessing; it lasts for 1 round after the nosoi stops singing and undead are not immune to its effects. A nosoi can sing for a number or rounds per day equal to twice its Hit Dice. The save DC is Charisma-based.
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