As requested by Ronald J Paris! Trollkin will occupy me for some time. Also, I have updated the Iron Kingdoms races already converted using the Character Guide stats.
This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!
Trollkin (Monstrous Race, 21 RP)
Not savage like full-blooded trolls, but fierce and proud of their hard bodies and barbaric lifestyle, trollkin are the descendants of trolls who procreated with various other races (mainly dwarves).
Type: Humanoid (0 RP) Trollkin are humanoids with the trollkin subtype.
Ability Score Modifiers: Specialized (1 RP) +2 Str, +2 Con, -2 Cha.
Size: Medium (0 RP)
Speed: Normal (0 RP) 30 ft.
Languages: Standard (0 RP) Trollkin begin game speaking Common and Giant. Trollkin with high Intelligence scores can choose from the following: Cyclops, Draconic, Dwarven, Gnome, Orc, Undercommon.
Defense Racial Traits
Fast Healing (Monstrous Trait, 6 RP) Trollkin regain 1 hit point each round. Except for where noted here, fast healing is just like natural healing. Fast healing does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow lost body parts. Fast healing continues to function (even at negative hit points) until a trollkin dies, at which point the effects of fast healing immediately end.
Healthy (2 RP): Trollkin gain a +4 bonus on Fortitude saves against disease and poison, including magical diseases.
Improved Natural Armor (Advanced Trait, 3 RP) Trollkin gain a +2 natural bonus on their Armor Class.
Pain Resistance (2 RP): Trollkin have DR 5 against nonlethal damage.
Other Traits
Mixed Heritage (0 RP): Trollkin count as trolls for all prerequisites and effects related to race.
Senses Racial Traits
Darkvision 60 ft. (2 RP)
Low-Light Vision (1 RP)
Scent (Advanced Trait, 4 RP)
Nessun commento:
Posta un commento