Here’s another one! Still a few to go.
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Silvanshee CR 2
XP 600
NG Tiny outsider (agathion, extraplanar, good)
Init +6; Senses darkvision 60 ft., low-light vision; Perception +10
Defense
AC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
hp 13 (2d10+2)
Fort +5, Ref +6, Will +2; +4 vs. poison
DR 5/evil or silver; Immune electricity, petrification; Resist cold 10, sonic 10; SR 13
Offense
Speed 30 ft., fly 90 ft. (good)
Melee bite +6 (1d3–4), 2 claws +6 (1d2–4)
Special Attacks heroic strength, pounce
Magic
Caster Level 2; MSB +2, MSD 13, Concentration +3
Tradition Natural; CAM Wis
Spell Points 3
Fallen Fey Sphere - DC 12; Duration 1 minute/level; Range none; Talents Fae Light, Listen to the Wind, Long Step, Natural Blessing; Drawbacks none
- Fey-Link
- Fey Blessing (Nature-Connection [forest], Fae Light, Listen to the Wind, Long Step, Natural Blessing)
Life Sphere - DC 12; Duration None; Range Touch; Talents Stabilizing Invigoration; Drawbacks none
- Cure (1d8+2)
- Invigorate
- Restore
- Stabilizing Invigoration
Nature Sphere - DC 12; Duration 1 round, Concentration; Range Close (30 ft); Talents Friend To Wildlife, Master of Elements, Speak With Wildlife; Drawbacks Limited Nature (x2)
- Spirit (Friend To Wildlife, Master of Elements [air, plant, water], Speak With Wildlife (animals)
Statistics
Str 3, Dex 15, Con 12, Int 10, Wis 12, Cha 13
Base Atk +2; CMB +2; CMD 8 (12 vs. trip)
Feats CantripsB, Improved Initiative, Spell DabblerB, Weapon FinesseB
Skills Acrobatics +11, Climb +7, Fly +6, Knowledge (arcana) +5, Knowledge (planes) +5, Perception +10, Stealth +19; Racial Modifiers +4 Acrobatics, +4 Perception, +4 Stealth
Languages Celestial, Draconic, Infernal; truespeech
SQ cat’s luck, flight, lay on hands (1d6, 1/day, always as a 2nd-level paladin), spectral mist
Ecology
Environment any land (Nirvana)
Organization solitary, pair, or clowder (3–10)
Treasure standard
Special Abilities
Cat’s Luck (Su) A silvanshee adds its Charisma modifier as a luck bonus on all its saving throws. Once per day as a standard action, it can also grant this bonus to one ally within 30 feet for 10 minutes.
Heroic Strength (Su) Once per day, a silvanshee can grant itself a +8 enhancement bonus to Strength for 1 minute.
Spectral Mist (Su) A silvanshee can assume an eerie, mist-like form roughly the size and shape of a cat. This ability has the same effect as the gaseous body trait from the Alteration sphere, except the silvanshee retains its own DR and supernatural abilities and can move at its normal speed. It can remain in mist form up to 5 minutes per day. This duration does not have to be consecutive, but it must be used in 1-minute increments.
Silvanshees are curious but reclusive cat agathions. Unobtrusive and able to blend in among normal animals (unlike the more anthropomorphic agathions), they are the eyes and ears of the good planes in the mortal world. Most roam hills, forests, and plains, keeping an eye out for evil influences.