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Amoral (Corruption Curse)
Evil committed in the past from you or your ancestors haunts you, but gives also a way to atone your sins. You have an aura of evil as an evil cleric of your curse level, and spells and effects based on alignment affect you as if you were evil, regardless of your true alignment. You may take levels in any class ignoring its alignment prerequisites.
At 5th level, you may cast spells with the chaotic, evil, good, or lawful descriptor freely without risking to shift your alignment.
At 10th level, you add atonement to your list of known spells.
At 15th level, you can alter or suppress your aura, appearing to be of any alignment you wish and being affected by spells and effects as if you had that alignment for a number of rounds per day equal to your curse level. These rounds need not to be consecutive.
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