domenica 12 dicembre 2021

Spheres Harbinger

 The series continues (I don’t feel much inclined to do evil-aligned familiars too, but who knows…)

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Harbinger Archon CR 2
XP 600
LG Tiny outsider (archon, extraplanar, good, lawful)
Init +6; Senses darkvision 60 ft., detect evil, low-light vision; Perception +7

Defense
AC 16, touch 15, flat-footed 13 (+2 Dex, +1 dodge, +1 natural, +2 size)
hp 16 (3d10)
Fort +1, Ref +5, Will +4; +4 vs. poison
DR 5/evil; Immune electricity, petrification

Offense
Speed fly 50 ft. (perfect)
Melee 3 blades +4 (1d4-1)
Space 2-½ ft.; Reach 0 ft.

Magic

Caster Level 2; MSB +2, MSD 13, Concentration +3

Tradition Natural; CAM Wis

Spell Points 3

Destruction Sphere - DC 12; Duration None; Range Close (30 ft), Touch; Talents Blast Salvo, Force Blast, Invigorating Blast, Selective Blast; Drawbacks Aligned Combatant, Energy Focus 

- Destructive Blast (Blast Salvo, Force Blast, Invigorating Blast; 1d6)

- Selective Blast

Divination Sphere - DC 12; Duration Divine (Concentration), Sense (2 Hours); Range Medium (120 ft); Talents (Bonus: Detect Loyalties, Divine Alignment, Divine Fate, Divine Hostility, Divine Life, Divine Protection, Divine Shapechanger, Ultravision); Drawbacks none

- Divine (Detect Loyalties, Detect Magic, Divine Alignment, Divine Fate, Divine Hostility, Divine Life, Divine Protection, Divine Shapechanger, Ultravision)

- Sense (Read Magic)

Fate Sphere - DC 12; Duration Concentration or 1 min/level; Range Consecration (20 ft.), Word (30 ft.); Talents none; Drawbacks none

- Consecration (Serendipity)

- Word (Hallow)

Life Sphere - DC 12; Duration None; Range Touch; Talents none; Drawbacks none

- Cure (1d8+2)

- Invigorate

- Restore

Light Sphere - DC 12; Duration 2 minutes (glow) or concentration (lens); Range Medium (120 ft.); Talents Dancing Lights; Drawbacks none

- Glow (Bright Light)

- Lens (Telescope)

- Dancing Lights

Protection Sphere - DC 12; Duration Aegis (2 hours), Ward (concentration; 2 rounds); Range Aegis (Touch), Ward (Up to 25 ft); Talents Logic, Repel Evil; Drawbacks Aligned Protection
- Aegis (Deflection)
- Ward (Barrier, Logic, Repel Evil)


Statistics
Str 6, Dex 15, Con 11, Int 10, Wis 13, Cha 12
Base Atk +3; CMB +3; CMD 12
Feats Dodge, Improved Initiative, Spell DabblerB
Skills Diplomacy +7, Fly +20, Knowledge (planes) +6, Knowledge (religion) +6, Perception +7, Sense Motive +7
Languages Celestial, Draconic, Infernal; truespeech
SQ disassemble, minor archon

Ecology
Environment any (Heaven)
Organization solitary, pair, or constellation (3-12)
Treasure none


Special Abilities


Blades (Ex) A harbinger can extend blades from its body to strike with as primary natural attacks. These blades possess a +1 enhancement bonus on attack and damage rolls, and are treated as both magic and good-aligned for the purposes of penetrating damage reduction.

Disassemble (Su) As a move-equivalent action, a harbinger can break apart into its components. This is treated as the gaseous body trait from the Alteration sphere, except the archon retains its full flight speed and DR, and cannot fit through gaps smaller than 1 inch in diameter. Reforming into an orrery is a standard action.

Minor Archon (Ex) Harbinger archons lack the aura of menace and teleport abilities of more powerful archons.

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