As requested by Ronald J Paris!
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Thrall (Advanced Race, 11 RP)
A hybrid race created long ago by the sorcerers of some ancient and forgotten kingdom, the muscular thralls were bred to serve as an army of slave warriors. As they have no skin pigmentation, thralls love to decorate their bodies from head to toe with elaborate tattoos, thereby attaining some degree of individuality.
Type: Humanoid (thrall) (0 RP)
Size: Medium (0 RP)
Speed: Normal (0 RP) 30 ft.
Ability Score Modifiers: Paragon (1 RP) +4 Str, -2 Int, -2 Wis, -2 Cha. Thralls are built for combat and very few of them can use magic.
Languages: Standard (0 RP) Thralls speak Common and their own language. They can learn Draconic, Dwarven, Elven, Gnome, or Halfling if they have a high Intelligence score.
Defense Racial Traits
Impavid (Advanced Trait, 4 RP): Thralls are immune to fear effects and spells with the fear descriptor.
Feat and Skill Racial Traits
Quick Reactions (Advanced Trait, 2 RP): Thralls gain Improved Initiative as a bonus feat.
Survivalist (2 RP): Thralls gain +2 on Survival checks.
Offense Racial Traits
Parrying Weapon Familiarity (3 RP): All thralls are proficient in the spiked armor (if they are proficient in any armor) and the spiked gauntlet. They can use a spiked gauntlet to parry attacks as the duelist’s parry ability.
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