sabato 18 maggio 2024

New Mythic Sorcerer Bloodlines, Part 4

Marid to Pestilence…

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Mythic Marid Bloodline

At 1st level, whenever the sorcerer casts a spell with the cold descriptor, that spell deals +1 point of damage per die rolled.


At 3rd level, whenever the sorcerer is affected by a spell that deals cold damage, and the spell has a caster level no lower than the sorcerer’s character level -2, if the spell does not successfully harm the sorcerer, she gains a +1 bonus to caster level for a number of rounds equal to half the spell’s level.

At mythic tier 6, if the spell is mythic and does not damage the sorcerer, the caster level bonus is +2.


Mythic Martyred Bloodline

At 1st level, the bonus on caster level gained from the bloodline arcana is equal to ½ the sorcerer’s mythic tier (minimum 1).


Mythic Naga Bloodline

At 1st level, when the sorcerer casts a spell with the poison descriptor, the target must roll its saving throw twice and choose the worst result.


At 3rd level, the sorcerer becomes immune to non-mythic poisons.


At 9th level, the sorcerer adds her mythic tier to the duration of every fascination or charm effect she creates.


At 15th level, the sorcerer can cast her spells without hands even when pinned or immobile.


Mythic Nanite Bloodline

At 1st level, the sorcerer’s bloodline arcana stacks with Extend Spell.


At 15th level, the sorcerer adds her mythic tier to her % chance to negate the extra damage from any critical hit or sneak attack scored against her.


Mythic Oni Bloodline

At 1st level, the sorcerer adds her mythic tier to the skill check bonus provided by the bloodline arcana.


Mythic Orc Bloodline

At 1st level, the sorcerer adds her mythic tier to the damage dealt by her spells.


At 3rd level, the sorcerer gains a +2 bonus to saves against mind-affecting spells and effects. This increases to +4 at 9th level.


Mythic Pestilence Bloodline

At 1st level, the sorcerer treats vermin as both animals and humanoids for purposes of what mind-affecting spells can affect them.


At 3rd level, the sorcerer gains a +2 bonus to saves against poison. This increases to +4 at 9th level.

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