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Klaus Gwinter, the Steel Orphan CR 8
Human bloodrager 7/champion 3
LN Medium humanoid (human)
Init +5, amazing initiative; Senses darkvision 10 ft., low-light vision; Perception +11
Defense
AC 20, touch 13, flat-footed 17 (+7 armor, +2 Dex, +1 dodge); +1 natural while bloodraging
hp 86 (7d10+28+15)
Fort +8, Ref +4, Will+5; +2 Will when in a bloodrage, +2 vs. spells he or an ally casts (blood sanctuary), +1 trait vs. fear and effect caused by dragons (Draconic Lineage)
Defensive Abilities hard to kill, improved uncanny dodge, recuperation, uncanny dodge; DR 1/—; Resist 5/acid while bloodraging
Offense
Speed 40 ft., fast movement
Melee +2 longsword +15/+10 (1d8+6, 19-20)
Ranged shortbow +8/+3 (1d6/x3)
Special Attacks bloodrage 19 rounds/day, 2 claws +15 (1d6+6, magic), fleet charge, mythic power 9/day, mythic rage, surge +1d6, tear apart, titan’s rage
Bloodrager Spells Known (CL 4th, concentration +6)
2nd Level (2/day)- blood armor, pouncing fury
1st Level (2/day)- break, mage armor, magic weapon, shieldB, true strike
Bloodline Draconic (steel)
Statistics
Str 18, Dex 14, Con 16, Int 13, Wis 12, Cha 14
Base Atk +7; CMB +11; CMD 23
Traits Draconic Destiny, Draconic Lineage
Feats Dodge, Draconic Manifestation* (5 rounds/day), Eschew Materials*, Iron Will, Toughness*, Weapon FocusM (longsword), Weapon FocusM (claws)
Skills Acrobatics +12, Climb +14, Knowledge (arcana) +11, Perception +11, Survival +11
Languages Common, Draconic
SQ blood casting, draconic heritage
Gear belt of physical might +2 (Dex, Con) (10,000 gp), bloodrager’s kit (9 gp), +2 longsword (8,315 gp), potion of cure serious wounds (750 gp), +2 scale armor (4,200 gp), shortbow (30 gp) with 20 arrows (1 gp), 195 gp
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