domenica 16 febbraio 2020

Tyger Peace, Level 12

Third and penultimate part of the build! The gentle giant becomes a prestigious defender!
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yger Peace, Gentle Giant CR 15
Human bloodrager (Blood-Knuckled Rowdy, Primalist) 10/stalwart defender 2/champion 6
LG Medium humanoid (human)
Init +6; Senses Perception +3

Defense
AC 26, touch 12, flat-footed 24 (+11 armor, +2 dodge, +3 shield)
hp 174 (10d10+2d12+60+12+30)
Fort +13; Ref +4; Will +7. +4 on Fort vs. nonlethal damage from hot or cold environments or to resist damage from suffocation (Endurance)
Defensive Abilities blood sanctuary, force of will, hard to kill, lesser psychopomp totem, mythic saves, recuperation

Offense
Speed 30 ft.
Melee unarmed strike +20/+15/+10 (1d10+9) or +3 brawling cestus +23/+18/+13 (1d8+12)
Special Attacks bloodrage/defensive stance 47 rounds/day, frightful charge (6 rounds), ghost strike, groundshaker (DC 22), hand-to-hand training, mythic power 15/day, mythic rage, smash +13 (1d4+3), sudden attack, surge +1d8
Bloodrager Spells Known CL 7th; concentration +8)
3rd Level (1/day)- force punch (DC 14)
2nd Level (1/day)- bone fists, bull’s strength, false life, ironskin
1st Level (3/day)- chill touch (DC 12), shield, stone fist, stone throwing, true strike
Bloodline Undead

Statistics
Str 22, Dex 11, Con 20, Int 11, Wis 16, Cha 13
Base Atk +12; CMB +22; CMD 28
Traits Bullied, Honest
Feats Ascetic Form, Ascetic Strike, Ascetic Style*, Combat Style Master*, Dodge, Endurance*, Eschew Materials*, Improved Unarmed StrikeM*, Power AttackM, Pummeling Style, Stalwart Restraint, Toughness*, Weapon FocusM* (monk weapons)
Skills Climb +22, Handle Animal +15, Intimidate +15, Knowledge (arcana) +14, Survival +17
Languages Common
SQ amazing initiative, blood casting, mythic weapon training (monk weapons), psychopomp totem
Gear belt of physical might +4 (Str, Con) (40,000 gp), bloodrager’s kit (9 gp), +4 deathless nimble agile breastplate (26,550 gp), +2 buckler (4,155 gp), +3 brawling cestus (32,305 gp), greater talisman of warrior’s courage (4,500 gp), potion of cure moderate wounds (300 gp), 181 gp

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