mercoledì 5 febbraio 2025

Jade Dragon, Young/Adult/Ancient

I converted the jade dragon to Pathfinder a while ago in another post, stating it as one of the “land dragons” from my Worldcenter setting. Now I give more precise stats for it that will appear soon on The Bardess’ Library #5.

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Dragon (Land, Jade), Young Jade Dragon


Young Jade Dragon CR 5

XP 1,600

NG Medium dragon (earth)

Init +0; Senses dragon senses, greensight 60 ft.; Perception +10


Defense

AC 18, touch 11, flat-footed 17 (+8 natural)

hp 51 (6d12+12)

Fort +7, Dex +7, Will +6

Immune paralysis, sonic, sleep


Offense

Speed 40 ft., fly 150 ft. (avg.), woodland stride

Melee bite +8 (1d8+1), 2 claws +7 (1d6+1), 2 wings +5 (1d4)

Special Attacks breath weapon (30 ft. cone, DC 15, 6d4 sonic)

Spell-Like Abilities (CL 6th; concentration +7)

At will- charm person (DC 12)

Spells Known (CL 1st; concentration +2)

1st (4/day)- entangle (DC 12), tripvine (DC 12)

0 (at will)- detect magic, detect poison, guidance, purify food and drink


Statistics

Str 13, Dex 10, Con 15, Int 12, Wis 13, Cha 12

Base Atk +6; CMB +7; CMD 17 (21 vs. trip)

Feats Improved Natural Armor, Lightning Reflexes, Weapon Focus (bite)

Skills Climb +13, Diplomacy +10, Fly +9, Intimidate +10, Knowledge (nature) +10, Perception +10, Stealth +9

Languages Draconic, Sylvan


Ecology

Environment temperate and warm forests and jungles

Organization solitary

Treasure triple


Dragon (Land, Jade), Adult Jade Dragon


Adult Jade Dragon CR 9

XP 6,400

NG Large dragon (earth)

Init +3; Senses dragon senses, greensight 60 ft.; Perception +17

Aura charming presence (180 ft., DC 18)


Defense

AC 25, touch 8, flat-footed 25 (-1 Dex, +17 natural, -1 size)

hp 114 (11d12+44)

Fort +11, Dex +8, Will +10

DR 5/magic; Immune paralysis, sonic, sleep; SR 20


Offense

Speed 40 ft., fly 200 ft. (avg.), graceful flight, woodland stride

Melee bite +15 (2d6+6), 2 claws +14 (1d8+4), 2 wings +12 (1d6+2), tail slap +12 (1d8+6)

Space 10 ft., Reach 5 ft. (10 ft. with bite)

Special Attacks breath weapon (40 ft. cone, DC 19, 12d4 sonic)

Spell-Like Abilities (CL 11th; concentration +14)

At will- charm person (DC 14), plant growth, tree shape

1/combat- blink

Spells Known (CL 7th; concentration +10)

3rd (5/day)- cure moderate wounds, summon nature’s ally III

2nd (7/day)- barkskin, forest friend, summon swarm

1st (7/day)- blend with surroundings, detect animal or plants, entangle (DC 14), speak with animals, tripvine (DC 14)

0 (at will)- create water, detect magic, detect poison, grasp, guidance, purify food and drink, resistance


Statistics

Str 19, Dex 8, Con 19, Int 16, Wis 17, Cha 16

Base Atk +11; CMB +20; CMD 29 (34 vs. trip)

Feats Improved Initiative, Improved Natural Armor, Lightning Reflexes, Multiattack, Skill Focus (Stealth), Weapon Focus (bite)

Skills Climb +18, Diplomacy +17, Fly +11, Heal +17, Intimidate +17, Knowledge (nature) +17, Perception +17, Stealth +15, Survival +17

Languages Common, Draconic, Elven, Sylvan


Ecology

Environment temperate and warm forests and jungles

Organization solitary

Treasure triple


Dragon (Land, Jade), Ancient Jade Dragon


Ancient Jade Dragon CR 14

XP 38,400

NG Huge dragon (earth)

Init +2; Senses dragon senses, greensight 60 ft.; Perception +31

Aura charming presence (300 ft., DC 24)


Defense

AC 35, touch 6, flat-footed 35 (-2 Dex, +29 natural, -2 size)

hp 237 (19d12+114)

Fort +17, Dex +11, Will +16

DR 15/magic; Immune paralysis, sonic, sleep; SR 25


Offense

Speed 40 ft., fly 200 ft. (avg.), graceful flight, woodland stride

Melee bite +26 (2d8+12), 2 claws +25 (2d6+8), 2 wings +23 (1d8+4), tail slap +23 (2d6+12)

Space 15 ft., Reach 10 ft. (15 ft. with bite)

Special Attacks breath weapon (50 ft. cone, DC 25, 20d4 sonic), crush, deafening scream

Spell-Like Abilities (CL 19th; concentration +24)

At will- charm person (DC 16), liveoak, plant growth, tree shape, wall of sound

1/combat- blink

Spells Known (CL 15th; concentration +20)

7th (4/day)- animate plants, creeping doom

6th (6/day)- gravity sphere, mass binding earth (DC 21), summon nature’s ally VI

5th (7/day)- cure critical wounds, snake staff, tree stride, wall of thorns

4th (7/day)- arboreal hammer, command plants (DC 19), cure serious wounds, thorn body

3rd (7/day)- cure moderate wounds, daylight, speak with plants, summon nature’s ally III

2nd (7/day)- barkskin, forest friend, insect scouts, pinecone bomb (DC 17), summon swarm

1st (8/day)- blend with surroundings, detect animal or plants, entangle (DC 16), speak with animals, tripvine (DC 16)

0 (at will)- create water, detect magic, detect poison, grasp, guidance, know direction, light, purify food and drink, resistance


Statistics

Str 27, Dex 6, Con 23, Int 20, Wis 21, Cha 20

Base Atk +19; CMB +29; CMD 37 (41 vs. trip)

Feats Alertness, Flyby Attack, Hover, Improved Initiative, Improved Natural Armor, Lightning Reflexes, Multiattack, Skill Focus (Stealth), Weapon Focus (bite)

Skills Climb +30, Diplomacy +27, Fly +16, Heal +27, Intimidate +27, Knowledge (geography, nature) +27, Perception +31, Sense Motive +31, Stealth +18, Survival +27

Languages Common, Draconic, Elven, Gnome, Sylvan, Treant


Ecology

Environment temperate and warm forests and jungles

Organization solitary

Treasure triple


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