sabato 29 settembre 2018

Sorgiva Seasire, Level 1

After so much preparation... I can begin my new Sailor build! She's an occultist but the Reliquarian archetype ensures she casts divine spells, and allows her to have more sea-related spells. She uses my new favored bonuses, racial traits and character traits for naiads, so she's an outsider as well as a fey, can use her mirror to cast any sort of spells and focus powers, and more bonded to the sea rather than to water in general. She also uses the Transcendentalist mythic path from Rogue Genius Games (even if she does not cast psychic spells). The Gozreh's s Grace mythic power represents well her bond with her girlfriend. She will be able to use only four of the traditional arcane schools, since one is replaced by a domain, one by an elemental school and one by a specialized panoply, but this is in character and shouldn't weaken her too much.
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Sorgiva Seasire, CR 1
Naiad occultist 1 (Panoply Savant, Reliquarian)/transcendentalist 1
Female LN Medium fey (water)/outsider (native)
Init +2; Senses low-light vision, Perception +5
Defense
AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 11 (1d8+3)
Fort +2, Ref +2, Will +5
Defensive Abilities Gozreh’s grace, hard to kill, precognitive ward
Offense
Speed 30 ft., swim 30 ft.
Melee light mace +2 (1d6)
Special Attacks divine focus (4 points: mirror [water] 4- sea prowess [+2]), focus powers (water- drown [1 round]), mythic power 5/day, surge +1d6
Occultist Spells Known (CL 1st; concentration +4)
1st Level (2/day)- hydraulic pushM, touch of the seaD
0-Level (at will)- create water
Domain Plane of Water
Statistics
Str 10, Dex 15, Con 11, Int 12, Wis 16, Cha 14
Base Atk +0; CMB +0; CMD 12
Traits Talented, Token Magic
Feats Mythic Spell LoreM, Weapon Finesse
Skills Knowledge (planes) +7, Perception +7, Perform (strings) +7, Sense Motive +7, Swim +5
Languages Aquan, Common, Sylvan
SQ aquatic veil 6/day (3 rounds), child of celestial seas, implements (domain- holy symbol [touch of the sea], water- mirror [create water, hydraulic push]), inspiration, panoply specialization (sacred seasinger’s accoutrements), sea seer, water witch
Gear  leather armor (10 gp), light mace (5 gp), occultist’s kit (45 gp), potion of cure light wounds (50 gp), silver holy symbol (25 gp), 5 gp.

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