Let’s continue with the second part. Our warrior prepares to use her panoply and refines her water affinity and ability with items.
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Sorgiva Seasire, CR 8
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Sorgiva Seasire, CR 8
Naiad occultist 7 (Panoply Savant, Reliquarian)/transcendentalist 3
Female LN Medium fey (water)/outsider (native)
Init +6; Senses low-light vision, Perception +16
Defense
AC 19, touch 13, flat-footed 16 (+6 armor, +3 Dex)
hp 44 (7d8+9)
Fort +5, Ref +5, Will +9
Defensive Abilities Gozreh’s grace, hard to kill, precognitive ward, pure destiny, recuperation
Offense
Speed 30 ft., swim 30 ft.
Melee +1 glamered light mace +9 (1d6+4)
Special Attacks divine focus (11+1 points: headband [divination] 4- third eye [+2, low-light vision], mirror [water] 4- sea prowess [+2], violin [enchantment] 4- glorious presence [+2]), focus powers (divination- danger sight [+3], sudden insight [+3], enchantment- cloud mind, inspired assault [+2], water- drown [7 rounds], tidal wave [4d6]), mythic power 9/day, surge +1d6, symbolic bolt 5/day (1d6+8 cold)
Occultist Spells Known (CL 7th; concentration +11)
3rd Level (2/day)- hold person (DC 17), hydraulic torrentM, pierce disguise, water breathingD
2nd Level (4/day)- elemental speechD, greater detect magicM, investigative mind, spindrift spritz
1st Level (5/day)- forbid action (DC 15), hydraulic pushM, psychic reading, touch of the seaD
0-Level (at will)- daze (DC 14), create water, guidance
Domain Plane of Water
Statistics
Str 10, Dex 16, Con 11, Int 14, Wis 18, Cha 14
Base Atk +5; CMB +5; CMD 18
Traits Talented, Token Magic
Feats Implement Focus (water), Mythic Spell LoreM, Symbolic Mastery, Tidal Swiftness, Weapon FinesseM
Skills Knowledge (planes) +14, Perception +16, Perform (strings) +15, Sense Motive +14, Swim +11, Use Magic Device +17
Languages Aquan, Celestial, Common, Sylvan
SQ amazing initiative, aquatic veil 7/day (+3, 4 rounds), aura sight, child of celestial seas, focus powers (danger sight, inspired assault, tidal wave), implements (divination- headband [greater detect magic, guidance, pierce disguise, psychic reading], domain- holy symbol [elemental speech, touch of the sea, water breathing], enchantment- violin [daze, forbid action, hold person, investigative mind], water- mirror [create water, hydraulic push, hydraulic torrent, spindrift spritz]), inspiration, magic item skill +3, object reading, panoply focus +1, panoply specialization (sacred seasinger’s accoutrements), sea seer, sense psychic power, water witch
Gear attentive mirror (1,800 gp), +2 buoyant chain shirt (5,250 gp), headband of vast intelligence +2 (4,000 gp), +1 glamered light mace (6,305 gp), occultist’s kit (45 gp), potion of cure light wounds (50 gp), scroll of aqueous orb (750 gp), scroll of teleport (2,250 gp), silver holy symbol (flask) (35 gp), 15 gp.