In The Broken Brides of Europe, Erik has ascended from Phantom to full-fledged Angel of Music. His powers are greatly increased, and time and space are no more a barrier for him, but his interactions with the living world decrease more and more. He gradually becomes the voice of inspiration and a deus ex machina for his companions, guiding them from beyond and above, and helping his new beloved to grow and mature. He can, however, display his full abilities in the afterworld, where his architecture studies take a whole new meaning and could even be useful to defeat a horrible monster…
This concludes the series on Aaron Hollingsworth’s heroes, but a few surprises are still to be revealed. Wait and see!
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Erik the Angel Phantom CR 27
Human ghost bard (Songhealer) 20/trickster 10
Male NG outsider (extraplanar, human, incorporeal)
Init +18, amazing initiative; Senses Perception +37
Defense
AC 38, touch 26, flat-footed 32 (+7 armor, +10 deflection, +5 natural, +6 Dex)
hp 333 (20d8+200+40)
Fort +21, Ref +25, Will +22. +4 vs. against bardic performance, sonic, and language-dependent effects
Defensive Abilities channel resistance +4, force of will, hard to kill, immortal, master of escape, mythic saves, recuperation, rejuvenation, unstoppable; SR 22 (magic ring)
Offense
Speed 30 ft., fly 30 ft.
Melee +5 holy slithering hangman’s noose +30/+25/+20 (1d3+13, good, +2d6 vs. evil)
Special Attacks bardic performance 52 rounds/day (swift action; countersong, dirge of doom, distraction, fascinate, funereal ballad, healing performance, inspire competence +6, inspire courage +4, inspire greatness [4 allies], inspire heroics, mass suggestion, soothing performance, suggestion; DC 30), corrupting gaze, corrupting touch 27d6, frightful moan, grave trappings, haunting melody, knot expert, mythic power 23/day, supreme trickster, surge +1d12, trickster attack (surprise strike)
Spell-Like Abilities (CL 20th; concentration +30)
At will (expending mythic power)- expeditious construction, wood shape, stone shape, minor creation, fabricate, major creation, wall of iron (DC 28), secret vault, resplendent mansion
Every 1d4 rounds- telekinesis
9/day- phantasmagoria (DC 26, CL 27)
3/day- animate rope, dancing lights, ghost sound, invisibility (DC 22), minor image (DC 22), open/close, pyrotechnics (DC 22), scare (DC 22), spiritual weapon, whispering wind
1/day- commune, sacred ghost (greater angelic aspect)
Bard Spells Known (CL 20th; concentration +30)
6th Level (7/day)- brilliant inspirationM, greater shadow enchantment (DC 27), mass human potential, sympathetic vibrationM
5th Level (7/day)- commune with texts, frozen note (DC 25), greater dispel magic, greater heroism, music of the spheresM, resonating word (DC 25), shadow evocation (DC 26), stunning finale (DC 25), sustaining legendM
4th Level (7/day)- bountiful banquet, break enchantment, complex hallucination (DC 25), dimension door, dungeonsight, legend lore, secure shelter, virtuoso performanceM
3rd Level (7/day)- allied cloak, blink, clairaudience/clairvoyance, exquisite accompaniment, gaseous formM, glibness, hallucinatory decor, purging finaleM
2nd Level (8/day)- absurdity (DC 23), cure moderate wounds, enthrall (DC 22), hidden presence (DC 22), investigative mind, invisibility (DC 23), pyrotechnicsM (DC 22), silk to steel
1st Level (8/day)- animate ropeM, borrow skill, cure light wounds, detect secret doors, hypnotism (DC 21), saving finale, sculpted cape, songbirdM, tamer’s lash (DC 21), tripvine (DC 21)
0-Level (at will)- daze (DC 20), detect magic, flare (DC 20), ghost sound (DC 21), mage hand, oath of anonymity, open/close, prestidigitation (DC 20), read magic
Masterpieces Dirge of the Torn Sail, Fugue de Rue d’Auseil, Symphony of the Elysian Heart, The House of Imaginary Walls
Statistics
Str — (10 when solidified), Dex 27, Con — (11 when solidified), Int 24, Wis 18, Cha 31
Base Atk +15; CMB +15 (+17 with disarm); CMD 33 (38 vs. disarm or sunder with magic whip)
Traits Mathematical Prodigy, Stage Magic
Feats Agile Maneuvers, EnsembleM, Equipment Trick (rope), Extra Path AbilityM, Greater Whip Mastery, Harmonic Sage, Improved Whip Mastery, Intimidating Performance, Mythic Spell LoreM, Spell Focus (Illusion), Weapon FinesseM, Weapon FocusM (whip), Whip Mastery
Skills Acrobatics +31, Bluff +33, Disguise +33, Escape Artist +31, Intimidate +33, Knowledge (arcana) +41, Knowledge (engineering) +41, Perception +37, Perform (keyboard) +33/+35, Perform (string) +33/+35, Perform (sing) +33/+35, Sense Motive +29, Stealth +49, Use Magic Device +33
Languages Celestial, French, Italian, Parsi, Spanish
SQ bardic knowledge +10, enhance healing 10/day, feather step, ghostly performance, improbable prestidigitation, jack-of-all-trades, legendary hero, lore master 3/day, mortal herald (Artifice/Architecture), path dabbling (sanctum), telepathic mindlink, solidify, vanishing move, unending performance
Gear amulet of natural armor +5 (50,000 gp), bard’s kit (41 gp), belt of incredible dexterity +6 (36,000 gp), bottled lightning (40 gp), cloak of disarming (35,000 gp), flash powder (50 gp), +5 holy slithering hangman’s noose (200,301 gp), headband of mental superiority +6 (144,000 gp), lyre of building (13,000 gp), +5 improved shadow shadow blending leather armor (64,160 gp), ossuary mask (3,100 gp), ring of splendid security (180,000 gp), rod of mortared walls (8,000 gp), smokestick (20 gp), soothing lyre (45,000 gp), staff of illusion (82,000 gp), stinging stiletto (4,500), wave harp (7,500 gp), thunderstone (30 gp), tome of stone wards (8,385 gp)
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