Many beautiful dragons from older editions didn't make in time to be updated to Pathfinder 1E. I am trying to fill this gap, also because I used them in my novels and they are now part of my own setting.
The mercury dragon represent the element of light in my world. I mostly based this conversion on Skip Williams' version for 3e in the Monster Mayhem web article series.
This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!
Mercury
Dragon
This
long and slim dragon has a narrow silvery body and a slender,
whiplike tail. The wings seem mirror bright. It moves and flies with
unusual rapidity.
CG
dragon (fire)
Base
Statistics
CR
2;
Size
Tiny;
Hit
Dice
3d12
Speed
60
ft.
Natural
Armor
+2;
Breath
Weapon line,
2d6 fire
Str
11,
Dex
14,
Con
13,
Int
10,
Wis
11,
Cha
10
Special
Abilities
Breath
Weapon (Su): A
mercury dragon’s breath weapon is a line of intense light that
burns whatever it touches, dealing fire damage.
Brilliance
(Ex): As
a standard action, a mercury dragon can use the mirror-bright
membranes of its wings to reflect and concentrate available light
into a beam of dazzling brightness. To use this power, the dragon
needs light as bright as an overcast day or clear, moonlight night.
Torchlight or candle light is insufficient.
The
power creates a thin beam the dragon can aim at a single target
within 30 feet per age category of the dragon. The target is blinded
for 1d4+1 rounds unless it makes a Reflex save (DC 10 + ½ the
dragon's Hit Dice, + the dragon's Dexterity modifier). If not using
this technique as a weapon, the dragon can create a cone of light as
bright as a daylight
spell
up to 60 feet long per age category of the dragon. The cone lasts 3
rounds.
Change
Shape (Su): An
adult or older mercury dragon can assume any animal or humanoid form
3/day as if using polymorph.
Compression
(Ex): A
mercury dragon can move through an area as small as one-quarter its
space without squeezing or one-eighth its space when squeezing.
Graceful
Flight (Ex):
A
young adult or older mercury dragon's aerial maneuverability is one
step better than normal.
High
Jump (Ex): A
very young or older mercury dragon receives a racial bonus equal to
its age category on Acrobatics skill checks made to jump.
Mercurial
Shape (Sp): A
great wyrm mercury dragon can assume a semi-solid form at will, as
ooze
shape III.
Protected
Sight (Ex): A
young or older mercury dragon is immune to any effect that would
blind or dazzle it. It also gains +3 racial bonus on saving throws
against any light or pattern effect.
Spell-Like Abilities (Sp): A mercury dragon gains the following spell-like abilities, usable at will upon reaching the listed age category.
Very
Young-
gaze
screen*
Juvenile-
mirror
image
Ancient- scintillating wall
Wyrm- project image
Great Wyrm- prismatic spray
Age Category |
Special Abilities |
Caster Level |
Wyrmling |
Brilliance, compression, fire subtype |
— |
Very young |
gaze screen, high jump |
— |
Young |
Protected sight |
1st |
Juvenile |
mirror image |
3rd |
Young Adult |
DR 5/magic, graceful flight, spell resistance |
5th |
Adult |
Change shape, frightful presence |
7th |
Mature adult |
DR 10/magic |
9th |
Old |
telekinesis |
11th |
Very old |
DR 15/magic |
13th |
Ancient |
scintillating wall |
15th |
Wyrm |
DR 20/magic, project image |
17th |
Great wyrm |
Mercurial shape, prismatic spray |
19th |
Environment
temperate
and warm mountains and underground
Organization
solitary
Playful and unpredictable, mercury dragons love bright light and all sparkly things. Though benevolent and friendly towards good creatures, they can be mischievous and prone to practical jokes.
Gaze
Screen
School
abjuration
(light); Level
arcanist/sorcerer/wizard
2, cleric/oracle/warpriest 2, druid/hunter 2, mesmerist 2, psychic 2,
witch 2
Casting
Casting
Time
1
standard action
Components:
V,
S
Effect
Range
touch
Target
1
living creature
Duration
10
minutes/level
Saving
Throw
Will
negates (harmless); Spell
Resistance
yes
(harmless)
You create a shimmering, mirrorlike area in the air before the recipient's eyes. The area moves with the recipient, and does not affect the recipient's vision. If the recipient is subjected to a gaze attack while the spell lasts, there is a 50% chance that she does not need to make a saving throw against the attack (just as if she had averted his eyes). The foe with the gaze attack does not have concealment from the recipient. The recipient gets no additional protection from averting his eyes while the spell lasts, though he can shut his eyes and entirely avoid the gaze.
Mercury Dragon Bloodline
A mercury dragon is considered a true (metallic) dragon for the purpose of a sorcerer or bloodrager taking the draconic bloodline, an oracle taking the Dragon mystery, the Draconic Heritage and Draconic Manifestation feats, and similar effects. Its energy type is fire, and the granted breath weapon is a 60-foot line.
Nessun commento:
Posta un commento